Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AntonioHatake
Geb
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 31L
1,791 Elo+
Party 1
Thoth
Thoth
BoiBen
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 29L
1,879 Elo+
Party 1
Ullr
Ullr
Jubileugames
Ullr
Level 22
God Stats
31W - 5L
2,170 SR
Queue Stats
151W - 35L
1,882 Elo+
Party 1
Fenrir
Fenrir
MamadoFavorito
Fenrir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,626 Elo+
Solo
Team Averages
Level 23
1,634 SR
1,736 Elo+

VS

Team Averages
Level 48
1,491 SR
1,614 Elo+
Zeus
Zeus
 
Zeus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cannabians
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,745 Elo+
Party 2
Gilgamesh
Gilgamesh
Cardosodachapada
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,711 Elo+
Party 2
Ra
Ra
CheT0Glam
Ra
Level 28
God Stats
1W - 3L
1,455 SR
Queue Stats
82W - 76L
1,463 Elo+
Solo
The Morrigan
The Morrigan
ZorrG
The Morrigan
Level 146
God Stats
8W - 5L
1,500 SR
Queue Stats
151W - 153L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 3 / 1
4,527
503
645
4,202
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 6
5,084
565
1,268
2,963
1,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
BoiBen
Thoth
10
3 / 0 / 2
5,604
623
1,787
2,431
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 1 / 3
6,219
691
5,642
3,956
1,350
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 2
5,663
629
2,913
5,535
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
3 / 2 / 0
5,238
582
4,518
3,611
894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 4 / 1
3,932
437
1,293
5,634
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
8
2 / 3 / 0
4,759
529
2,366
4,486
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,153
350
0
0
0
The Morrigan
ZorrG
The Morrigan
8
0 / 3 / 2
4,581
509
1,045
4,363
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
3
1
0.17
L
Zeus
 
Zeus
3
2
0
1.5
W
0
0
6
3
W
Thoth
BoiBen
Thoth
3
0
2
4
L
0
4
1
0.13
L
Gilgamesh
2
3
0
0.67
L
0
0
0
0
W
6
1
3
7.5
W
3
1
2
4
L
The Morrigan
ZorrG
The Morrigan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,255
Damage
9,222
19,087
Taken
18,094
6,600
Mitigated
5,811
4,993
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
645
332
0
100
4,202
1,347
568
2,952
1,250
0
12,674
L
Zeus
 
Zeus
4,518
639
0
487
3,611
894
0
370
3,241
29,281
0
W
1,268
387
0
563
2,963
1,496
0
684
2,279
10,793
0
W
Thoth
BoiBen
Thoth
1,787
214
0
782
2,431
558
0
59
2,372
28,317
0
L
1,293
344
0
1,786
5,634
1,300
0
332
5,302
0
13,158
L
Gilgamesh
2,366
728
0
576
4,486
2,309
0
1,331
3,155
153
13,055
L
0
0
0
0
0
0
0
0
0
0
0
W
5,642
1,874
0
390
3,956
1,350
579
726
3,230
0
30,442
W
2,913
846
0
3,158
5,535
1,849
0
1,160
4,375
0
28,041
L
The Morrigan
ZorrG
The Morrigan
1,045
419
0
582
4,363
1,308
0
1,004
3,341
17,956
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
21,663
238
Minions Killed
149
0
Camps Cleared
0
844,721
Distance Traveled
627,574
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,527
503
25
3
0
161,817
0
L
Zeus
5,238
582
56
6
0
151,997
0
W
Geb
5,084
565
16
2
0
186,592
2
W
Thoth
5,604
623
68
8
0
170,469
4
L
Loki
3,932
437
34
4
0
164,362
0
L
Gilgamesh
4,759
529
22
2
0
175,020
0
L
Ra
3,153
350
0
0
0
0
0
W
Ullr
6,219
691
57
6
0
159,449
1
W
Fenrir
5,663
629
72
8
0
166,394
3
L
The Morrigan
4,581
509
37
4
0
136,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role