Player Matchup

Neith
Neith
BOOGALOO9901
Neith
Level 21
God Stats
243W - 112L
1,691 SR
Queue Stats
244W - 115L
1,748 Elo+
Party 1
He Bo
He Bo
Buke
He Bo
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 80L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
RaulXboxAriel
Gilgamesh
Level 78
God Stats
14W - 11L
1,712 SR
Queue Stats
65W - 77L
1,483 Elo+
Solo
Team Averages
Level 81
1,634 SR
1,642 Elo+

VS

Team Averages
Level 136
1,600 SR
1,627 Elo+
Agni
Agni
EvoW20
Agni
Level 157
God Stats
2W - 2L
1,448 SR
Queue Stats
450W - 266L
1,689 Elo+
Party 2
Arachne
Arachne
ikiookami
Arachne
Level 116
God Stats
19W - 15L
1,663 SR
Queue Stats
250W - 287L
1,464 Elo+
Solo
Hercules
Hercules
oLayLo
Hercules
Level 136
God Stats
20W - 9L
1,690 SR
Queue Stats
165W - 89L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 4
13,909
632
8,397
17,935
6,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
Buke
He Bo
18
7 / 12 / 4
15,337
697
19,609
21,540
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RaulXboxAriel
Gilgamesh
17
3 / 10 / 7
14,185
645
18,633
24,043
15,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
EvoW20
Agni
20
11 / 3 / 12
16,064
730
27,991
16,020
6,399
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ikiookami
Arachne
18
9 / 5 / 12
15,480
704
8,364
16,672
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
oLayLo
Hercules
20
11 / 4 / 18
16,504
750
21,017
33,032
27,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
12
Kills
31
31
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
He Bo
Buke
He Bo
7
12
4
0.75
W
Agni
EvoW20
Agni
11
3
12
5.67
L
Gilgamesh
RaulXboxAriel
Gilgamesh
3
10
7
0.65
W
Arachne
ikiookami
Arachne
9
5
12
3
W
Hercules
oLayLo
Hercules
11
4
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
57,372
63,518
Taken
65,724
29,555
Mitigated
41,827
5,131
Healing
25,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,397
4,939
0
736
17,935
6,462
0
7,379
10,174
0
55,333
L
He Bo
Buke
He Bo
19,609
239
0
2,898
21,540
7,820
0
6,863
14,227
69,551
0
W
Agni
EvoW20
Agni
27,991
1,839
14
4,454
16,020
6,399
799
4,759
10,953
97,909
0
L
Gilgamesh
RaulXboxAriel
Gilgamesh
18,633
3,964
0
1,497
24,043
15,273
0
12,437
11,078
0
50,003
W
Arachne
ikiookami
Arachne
8,364
4,804
0
4,382
16,672
7,596
1,598
5,516
10,928
0
52,756
W
Hercules
oLayLo
Hercules
21,017
6,275
0
16,208
33,032
27,832
1,084
8,592
21,944
0
71,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
48,048
228
Minions Killed
258
0
Camps Cleared
0
993,078
Distance Traveled
1,201,729
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,909
632
93
4
0
345,185
0
L
He Bo
15,337
697
81
4
0
301,237
0
W
Agni
16,064
730
122
6
0
411,329
5
L
Gilgamesh
14,185
645
54
2
0
346,656
1
W
Arachne
15,480
704
66
3
0
417,523
0
W
Hercules
16,504
750
70
3
0
372,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role