Player Matchup

Set
Set
AlmightyLoaf45
Set
Level 15
God Stats
5W - 6L
1,296 SR
Queue Stats
30W - 34L
1,267 Elo+
Party 1
Bellona
Bellona
Becc6130
Bellona
Level 16
God Stats
21W - 16L
1,618 SR
Queue Stats
55W - 79L
1,286 Elo+
Party 1
Artio
Artio
Demoneman
Artio
Level 3
God Stats
4W - 3L
1,702 SR
Queue Stats
8W - 7L
1,604 Elo+
Party 1
Chronos
Chronos
Starlord__007
Chronos
Level 45
God Stats
1W - 0L
1,771 SR
Queue Stats
52W - 90L
1,259 Elo+
Party 1
Cernunnos
Cernunnos
kayshock
Cernunnos
Level 40
God Stats
36W - 18L
1,545 SR
Queue Stats
158W - 167L
1,399 Elo+
Party 1
Team Averages
Level 24
1,586 SR
1,363 Elo+

VS

Team Averages
Level 18
1,333 SR
1,272 Elo+
Loki
Loki
DKN-pittsburg
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,244 Elo+
Party 3
Tiamat
Tiamat
Hug0_22W
Tiamat
Level 18
God Stats
6W - 13L
1,176 SR
Queue Stats
195W - 296L
1,310 Elo+
Party 2
Odin
Odin
MarceloSepulve98
Odin
Level 29
God Stats
7W - 8L
1,084 SR
Queue Stats
61W - 79L
1,293 Elo+
Party 3
Anubis
Anubis
hack_0-o_RTG
Anubis
Level 16
God Stats
25W - 27L
1,356 SR
Queue Stats
97W - 165L
1,242 Elo+
Party 2
Nu Wa
Nu Wa
shadowkiller4387
Nu Wa
Level 22
God Stats
3W - 4L
1,548 SR
Queue Stats
155W - 225L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
7,020
585
4,189
6,692
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Becc6130
Bellona
9
2 / 4 / 0
5,808
484
5,141
6,845
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Demoneman
Artio
8
0 / 3 / 7
5,364
447
1,600
8,069
3,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
10
2 / 1 / 6
6,194
516
5,888
8,381
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
kayshock
Cernunnos
13
5 / 1 / 4
7,794
650
7,008
9,008
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,576
465
1,438
6,668
1,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Hug0_22W
Tiamat
10
2 / 3 / 3
6,218
518
4,056
6,115
3,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,889
491
3,414
6,223
2,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
9
4 / 4 / 2
6,009
501
9,227
9,536
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 6 / 3
5,452
454
3,308
6,944
1,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
10
10
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Bellona
Becc6130
Bellona
2
4
0
0.5
L
1
2
1
0.75
W
Artio
Demoneman
Artio
0
3
7
1.17
L
Tiamat
Hug0_22W
Tiamat
2
3
3
1.17
L
2
2
1
1.25
W
Chronos
2
1
6
5
L
Anubis
4
4
2
1.25
W
Cernunnos
kayshock
Cernunnos
5
1
4
7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
21,443
38,995
Taken
35,486
14,341
Mitigated
13,772
9,710
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,189
2,200
0
359
6,692
2,207
0
1,031
5,661
0
34,078
W
Bellona
Becc6130
Bellona
5,141
1,214
0
931
6,845
3,644
0
4,253
2,592
0
20,398
L
1,438
530
0
2,354
6,668
1,805
161
607
6,061
0
24,475
W
Artio
Demoneman
Artio
1,600
279
0
1,223
8,069
3,756
0
3,635
4,394
6,106
0
L
Tiamat
Hug0_22W
Tiamat
4,056
972
0
1,151
6,115
3,446
451
337
5,778
21,282
0
L
3,414
432
456
804
6,223
2,917
273
1,621
4,602
0
18,867
W
Chronos
5,888
2,677
0
3,054
8,381
2,081
249
4,212
4,169
34,771
0
L
Anubis
9,227
247
129
3,426
9,536
3,899
54
2,578
6,958
27,044
0
W
Cernunnos
kayshock
Cernunnos
7,008
3,669
0
4,143
9,008
2,653
2,514
3,378
5,588
0
50,945
L
3,308
1,539
0
1,156
6,944
1,705
198
2,345
4,599
14,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
29,144
283
Minions Killed
183
0
Camps Cleared
0
1,041,105
Distance Traveled
1,066,345
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,020
585
70
6
0
243,148
1
W
Bellona
5,808
484
44
4
0
156,084
0
L
Loki
5,576
465
55
5
0
223,653
0
W
Artio
5,364
447
11
1
0
238,443
0
L
Tiamat
6,218
518
36
3
0
212,202
3
L
Odin
5,889
491
35
3
0
236,728
1
W
Chronos
6,194
516
64
5
0
205,600
0
L
Anubis
6,009
501
40
3
0
179,875
1
W
Cernunnos
7,794
650
94
8
0
197,830
4
L
Nu Wa
5,452
454
17
1
0
213,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role