Player Matchup

Guan Yu
Guan Yu
AfroLuffyy
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Cthulhu
Cthulhu
mjalberto
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Mercury
Mercury
scarbaloo
Mercury
Level 26
God Stats
1W - 2L
1,365 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Skadi
Skadi
shufflescottom
Skadi
Level 3
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Zeus
Zeus
zoobee
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Team Averages
Level 7
1,430 SR
1,228 Elo+

VS

Team Averages
Level 35
1,587 SR
1,509 Elo+
Ganesha
Ganesha
AtlasBorkk
Ganesha
Level 27
God Stats
2W - 5L
1,701 SR
Queue Stats
306W - 379L
1,298 Elo+
Party 3
Anhur
Anhur
BeardyBoi01
Anhur
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MajorCc
Sun Wukong
Level 108
God Stats
6W - 2L
1,633 SR
Queue Stats
116W - 87L
1,647 Elo+
Party 2
Set
Set
Tunedah
Set
Level 23
God Stats
4W - 8L
1,233 SR
Queue Stats
349W - 455L
1,320 Elo+
Party 3
Merlin
Merlin
bigjohnson223
Merlin
Level 12
God Stats
2W - 5L
1,660 SR
Queue Stats
34W - 43L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AfroLuffyy
Guan Yu
11
0 / 8 / 0
6,965
435
2,133
11,386
9,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
mjalberto
Cthulhu
11
4 / 6 / 5
7,467
467
7,070
12,417
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
scarbaloo
Mercury
15
8 / 5 / 3
9,729
608
7,971
14,117
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 5 / 2
7,769
486
5,164
8,754
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
zoobee
Zeus
11
0 / 13 / 3
7,074
442
5,405
12,388
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AtlasBorkk
Ganesha
15
3 / 2 / 5
9,638
602
9,193
12,889
5,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 9 / 1
6,783
424
2,497
8,559
2,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
MajorCc
Sun Wukong
17
16 / 1 / 1
10,886
680
13,264
11,731
8,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
14
5 / 0 / 3
8,710
544
2,330
8,314
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
9 / 7 / 3
9,086
568
11,131
10,425
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
17
Kills
36
37
Deaths
19
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AfroLuffyy
Guan Yu
0
8
0
0
W
Ganesha
AtlasBorkk
Ganesha
3
2
5
2.75
W
3
9
1
0.39
W
Sun Wukong
MajorCc
Sun Wukong
16
1
1
16.5
W
Set
5
0
3
6.5
W
9
7
3
1.5
L
Cthulhu
mjalberto
Cthulhu
4
6
5
1.08
L
Mercury
scarbaloo
Mercury
8
5
3
1.9
L
5
5
2
1.2
L
Zeus
zoobee
Zeus
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
38,415
59,062
Taken
51,918
28,044
Mitigated
23,665
3,439
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AfroLuffyy
Guan Yu
2,133
964
85
660
11,386
9,136
911
0
11,386
0
29,593
W
Ganesha
AtlasBorkk
Ganesha
9,193
750
0
4,437
12,889
5,997
259
3,227
9,202
46,141
0
W
2,497
2,438
0
0
8,559
2,408
643
3,310
4,919
0
10,024
W
Sun Wukong
MajorCc
Sun Wukong
13,264
3,465
0
4,059
11,731
8,900
1,055
1,016
10,381
0
60,823
W
Set
2,330
1,614
0
1,726
8,314
2,848
0
618
7,630
0
57,738
W
11,131
249
0
500
10,425
3,512
804
2,994
7,071
42,778
0
L
Cthulhu
mjalberto
Cthulhu
7,070
1,106
211
1,884
12,417
7,088
315
5,092
7,325
24,651
0
L
Mercury
scarbaloo
Mercury
7,971
4,260
0
250
14,117
4,892
0
4,448
9,553
0
51,281
L
5,164
2,407
0
0
8,754
2,819
757
2,407
6,347
0
28,037
L
Zeus
zoobee
Zeus
5,405
1,234
0
349
12,388
4,109
70
7,795
4,127
26,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
45,103
298
Minions Killed
413
0
Camps Cleared
0
1,414,479
Distance Traveled
1,524,231
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,965
435
68
4
0
292,457
0
W
Ganesha
9,638
602
61
4
0
325,215
0
W
Anhur
6,783
424
37
2
0
239,118
0
W
Sun Wukong
10,886
680
121
8
0
331,640
0
W
Set
8,710
544
107
7
0
349,295
8
W
Merlin
9,086
568
87
5
0
278,963
0
L
Cthulhu
7,467
467
39
2
0
270,558
0
L
Mercury
9,729
608
86
5
0
314,396
0
L
Skadi
7,769
486
39
2
0
291,432
0
L
Zeus
7,074
442
66
4
0
245,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role