Player Matchup

Cerberus
Cerberus
Cacklord
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,329 Elo+
Solo
Achilles
Achilles
GatorUnderscore3
Achilles
Level 13
God Stats
2W - 1L
1,519 SR
Queue Stats
21W - 18L
1,408 Elo+
Party 2
Nox
Nox
TheBts
Nox
Level 7
God Stats
1W - 2L
1,549 SR
Queue Stats
4W - 5L
1,188 Elo+
Solo
Thanatos
Thanatos
Wishfullz
Thanatos
Level 7
God Stats
3W - 0L
1,870 SR
Queue Stats
7W - 9L
1,548 Elo+
Party 2
Neith
Neith
elisauceda19
Neith
Level 77
God Stats
4W - 2L
1,386 SR
Queue Stats
17W - 20L
1,315 Elo+
Party 2
Team Averages
Level 24
1,565 SR
1,357 Elo+

VS

Team Averages
Level 22
1,554 SR
1,350 Elo+
Ymir
Ymir
Lone rider16485
Ymir
Level 15
God Stats
28W - 32L
1,852 SR
Queue Stats
98W - 127L
1,329 Elo+
Party 1
Nemesis
Nemesis
MaybeJenkins
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 124L
1,362 Elo+
Party 1
Hachiman
Hachiman
No_More_Timeout
Hachiman
Level 13
God Stats
0W - 5L
1,294 SR
Queue Stats
51W - 63L
1,294 Elo+
Solo
Chaac
Chaac
SirApple00
Chaac
Level 28
God Stats
5W - 6L
1,621 SR
Queue Stats
145W - 151L
1,424 Elo+
Solo
Heimdallr
Heimdallr
trillestjj
Heimdallr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 50L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cacklord
Cerberus
13
3 / 2 / 10
8,881
522
7,251
12,854
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 2
8,926
525
5,694
12,968
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
TheBts
Nox
14
6 / 2 / 3
9,187
540
6,070
6,234
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Wishfullz
Thanatos
16
7 / 4 / 8
9,785
576
9,361
13,160
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 4 / 7
9,043
532
12,411
12,660
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
8,253
485
7,268
11,960
9,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MaybeJenkins
Nemesis
13
3 / 4 / 3
8,465
498
9,755
11,755
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
8
0 / 8 / 3
6,301
371
1,724
7,677
1,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
14
5 / 3 / 0
8,914
524
14,019
16,437
11,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
trillestjj
Heimdallr
9
2 / 7 / 2
7,016
413
3,905
10,165
2,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
26
Kills
14
14
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cacklord
Cerberus
3
2
10
4
W
4
2
2
2.5
L
4
5
3
1.1
L
Nemesis
MaybeJenkins
Nemesis
3
4
3
1.13
L
Hachiman
0
8
3
0.19
L
Chaac
5
3
0
1.67
W
Nox
TheBts
Nox
6
2
3
3.75
W
Thanatos
Wishfullz
Thanatos
7
4
8
2.75
W
6
4
7
2.38
L
Heimdallr
trillestjj
Heimdallr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,787
Damage
36,671
57,876
Taken
57,994
33,076
Mitigated
29,383
24,439
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cacklord
Cerberus
7,251
843
0
4,247
12,854
9,044
0
3,895
8,959
27,407
0
W
5,694
1,481
0
4,729
12,968
11,839
203
146
12,822
0
40,399
L
7,268
1,737
0
728
11,960
9,063
259
3,670
8,176
35,787
0
L
Nemesis
MaybeJenkins
Nemesis
9,755
5,540
0
2,348
11,755
4,290
0
2,340
9,343
0
43,573
L
Hachiman
1,724
1,284
0
0
7,677
1,907
24
1,780
5,675
22
11,514
L
Chaac
14,019
2,677
0
5,318
16,437
11,829
0
2,904
12,950
206
58,627
W
Nox
TheBts
Nox
6,070
609
0
0
6,234
2,352
2,189
282
5,952
37,638
0
W
Thanatos
Wishfullz
Thanatos
9,361
3,660
0
8,983
13,160
5,207
0
51
13,109
0
68,653
W
12,411
5,364
350
6,130
12,660
4,634
874
3,100
9,560
0
58,136
L
Heimdallr
trillestjj
Heimdallr
3,905
2,138
159
922
10,165
2,294
263
2,219
7,886
0
16,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
38,949
416
Minions Killed
291
0
Camps Cleared
0
1,558,412
Distance Traveled
1,515,979
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,881
522
49
3
0
280,367
1
W
Achilles
8,926
525
83
5
0
337,316
0
L
Ymir
8,253
485
58
3
0
325,654
0
L
Nemesis
8,465
498
74
4
0
355,998
0
L
Hachiman
6,301
371
23
1
0
235,063
0
L
Chaac
8,914
524
103
6
0
320,354
2
W
Nox
9,187
540
86
5
0
310,383
2
W
Thanatos
9,785
576
110
6
0
352,464
0
W
Neith
9,043
532
88
5
0
277,882
3
L
Heimdallr
7,016
413
33
2
0
278,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role