Player Matchup

Jing Wei
Jing Wei
I-Lou-l
Jing Wei
Level 8
God Stats
0W - 3L
1,156 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo
Izanami
Izanami
LunaRota
Izanami
Level 7
God Stats
15W - 11L
1,297 SR
Queue Stats
17W - 15L
1,212 Elo+
Solo
Nemesis
Nemesis
OpticalFZ10
Nemesis
Level 7
God Stats
1W - 3L
1,470 SR
Queue Stats
8W - 10L
1,199 Elo+
Solo
Chang'e
Chang'e
SPiiDERFUJi
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Bellona
Bellona
ajm_1522
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 14L
1,190 Elo+
Solo
Team Averages
Level 6
1,385 SR
1,265 Elo+

VS

Team Averages
Level 13
1,334 SR
1,207 Elo+
Fenrir
Fenrir
Lolbitgamer12
Fenrir
Level 18
God Stats
4W - 8L
1,176 SR
Queue Stats
8W - 17L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
UnbentTitan6255
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,181 Elo+
Party 1
Scylla
Scylla
maeganelaina01
Scylla
Level 29
God Stats
4W - 8L
1,112 SR
Queue Stats
174W - 199L
1,288 Elo+
Solo
Ymir
Ymir
vDriZzo
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,152 Elo+
Party 1
Merlin
Merlin
xTANKxz
Merlin
Level 5
God Stats
5W - 2L
1,380 SR
Queue Stats
21W - 21L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I-Lou-l
Jing Wei
20
15 / 7 / 9
17,473
1,165
40,641
27,982
10,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
LunaRota
Izanami
20
3 / 10 / 12
13,699
913
14,160
21,767
8,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
OpticalFZ10
Nemesis
20
4 / 5 / 15
14,399
960
13,833
25,133
16,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SPiiDERFUJi
Chang'e
17
2 / 1 / 9
12,270
818
4,639
4,442
1,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
ajm_1522
Bellona
20
7 / 9 / 12
14,880
992
11,897
30,061
20,309
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
15,444
1,030
15,055
20,340
11,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
UnbentTitan6255
Gilgamesh
20
9 / 9 / 10
14,621
975
22,904
25,096
18,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 6 / 15
13,859
924
16,743
16,313
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
vDriZzo
Ymir
20
5 / 9 / 21
14,994
1,000
18,668
25,418
33,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
xTANKxz
Merlin
20
8 / 5 / 16
15,540
1,036
29,447
9,776
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
110
31
Kills
32
32
Deaths
31
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
I-Lou-l
Jing Wei
15
7
9
2.79
W
6
2
16
7
L
Izanami
LunaRota
Izanami
3
10
12
0.9
L
Nemesis
OpticalFZ10
Nemesis
4
5
15
2.3
L
Chang'e
SPiiDERFUJi
Chang'e
2
1
9
6.5
W
Gilgamesh
UnbentTitan6255
Gilgamesh
9
9
10
1.56
L
Bellona
ajm_1522
Bellona
7
9
12
1.44
W
4
6
15
1.92
W
Ymir
vDriZzo
Ymir
5
9
21
1.72
W
Merlin
xTANKxz
Merlin
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,170
Damage
102,817
109,385
Taken
96,943
57,936
Mitigated
73,551
11,444
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
I-Lou-l
Jing Wei
40,641
33,124
0
5,507
27,982
10,858
0
14,394
13,588
0
70,598
W
15,055
6,994
0
2,134
20,340
11,043
0
711
19,629
0
52,631
L
Izanami
LunaRota
Izanami
14,160
7,763
381
669
21,767
8,559
0
14,824
6,943
0
43,459
L
Nemesis
OpticalFZ10
Nemesis
13,833
5,220
0
945
25,133
16,683
0
17,018
8,115
60
20,778
L
Chang'e
SPiiDERFUJi
Chang'e
4,639
889
1,286
1,826
4,442
1,527
0
1,565
2,877
11,601
0
W
Gilgamesh
UnbentTitan6255
Gilgamesh
22,904
11,401
0
1,450
25,096
18,008
0
1,333
23,763
0
37,495
L
Bellona
ajm_1522
Bellona
11,897
3,085
0
830
30,061
20,309
0
17,057
13,004
0
29,798
W
16,743
2,097
0
528
16,313
6,577
0
483
15,830
33,861
0
W
Ymir
vDriZzo
Ymir
18,668
4,480
0
105
25,418
33,311
0
1,438
23,980
33,758
0
W
Merlin
xTANKxz
Merlin
29,447
4,140
0
191
9,776
4,612
0
734
9,042
69,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,721
Gold Earned
74,458
229
Minions Killed
260
2
Camps Cleared
7
1,141,293
Distance Traveled
1,342,270
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
17,473
1,165
74
5
0
277,034
0
W
Fenrir
15,444
1,030
63
4
6
282,497
1
L
Izanami
13,699
913
80
5
0
238,468
2
L
Nemesis
14,399
960
13
1
2
273,214
0
L
Chang'e
12,270
818
20
1
0
80,410
0
W
Gilgamesh
14,621
975
31
2
0
294,319
0
L
Bellona
14,880
992
42
3
0
272,167
2
W
Scylla
13,859
924
45
3
0
271,316
0
W
Ymir
14,994
1,000
32
2
1
263,701
0
W
Merlin
15,540
1,036
89
6
0
230,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role