Player Matchup

Danzaburou
Danzaburou
Benjxuwu
Danzaburou
Level 14
God Stats
8W - 4L
1,620 SR
Queue Stats
8W - 4L
1,661 Elo+
Party 2
Nemesis
Nemesis
Tetralema
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2
Cthulhu
Cthulhu
leocollado01
Cthulhu
Level 5
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
Zeus
Zeus
ssofiuwu
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
wr89iodyheywnjds
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,496 SR
1,606 Elo+

VS

Team Averages
Level 33
1,483 SR
1,519 Elo+
Cernunnos
Cernunnos
Brunic
Cernunnos
Level 87
God Stats
11W - 12L
1,371 SR
Queue Stats
431W - 609L
1,532 Elo+
Party 1
Achilles
Achilles
DemonShock
Achilles
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Ne Zha
Ne Zha
M4CET4VA
Ne Zha
Level 17
God Stats
1W - 5L
1,326 SR
Queue Stats
33W - 24L
1,584 Elo+
Party 1
Merlin
Merlin
iCrowleey
Merlin
Level 19
God Stats
3W - 0L
1,720 SR
Queue Stats
10W - 10L
1,437 Elo+
Solo
Scylla
Scylla
ºTATYHOUSEBREAKº
Scylla
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 33L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benjxuwu
Danzaburou
15
3 / 5 / 2
10,655
1,066
9,905
13,782
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Tetralema
Nemesis
15
4 / 12 / 3
10,109
1,011
5,456
19,763
7,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
leocollado01
Cthulhu
17
1 / 8 / 5
10,336
1,034
10,957
23,335
22,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
14
0 / 9 / 3
8,749
875
5,904
12,537
3,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 15 / 6
9,479
948
4,055
18,981
6,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brunic
Cernunnos
18
11 / 4 / 23
12,056
1,206
20,112
10,179
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DemonShock
Achilles
20
12 / 0 / 28
13,016
1,302
15,649
10,302
14,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
M4CET4VA
Ne Zha
17
9 / 1 / 15
11,902
1,190
11,061
9,197
4,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
iCrowleey
Merlin
19
7 / 2 / 24
11,871
1,187
16,441
5,444
2,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
10 / 2 / 24
12,168
1,217
18,721
6,035
2,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
163
9
Kills
49
49
Deaths
9
19
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Benjxuwu
Danzaburou
3
5
2
0.8
W
Cernunnos
Brunic
Cernunnos
11
4
23
5.63
W
Achilles
DemonShock
Achilles
12
0
28
26
W
Ne Zha
M4CET4VA
Ne Zha
9
1
15
16.5
L
Nemesis
Tetralema
Nemesis
4
12
3
0.46
W
Merlin
iCrowleey
Merlin
7
2
24
9.5
L
Cthulhu
leocollado01
Cthulhu
1
8
5
0.44
L
Zeus
0
9
3
0.17
L
1
15
6
0.27
W
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
81,984
88,398
Taken
41,157
45,136
Mitigated
28,000
3,726
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Benjxuwu
Danzaburou
9,905
5,560
0
1,565
13,782
5,155
0
5,094
8,688
0
35,292
W
Cernunnos
Brunic
Cernunnos
20,112
11,428
0
1,715
10,179
4,696
0
4,266
5,913
0
30,095
W
Achilles
DemonShock
Achilles
15,649
4,525
0
555
10,302
14,699
0
4,381
5,921
0
21,101
W
Ne Zha
M4CET4VA
Ne Zha
11,061
3,266
0
702
9,197
4,105
0
4,106
5,091
0
19,722
L
Nemesis
Tetralema
Nemesis
5,456
1,964
0
873
19,763
7,381
0
7,105
12,658
0
15,134
W
Merlin
iCrowleey
Merlin
16,441
1,454
0
0
5,444
2,166
0
2,196
3,248
34,917
0
L
Cthulhu
leocollado01
Cthulhu
10,957
418
802
486
23,335
22,789
0
9,987
13,348
30,709
0
L
Zeus
5,904
966
0
0
12,537
3,601
0
4,926
7,611
20,529
0
L
4,055
1,459
0
0
18,981
6,210
0
8,050
10,931
0
7,058
W
18,721
1,226
0
517
6,035
2,334
0
1,912
4,123
53,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,328
Gold Earned
61,013
150
Minions Killed
195
1
Camps Cleared
11
912,321
Distance Traveled
1,015,287
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,655
1,066
58
6
0
169,527
0
W
Cernunnos
12,056
1,206
27
3
0
180,979
0
W
Achilles
13,016
1,302
15
2
1
228,387
0
W
Ne Zha
11,902
1,190
12
1
3
209,275
0
L
Nemesis
10,109
1,011
15
2
1
194,129
1
W
Merlin
11,871
1,187
53
5
2
196,962
1
L
Cthulhu
10,336
1,034
42
4
0
193,347
0
L
Zeus
8,749
875
30
3
0
156,829
1
L
Loki
9,479
948
5
1
0
198,489
1
W
Scylla
12,168
1,217
88
9
5
199,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role