Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver V
TartaroYT
Vamana
Silver V
Level 78
God Stats
0W - 5L
991 SR
Queue Stats
8W - 29L
784 MMR
Solo
Anhur
Anhur
Silver IV
l1lRealitylKing
Anhur
Silver IV
Level 59
God Stats
3W - 8L
1,378 SR
Queue Stats
290W - 306L
760 MMR
Solo
Raijin
Raijin
Silver II
legman2711
Raijin
Silver II
Level 120
God Stats
25W - 23L
1,731 SR
Queue Stats
379W - 394L
1,065 MMR
Solo
Sobek
Sobek
Silver III
owlking010067
Sobek
Silver III
Level 160
God Stats
37W - 47L
1,549 SR
Queue Stats
871W - 882L
898 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,430 SR
1,001 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,450 SR
953 MMR
Ra
Ra
Gold V
FoldedLight446
Ra
Gold V
Level 143
God Stats
9W - 5L
1,267 SR
Queue Stats
403W - 407L
1,092 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
ITSTIME33
Kuzenbo
Bronze I
Level 149
God Stats
12W - 19L
1,407 SR
Queue Stats
297W - 314L
383 MMR
Solo
Guan Yu
Guan Yu
Silver II
ImBuiltDifferent
Guan Yu
Silver II
Level 129
God Stats
4W - 2L
1,677 SR
Queue Stats
128W - 145L
1,048 MMR
Solo
Medusa
Medusa
Silver II
Razenkage
Medusa
Silver II
Level 121
God Stats
20W - 20L
1,367 SR
Queue Stats
354W - 367L
942 MMR
Solo
Bakasura
Bakasura
Gold V
RicocheTRA
Bakasura
Gold V
Level 102
God Stats
6W - 6L
1,531 SR
Queue Stats
151W - 168L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 1 / 2
10,462
476
11,749
12,951
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
TartaroYT
Vamana
13
2 / 4 / 3
9,043
411
7,463
16,836
12,605
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 6 / 1
10,034
456
6,031
17,439
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
legman2711
Raijin
17
3 / 4 / 0
10,474
476
9,530
11,165
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 3
9,954
452
4,101
14,724
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetTsukuyomiGilgameshTiamatYemoja

VS

Bans
ApolloCu ChulainnTyrLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 7
12,899
586
15,395
12,406
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
ITSTIME33
Kuzenbo
16
3 / 1 / 11
12,116
551
9,372
15,783
19,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 1 / 6
11,936
543
8,659
19,347
15,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Razenkage
Medusa
19
3 / 3 / 3
12,690
577
11,663
13,695
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
RicocheTRA
Bakasura
20
7 / 1 / 4
12,614
573
10,787
15,743
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
19
19
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
W
4
1
7
7.5
W
Kuzenbo
ITSTIME33
Kuzenbo
3
1
11
8.5
W
2
1
6
5
W
Medusa
Razenkage
Medusa
3
3
3
1.5
W
Bakasura
RicocheTRA
Bakasura
7
1
4
9
L
Vamana
TartaroYT
Vamana
2
4
3
0.88
L
0
6
1
0.08
L
Raijin
legman2711
Raijin
3
4
0
0.75
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
55,876
73,115
Taken
76,974
46,581
Mitigated
56,592
20,059
Healing
35,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,749
344
662
5,597
12,951
12,351
0
2,928
9,696
87,426
0
W
15,395
1,459
3,546
5,883
12,406
6,090
376
5,338
7,008
118,705
0
W
Kuzenbo
ITSTIME33
Kuzenbo
9,372
3,360
0
2,066
15,783
19,829
344
6,507
9,166
19,286
0
W
8,659
1,444
1,375
11,150
19,347
15,736
764
8,643
10,074
0
76,185
W
Medusa
Razenkage
Medusa
11,663
3,746
0
3,240
13,695
5,233
3,384
2,948
10,717
0
107,669
W
Bakasura
RicocheTRA
Bakasura
10,787
7,805
0
8,236
15,743
9,704
2,282
3,830
11,823
0
94,921
L
Vamana
TartaroYT
Vamana
7,463
3,584
0
4,184
16,836
12,605
0
5,165
10,935
1,166
41,410
L
6,031
2,411
0
4,492
17,439
5,312
1,282
3,977
13,272
0
67,133
L
Raijin
legman2711
Raijin
9,530
511
343
1,448
11,165
3,840
0
5,772
5,231
76,668
0
L
4,101
53
0
3,333
14,724
12,473
0
6,215
8,202
26,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
62,255
563
Minions Killed
727
0
Camps Cleared
0
1,965,688
Distance Traveled
2,308,773
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,462
476
159
7
0
427,901
5
W
Ra
12,899
586
209
10
0
500,950
10
W
Kuzenbo
12,116
551
25
1
0
483,656
11
W
Guan Yu
11,936
543
155
7
0
475,581
3
W
Medusa
12,690
577
170
8
0
407,581
11
W
Bakasura
12,614
573
168
8
0
441,005
1
L
Vamana
9,043
411
65
3
0
381,043
2
L
Anhur
10,034
456
145
7
0
366,766
3
L
Raijin
10,474
476
156
7
0
322,943
4
L
Sobek
9,954
452
38
2
0
467,035
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role