Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Araiz
Ullr
Level 145
God Stats
1W - 1L
1,765 SR
Queue Stats
18W - 20L
1,586 Elo+
Party 2
Hercules
Hercules
JimForks
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,489 Elo+
Solo
Agni
Agni
flyskylight
Agni
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Hel
Hel
xXextraXx
Hel
Level 68
God Stats
2W - 1L
1,820 SR
Queue Stats
44W - 36L
1,603 Elo+
Solo
Team Averages
Level 94
1,617 SR
1,536 Elo+

VS

Team Averages
Level 133
1,604 SR
1,665 Elo+
Sol
Sol
Atomic-Autismo
Sol
Level 159
God Stats
1W - 0L
1,765 SR
Queue Stats
30W - 24L
1,724 Elo+
Party 1
Izanami
Izanami
Le0xd
Izanami
Level 69
God Stats
3W - 4L
1,430 SR
Queue Stats
196W - 228L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
NepShirakami
Gilgamesh
Level 160
God Stats
4W - 3L
1,699 SR
Queue Stats
33W - 22L
1,740 Elo+
Party 3
Scylla
Scylla
PareciaFacil
Scylla
Level 158
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 4L
1,782 Elo+
Party 3
The Morrigan
The Morrigan
n3knights
The Morrigan
Level 121
God Stats
1W - 0L
1,422 SR
Queue Stats
8W - 6L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 4 / 3
8,746
729
5,602
16,231
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
Araiz
Ullr
13
2 / 3 / 2
7,972
664
3,595
11,591
3,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
JimForks
Hercules
14
1 / 6 / 4
7,501
625
6,121
16,731
10,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 5 / 1
6,748
562
1,487
5,000
983
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
1 / 6 / 3
8,572
714
4,677
12,192
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 12
10,911
909
9,026
6,285
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Le0xd
Izanami
15
2 / 3 / 5
9,038
753
3,324
7,950
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
NepShirakami
Gilgamesh
16
13 / 1 / 4
11,143
929
26,853
12,589
5,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
15
3 / 2 / 6
9,239
770
7,882
5,128
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

The Morrigan
n3knights
The Morrigan
16
2 / 1 / 12
9,472
789
6,615
4,443
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
7
Kills
24
24
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
4
3
1.13
L
Ullr
Araiz
Ullr
2
3
2
1
W
4
1
12
10
L
Hercules
JimForks
Hercules
1
6
4
0.5
W
Izanami
Le0xd
Izanami
2
3
5
1.5
W
Gilgamesh
NepShirakami
Gilgamesh
13
1
4
15
W
Scylla
3
2
6
3
L
0
5
1
0.1
W
The Morrigan
n3knights
The Morrigan
2
1
12
8
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
53,700
61,745
Taken
36,395
35,118
Mitigated
14,049
14,581
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,602
1,094
0
2,789
16,231
14,320
0
9,165
6,829
14,977
0
L
Ullr
Araiz
Ullr
3,595
953
0
250
11,591
3,944
0
3,081
8,410
0
20,164
W
9,026
4,137
0
2,496
6,285
2,358
2,329
2,617
3,668
45,975
0
L
Hercules
JimForks
Hercules
6,121
1,330
278
3,975
16,731
10,747
0
6,183
10,458
375
16,710
W
Izanami
Le0xd
Izanami
3,324
1,702
231
981
7,950
2,906
2,846
2,379
5,571
0
29,026
W
Gilgamesh
NepShirakami
Gilgamesh
26,853
8,912
0
1,042
12,589
5,039
40
3,850
6,663
0
34,449
W
Scylla
7,882
1,233
0
509
5,128
1,810
1,277
2,025
2,583
24,579
0
L
1,487
44
0
196
5,000
983
1
841
4,159
12,413
0
W
The Morrigan
n3knights
The Morrigan
6,615
985
0
21
4,443
1,936
476
1,492
2,817
29,813
2,345
L
4,677
154
4,092
3,001
12,192
5,124
0
3,002
9,164
32,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
49,803
198
Minions Killed
293
6
Camps Cleared
11
825,090
Distance Traveled
1,103,050
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,746
729
23
2
0
205,994
2
L
Ullr
7,972
664
52
4
2
160,394
4
W
Sol
10,911
909
109
9
4
224,135
1
L
Hercules
7,501
625
20
2
2
217,464
1
W
Izanami
9,038
753
52
4
2
209,330
0
W
Gilgamesh
11,143
929
22
2
2
277,192
3
W
Scylla
9,239
770
46
4
0
174,351
1
L
Agni
6,748
562
21
2
1
71,481
0
W
The Morrigan
9,472
789
64
5
3
218,042
0
L
Hel
8,572
714
82
7
1
169,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role