Player Matchup

Tyr
Tyr
BlakeDevon09
Tyr
Level 22
God Stats
6W - 8L
1,415 SR
Queue Stats
78W - 90L
1,259 Elo+
Party 1
Cerberus
Cerberus
Darkwarrior742
Cerberus
Level 28
God Stats
33W - 14L
1,912 SR
Queue Stats
414W - 434L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
Travis420578
Ratatoskr
Level 23
God Stats
7W - 11L
1,347 SR
Queue Stats
27W - 43L
1,258 Elo+
Solo
Kukulkan
Kukulkan
chaos131313
Kukulkan
Level 27
God Stats
19W - 14L
1,543 SR
Queue Stats
99W - 105L
1,438 Elo+
Solo
Hou Yi
Hou Yi
killermetz65
Hou Yi
Level 23
God Stats
1W - 2L
1,679 SR
Queue Stats
86W - 97L
1,290 Elo+
Party 1
Team Averages
Level 25
1,579 SR
1,340 Elo+

VS

Team Averages
Level 33
1,345 SR
1,432 Elo+
Scylla
Scylla
Go2sLeep-Tj
Scylla
Level 29
God Stats
6W - 4L
1,488 SR
Queue Stats
109W - 126L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Kayetre
Cthulhu
Level 19
God Stats
36W - 41L
1,493 SR
Queue Stats
190W - 180L
1,523 Elo+
Party 2
Thor
Thor
LankasterSempai
Thor
Level 25
God Stats
1W - 0L
1,185 SR
Queue Stats
53W - 49L
1,444 Elo+
Party 2
Hachiman
Hachiman
kumasagati
Hachiman
Level 13
God Stats
12W - 10L
1,199 SR
Queue Stats
158W - 149L
1,351 Elo+
Party 2
Osiris
Osiris
slickjoel1141400
Osiris
Level 79
God Stats
4W - 7L
1,359 SR
Queue Stats
221W - 190L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,896
431
2,990
8,974
3,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
13
3 / 2 / 1
8,935
558
8,211
14,084
9,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Travis420578
Ratatoskr
10
0 / 7 / 3
6,648
416
3,728
11,787
3,977
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
chaos131313
Kukulkan
14
1 / 5 / 1
8,485
530
4,745
8,382
3,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
10
1 / 4 / 1
6,386
399
3,866
9,040
2,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 2 / 0
8,890
556
5,021
7,066
1,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kayetre
Cthulhu
8
1 / 1 / 4
6,627
414
3,431
7,981
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 0 / 5
8,055
503
8,376
10,154
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
kumasagati
Hachiman
13
4 / 2 / 3
8,217
514
7,698
10,476
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 0 / 3
10,518
657
7,826
7,575
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
21
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cerberus
3
2
1
1.75
W
Scylla
6
2
0
3
W
Cthulhu
Kayetre
Cthulhu
1
1
4
3
W
2
0
5
4.5
L
Ratatoskr
Travis420578
Ratatoskr
0
7
3
0.21
L
Kukulkan
chaos131313
Kukulkan
1
5
1
0.3
L
Hou Yi
1
4
1
0.38
W
Hachiman
kumasagati
Hachiman
4
2
3
2.75
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
32,352
52,267
Taken
43,252
23,379
Mitigated
19,226
9,437
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
714
0
3,358
8,974
3,936
0
0
8,974
0
29,732
L
Cerberus
8,211
299
0
1,767
14,084
9,607
108
3,451
10,539
34,700
0
W
Scylla
5,021
875
0
2,572
7,066
1,951
1,199
3,146
3,920
41,393
0
W
Cthulhu
Kayetre
Cthulhu
3,431
1,071
0
290
7,981
3,320
0
3,522
4,459
14,478
0
W
8,376
2,619
0
2,928
10,154
3,390
448
2,167
7,987
0
49,434
L
Ratatoskr
Travis420578
Ratatoskr
3,728
1,762
0
1,232
11,787
3,977
0
1,258
10,529
0
39,448
L
Kukulkan
chaos131313
Kukulkan
4,745
1,063
0
1,136
8,382
3,307
0
3,629
4,608
55,634
0
L
Hou Yi
3,866
2,166
0
1,944
9,040
2,552
602
382
8,658
0
30,853
W
Hachiman
kumasagati
Hachiman
7,698
4,313
0
5,336
10,476
2,722
0
3,803
6,673
0
40,904
W
7,826
2,950
0
1,883
7,575
7,843
348
318
7,257
5,067
71,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
42,307
381
Minions Killed
417
0
Camps Cleared
0
1,327,210
Distance Traveled
1,461,630
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,896
431
77
5
0
216,067
0
L
Cerberus
8,935
558
82
5
0
313,556
1
W
Scylla
8,890
556
89
6
0
285,897
4
W
Cthulhu
6,627
414
20
1
0
235,307
0
W
Thor
8,055
503
82
5
0
338,582
2
L
Ratatoskr
6,648
416
59
4
0
292,269
2
L
Kukulkan
8,485
530
122
8
0
245,636
0
L
Hou Yi
6,386
399
41
3
0
259,682
1
W
Hachiman
8,217
514
69
4
0
284,250
2
W
Osiris
10,518
657
157
10
0
317,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role