Player Matchup

Skadi
Skadi
Asylum Strike
Skadi
Level 27
God Stats
2W - 5L
1,311 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 2
Rama
Rama
DominuDeorum
Rama
Level 68
God Stats
1W - 2L
1,481 SR
Queue Stats
62W - 67L
1,455 Elo+
Party 4
Cabrakan
Cabrakan
OGpiggooink
Cabrakan
Level 47
God Stats
8W - 9L
1,753 SR
Queue Stats
80W - 121L
1,428 Elo+
Party 2
Osiris
Osiris
RichardTexCR
Osiris
Level 49
God Stats
7W - 9L
1,492 SR
Queue Stats
49W - 86L
1,357 Elo+
Party 4
Kukulkan
Kukulkan
Sephtis1995
Kukulkan
Level 27
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Team Averages
Level 44
1,458 SR
1,342 Elo+

VS

Team Averages
Level 68
1,532 SR
1,439 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NanekZero1
Set
Level 64
God Stats
8W - 6L
1,706 SR
Queue Stats
211W - 324L
1,394 Elo+
Party 3
Apollo
Apollo
SliteroN
Apollo
Level 64
God Stats
11W - 11L
1,468 SR
Queue Stats
206W - 320L
1,387 Elo+
Party 3
Ymir
Ymir
californiaracer
Ymir
Level 43
God Stats
48W - 50L
1,487 SR
Queue Stats
192W - 206L
1,415 Elo+
Party 1
Nike
Nike
xI FallOUT Ix
Nike
Level 65
God Stats
9W - 10L
1,500 SR
Queue Stats
412W - 412L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,354
446
1,400
5,427
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 2
5,762
480
4,841
9,047
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
OGpiggooink
Cabrakan
9
2 / 4 / 4
6,147
512
3,757
8,483
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
11
1 / 3 / 2
5,976
498
2,504
6,605
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Sephtis1995
Kukulkan
9
1 / 5 / 0
5,503
459
3,747
6,730
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 1
7,199
600
7,979
4,486
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 3
7,062
589
2,914
6,732
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
SliteroN
Apollo
11
3 / 2 / 6
6,572
548
5,866
5,302
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 7
6,744
562
4,891
9,288
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 0
7,478
623
3,376
6,218
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
16
16
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
1
5.5
L
0
1
1
0.5
L
3
3
2
1.33
W
3
2
3
2.25
L
Cabrakan
OGpiggooink
Cabrakan
2
4
4
1
L
Osiris
1
3
2
0.67
L
Kukulkan
Sephtis1995
Kukulkan
1
5
0
0.2
W
Apollo
SliteroN
Apollo
3
2
6
3
W
2
3
7
1.83
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,249
Damage
25,026
36,292
Taken
32,026
15,734
Mitigated
14,787
8,282
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,979
762
0
2,553
4,486
1,326
2,371
889
3,597
33,828
0
L
1,400
516
277
675
5,427
1,409
0
1,003
4,338
0
22,470
L
4,841
3,933
0
2,364
9,047
2,816
0
3,996
4,933
0
21,664
W
2,914
996
0
2,533
6,732
2,472
90
1,997
4,735
0
34,726
L
Cabrakan
OGpiggooink
Cabrakan
3,757
703
0
2,452
8,483
5,604
0
2,258
6,183
19,388
0
L
Osiris
2,504
656
0
1,384
6,605
3,766
0
1,584
4,692
0
27,149
L
Kukulkan
Sephtis1995
Kukulkan
3,747
131
0
1,130
6,730
2,139
0
3,820
2,516
24,936
0
W
Apollo
SliteroN
Apollo
5,866
4,595
0
1,754
5,302
1,772
1,643
1,537
3,765
0
27,622
W
4,891
1,112
0
2,278
9,288
4,985
645
2,745
6,543
18,377
0
W
3,376
245
0
1,310
6,218
4,232
484
336
5,882
5,051
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
35,055
236
Minions Killed
326
0
Camps Cleared
0
1,029,883
Distance Traveled
1,152,623
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,199
600
72
6
0
240,930
0
L
Skadi
5,354
446
48
4
0
225,524
3
L
Rama
5,762
480
38
3
0
195,639
0
W
Set
7,062
589
82
7
0
247,698
1
L
Cabrakan
6,147
512
35
3
0
194,491
3
L
Osiris
5,976
498
62
5
0
219,878
2
L
Kukulkan
5,503
459
53
4
0
194,351
0
W
Apollo
6,572
548
56
5
0
207,628
0
W
Ymir
6,744
562
27
2
0
237,347
3
W
Nike
7,478
623
89
7
0
219,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role