Player Matchup

Bellona
Bellona
Chambinator
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,505 Elo+
Party 1
Fenrir
Fenrir
FrostPaladin
Fenrir
Level 8
God Stats
2W - 2L
1,507 SR
Queue Stats
2W - 4L
1,363 Elo+
Solo
Cthulhu
Cthulhu
GunPlusAMask00
Cthulhu
Level 13
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 14L
1,538 Elo+
Party 1
Ymir
Ymir
PitDaddyLoco
Ymir
Level 25
God Stats
3W - 3L
1,696 SR
Queue Stats
14W - 15L
1,531 Elo+
Solo
Medusa
Medusa
Salty Hydra9894
Medusa
Level 20
God Stats
8W - 12L
1,412 SR
Queue Stats
166W - 223L
1,300 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,447 Elo+

VS

Team Averages
Level 28
1,551 SR
1,451 Elo+
Ymir
Ymir
Boricua21
Ymir
Level 17
God Stats
18W - 8L
1,688 SR
Queue Stats
18W - 10L
1,526 Elo+
Party 2
Arachne
Arachne
JUANAN021
Arachne
Level 28
God Stats
44W - 24L
1,746 SR
Queue Stats
121W - 120L
1,432 Elo+
Solo
Bellona
Bellona
PR_Azazel_PR
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,420 Elo+
Party 2
Agni
Agni
PR_SAMURAI_PR
Agni
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,379 Elo+
Party 2
Ullr
Ullr
trse1234
Ullr
Level 3
God Stats
3W - 10L
1,321 SR
Queue Stats
11W - 14L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chambinator
Bellona
16
3 / 6 / 2
10,581
378
12,019
24,862
18,669
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
18
3 / 16 / 4
12,545
448
8,810
30,178
13,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 12 / 2
10,991
393
14,664
28,708
20,576
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 11 / 7
10,793
385
9,940
26,329
24,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 12 / 1
10,497
375
12,346
21,681
8,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
9 / 3 / 23
14,573
520
20,360
27,485
29,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
JUANAN021
Arachne
20
18 / 0 / 8
17,256
616
24,484
20,648
12,925
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
PR_Azazel_PR
Bellona
19
3 / 2 / 13
13,008
465
9,521
13,372
14,514
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
18 / 5 / 17
15,774
563
33,691
18,078
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ullr
19
8 / 6 / 14
13,105
468
20,745
18,141
8,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
16
Kills
56
57
Deaths
16
16
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ymir
9
3
23
6.83
L
Bellona
Chambinator
Bellona
3
6
2
0.67
L
Fenrir
3
16
4
0.31
L
4
12
2
0.42
W
Arachne
JUANAN021
Arachne
18
0
8
22
W
Bellona
PR_Azazel_PR
Bellona
3
2
13
4.75
W
18
5
17
5.3
L
0
11
7
0.32
L
6
12
1
0.54
W
Ullr
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,779
Damage
108,801
131,758
Taken
97,724
85,543
Mitigated
73,906
12,535
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
20,360
3,523
0
0
27,485
29,927
908
9,105
18,380
86,684
0
L
Bellona
Chambinator
Bellona
12,019
3,569
0
1,235
24,862
18,669
21
7,684
17,178
0
42,910
L
Fenrir
8,810
3,793
0
4,807
30,178
13,806
503
11,504
18,674
0
59,985
L
14,664
622
416
1,790
28,708
20,576
246
11,105
17,603
50,204
0
W
Arachne
JUANAN021
Arachne
24,484
19,272
0
12,476
20,648
12,925
4,059
2,449
18,199
0
166,090
W
Bellona
PR_Azazel_PR
Bellona
9,521
1,728
0
589
13,372
14,514
2,051
3,422
9,950
0
47,736
W
33,691
2,376
1,179
5,295
18,078
8,134
1,410
5,359
12,719
91,422
0
L
9,940
1,067
0
1,404
26,329
24,492
238
13,246
13,083
38,696
0
L
12,346
5,496
0
2,883
21,681
8,000
1,844
10,512
11,169
0
47,954
W
Ullr
20,745
11,524
0
4,217
18,141
8,406
5,157
4,269
13,872
0
77,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
73,716
422
Minions Killed
672
0
Camps Cleared
0
2,261,109
Distance Traveled
2,639,504
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,573
520
117
4
0
519,858
0
L
Bellona
10,581
378
81
3
0
490,760
1
L
Fenrir
12,545
448
116
4
0
444,618
3
L
Cthulhu
10,991
393
90
3
0
468,839
0
W
Arachne
17,256
616
245
9
0
649,714
0
W
Bellona
13,008
465
85
3
0
522,263
0
W
Agni
15,774
563
136
5
0
509,015
3
L
Ymir
10,793
385
62
2
0
411,358
2
L
Medusa
10,497
375
73
3
0
445,534
0
W
Ullr
13,105
468
89
3
0
438,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role