Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
Level 28
God Stats
8W - 9L
1,466 SR
Queue Stats
109W - 114L
1,513 Elo+
Solo
Bellona
Bellona
Khazifel
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Solo
Janus
Janus
KingQuo
Janus
Level 29
God Stats
2W - 5L
1,433 SR
Queue Stats
77W - 81L
1,623 Elo+
Solo
Ymir
Ymir
NoMessirve10
Ymir
Level 16
God Stats
21W - 11L
1,651 SR
Queue Stats
49W - 29L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Timaaaay
Kuzenbo
Level 5
God Stats
49W - 34L
1,595 SR
Queue Stats
96W - 99L
1,365 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,484 Elo+

VS

Team Averages
Level 18
1,592 SR
1,487 Elo+
Merlin
Merlin
HidingSniper
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,588 Elo+
Party 1
Neith
Neith
ReScorch
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Nike
Nike
WatchfulSins
Nike
Level 16
God Stats
3W - 7L
1,615 SR
Queue Stats
22W - 31L
1,539 Elo+
Party 1
Ymir
Ymir
autisticcowboy
Ymir
Level 20
God Stats
7W - 9L
1,673 SR
Queue Stats
238W - 247L
1,563 Elo+
Solo
Da Ji
Da Ji
cblaw96
Da Ji
Level 22
God Stats
33W - 16L
1,674 SR
Queue Stats
249W - 236L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
9
1 / 3 / 3
5,446
495
3,667
7,858
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Khazifel
Bellona
9
0 / 3 / 2
5,301
482
2,678
6,532
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
KingQuo
Janus
11
4 / 2 / 2
6,592
599
5,996
4,013
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 0 / 3
7,178
653
2,902
3,434
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Timaaaay
Kuzenbo
8
2 / 1 / 3
5,030
457
2,850
2,907
1,955
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 1 / 1
4,689
426
2,231
3,756
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
ReScorch
Neith
6
0 / 5 / 1
4,372
397
961
4,872
1,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 0
5,433
494
4,633
6,369
3,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 3 / 2
5,317
483
2,100
9,449
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
cblaw96
Da Ji
10
4 / 2 / 1
6,074
552
3,734
5,218
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
9
9
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
1
3
3
0.83
L
Merlin
0
1
1
0.5
W
Bellona
Khazifel
Bellona
0
3
2
0.33
W
Janus
KingQuo
Janus
4
2
2
2.5
W
6
0
3
7.5
L
Neith
ReScorch
Neith
0
5
1
0.1
W
Kuzenbo
Timaaaay
Kuzenbo
2
1
3
3.5
L
3
2
0
1.5
L
2
3
2
1
L
Da Ji
cblaw96
Da Ji
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
13,659
24,744
Taken
29,664
11,268
Mitigated
11,366
7,680
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
3,667
2,082
0
3,316
7,858
2,616
1,600
1,443
6,415
0
31,495
L
Merlin
2,231
136
0
500
3,756
1,000
0
1,829
1,824
20,974
0
W
Bellona
Khazifel
Bellona
2,678
884
0
740
6,532
3,754
191
169
5,892
0
17,596
W
Janus
KingQuo
Janus
5,996
848
0
1,179
4,013
1,340
240
2,016
1,997
34,587
0
W
2,902
296
0
2,445
3,434
1,603
0
199
3,235
38,209
0
L
Neith
ReScorch
Neith
961
630
0
508
4,872
1,370
10
3,113
1,657
0
12,800
W
Kuzenbo
Timaaaay
Kuzenbo
2,850
1,647
0
0
2,907
1,955
558
805
2,102
6,922
0
L
4,633
816
0
420
6,369
3,714
0
907
5,462
1,075
19,367
L
2,100
737
0
2,446
9,449
3,696
87
4,335
5,060
11,216
0
L
Da Ji
cblaw96
Da Ji
3,734
999
0
1,502
5,218
1,586
135
1,265
3,913
0
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
25,885
270
Minions Killed
174
0
Camps Cleared
0
981,881
Distance Traveled
957,538
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,446
495
58
5
0
188,440
2
L
Merlin
4,689
426
35
3
0
174,959
2
W
Bellona
5,301
482
31
3
0
197,260
0
W
Janus
6,592
599
77
7
0
213,227
1
W
Ymir
7,178
653
91
8
0
192,451
2
L
Neith
4,372
397
30
3
0
171,068
0
W
Kuzenbo
5,030
457
13
1
0
190,503
0
L
Nike
5,433
494
40
4
0
223,213
0
L
Ymir
5,317
483
21
2
0
184,063
0
L
Da Ji
6,074
552
48
4
0
204,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role