Player Matchup

Ares
Ares
BigJuicyMeet
Ares
Level 83
God Stats
16W - 16L
1,524 SR
Queue Stats
146W - 121L
1,512 Elo+
Party 1
Fafnir
Fafnir
Invalid687
Fafnir
Level 142
God Stats
3W - 5L
1,493 SR
Queue Stats
704W - 647L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
KaozControI
Gilgamesh
Level 122
God Stats
38W - 27L
1,595 SR
Queue Stats
396W - 354L
1,568 Elo+
Party 1
Izanami
Izanami
RDU_MeetStranglr
Izanami
Level 64
God Stats
28W - 16L
1,709 SR
Queue Stats
62W - 53L
1,541 Elo+
Party 1
Ra
Ra
blue1323
Ra
Level 130
God Stats
6W - 7L
1,498 SR
Queue Stats
118W - 104L
1,472 Elo+
Solo
Team Averages
Level 108
1,564 SR
1,525 Elo+

VS

Team Averages
Level 130
1,521 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AaronDDS
Thanatos
Level 108
God Stats
23W - 27L
1,489 SR
Queue Stats
450W - 475L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
Bag Alert8926
Kuzenbo
Level 114
God Stats
26W - 40L
1,482 SR
Queue Stats
609W - 611L
1,449 Elo+
Party 2
Sol
Sol
Cahmaro
Sol
Level 129
God Stats
46W - 38L
1,623 SR
Queue Stats
382W - 343L
1,549 Elo+
Party 2
Fenrir
Fenrir
Gr8OoglyBoogly
Fenrir
Level 140
God Stats
2W - 4L
1,513 SR
Queue Stats
115W - 92L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 4
6,595
440
4,973
16,218
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
Invalid687
Fafnir
15
3 / 3 / 1
8,629
575
6,482
12,089
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
KaozControI
Gilgamesh
13
7 / 7 / 3
8,868
591
13,628
14,747
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 7 / 2
8,096
540
11,768
11,606
3,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 3
7,978
532
6,943
10,342
4,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 11
9,309
621
8,541
9,625
2,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
AaronDDS
Thanatos
13
5 / 4 / 6
8,760
584
4,098
12,006
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
12
5 / 4 / 14
8,615
574
9,616
14,393
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sol
17
16 / 2 / 5
11,071
738
18,766
16,317
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 4 / 3
8,545
570
6,989
9,859
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
17
Kills
32
32
Deaths
17
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
11
3.5
W
Thanatos
AaronDDS
Thanatos
5
4
6
2
W
Kuzenbo
5
4
14
3
L
0
10
4
0.2
W
Sol
16
2
5
9.25
W
1
4
3
0.63
L
Fafnir
Invalid687
Fafnir
3
3
1
1.17
L
Gilgamesh
KaozControI
Gilgamesh
7
7
3
1.21
L
5
7
2
0.86
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,794
Damage
48,010
65,002
Taken
62,200
34,131
Mitigated
31,523
15,618
Healing
28,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,541
4,392
0
5,036
9,625
2,847
423
2,473
7,152
0
47,862
W
Thanatos
AaronDDS
Thanatos
4,098
718
0
9,232
12,006
4,236
0
1,652
10,307
0
42,095
W
Kuzenbo
9,616
2,453
0
1,614
14,393
14,073
0
4,857
9,471
19,361
0
L
4,973
222
308
1,451
16,218
9,294
0
9,720
6,498
16,799
0
W
Sol
18,766
8,137
0
11,335
16,317
5,603
2,352
4,520
11,797
76,778
0
W
6,989
1,639
0
1,740
9,859
4,764
0
4,526
5,075
0
43,864
L
Fafnir
Invalid687
Fafnir
6,482
2,327
0
5,687
12,089
8,389
128
1,877
10,212
44,980
0
L
Gilgamesh
KaozControI
Gilgamesh
13,628
3,389
0
2,193
14,747
8,508
671
6,220
8,527
0
45,724
L
11,768
9,028
0
2,880
11,606
3,839
0
4,428
7,178
0
57,212
L
6,943
610
202
2,897
10,342
4,101
421
6,137
4,205
49,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
46,300
395
Minions Killed
408
0
Camps Cleared
0
1,311,748
Distance Traveled
1,353,199
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,309
621
96
6
0
264,347
1
W
Thanatos
8,760
584
86
6
0
272,635
2
W
Kuzenbo
8,615
574
21
1
0
277,758
4
L
Ares
6,595
440
20
1
0
252,394
2
W
Sol
11,071
738
112
7
0
268,327
0
W
Fenrir
8,545
570
93
6
0
270,132
2
L
Fafnir
8,629
575
104
7
0
264,543
4
L
Gilgamesh
8,868
591
74
5
0
288,369
4
L
Izanami
8,096
540
100
7
0
230,174
1
L
Ra
7,978
532
97
6
0
276,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role