Player Matchup

Fenrir
Fenrir
JayneClutch
Fenrir
Level 18
God Stats
6W - 20L
1,210 SR
Queue Stats
55W - 125L
1,189 Elo+
Solo
Zeus
Zeus
KLR K1NGxHnTeR
Zeus
Level 26
God Stats
3W - 13L
1,205 SR
Queue Stats
259W - 351L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
KLR QU33NxHnTeR
Nu Wa
Level 26
God Stats
177W - 255L
1,348 SR
Queue Stats
200W - 292L
1,323 Elo+
Party 2
Izanami
Izanami
Lode Delta
Izanami
Level 28
God Stats
27W - 15L
1,520 SR
Queue Stats
78W - 64L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheShadowOverU
Tsukuyomi
Level 6
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 11L
1,049 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,272 Elo+

VS

Team Averages
Level 14
1,505 SR
1,292 Elo+
Nu Wa
Nu Wa
Ambertheotaku
Nu Wa
Level 25
God Stats
1W - 2L
1,716 SR
Queue Stats
156W - 187L
1,312 Elo+
Solo
Cthulhu
Cthulhu
DreadCloth55945
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,245 Elo+
Party 1
Medusa
Medusa
Joe Honna
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,245 Elo+
Party 1
Amaterasu
Amaterasu
TheL0ng0rian101
Amaterasu
Level 23
God Stats
4W - 8L
1,475 SR
Queue Stats
14W - 16L
1,344 Elo+
Party 1
Loki
Loki
ft ghost7006
Loki
Level 17
God Stats
11W - 14L
1,334 SR
Queue Stats
20W - 28L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 9 / 11
11,617
1,056
12,129
16,537
7,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
13 / 5 / 12
13,788
1,253
17,899
12,066
4,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 24
12,517
1,138
18,438
12,082
4,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Lode Delta
Izanami
20
16 / 0 / 22
15,366
1,397
32,118
10,372
4,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
TheShadowOverU
Tsukuyomi
17
2 / 5 / 14
10,190
926
4,252
10,396
4,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 13
10,882
989
12,940
22,923
7,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 9
10,039
913
4,396
9,811
7,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Joe Honna
Medusa
17
5 / 15 / 6
11,541
1,049
16,883
24,257
9,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
TheL0ng0rian101
Amaterasu
18
11 / 12 / 4
12,675
1,152
19,241
32,388
13,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 2
9,265
842
2,373
3,463
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
43
Kills
20
20
Deaths
43
83
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
11
13
0.68
L
1
4
9
1.38
W
Fenrir
7
9
11
1.39
L
Medusa
Joe Honna
Medusa
5
15
6
0.53
W
13
5
12
3.8
W
5
1
24
17
W
Izanami
Lode Delta
Izanami
16
0
22
27
L
Amaterasu
TheL0ng0rian101
Amaterasu
11
12
4
1.08
W
Tsukuyomi
TheShadowOverU
Tsukuyomi
2
5
14
1.8
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,836
Damage
55,833
61,453
Taken
92,842
26,310
Mitigated
38,766
5,988
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,940
2,511
0
2,345
22,923
7,421
0
8,259
14,664
43,925
0
L
4,396
934
0
0
9,811
7,300
0
2,845
6,966
16,503
0
W
Fenrir
12,129
6,261
0
1,228
16,537
7,851
0
5,088
11,449
0
19,474
L
Medusa
Joe Honna
Medusa
16,883
8,883
0
1,906
24,257
9,384
0
11,541
12,716
0
53,348
W
17,899
4,208
267
1,146
12,066
4,317
0
3,456
8,610
42,059
0
W
18,438
6,953
557
2,561
12,082
4,732
0
3,339
8,743
30,401
0
W
Izanami
Lode Delta
Izanami
32,118
26,027
0
186
10,372
4,970
0
2,308
8,064
0
88,534
L
Amaterasu
TheL0ng0rian101
Amaterasu
19,241
11,046
0
6,155
32,388
13,655
0
11,874
20,514
0
41,045
W
Tsukuyomi
TheShadowOverU
Tsukuyomi
4,252
1,187
0
43
10,396
4,440
0
3,145
7,251
0
7,039
L
2,373
943
0
92
3,463
1,006
0
1,818
1,645
0
3,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,478
Gold Earned
54,402
232
Minions Killed
206
4
Camps Cleared
6
785,170
Distance Traveled
715,265
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,882
989
76
7
1
131,356
0
L
Cthulhu
10,039
913
17
2
1
116,202
0
W
Fenrir
11,617
1,056
6
1
1
146,717
0
L
Medusa
11,541
1,049
78
7
4
158,907
2
W
Zeus
13,788
1,253
64
6
2
163,208
0
W
Nu Wa
12,517
1,138
20
2
0
184,116
0
W
Izanami
15,366
1,397
139
13
1
180,301
0
L
Amaterasu
12,675
1,152
35
3
0
190,890
1
W
Tsukuyomi
10,190
926
3
0
0
110,828
1
L
Loki
9,265
842
0
0
0
117,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role