Player Matchup

Artemis
Artemis
Doonkoon
Artemis
Level 11
God Stats
93W - 62L
1,451 SR
Queue Stats
104W - 89L
1,305 Elo+
Party 2
Da Ji
Da Ji
DumpsterJewBaby
Da Ji
Level 26
God Stats
2W - 3L
1,177 SR
Queue Stats
39W - 37L
1,406 Elo+
Solo
Kukulkan
Kukulkan
HortonMcsnortin
Kukulkan
Level 2
God Stats
5W - 4L
1,243 SR
Queue Stats
7W - 6L
1,108 Elo+
Party 2
Guan Yu
Guan Yu
KiraraKira
Guan Yu
Level 29
God Stats
30W - 24L
1,616 SR
Queue Stats
156W - 159L
1,444 Elo+
Party 1
Ares
Ares
TrickDesch
Ares
Level 29
God Stats
31W - 29L
1,531 SR
Queue Stats
140W - 129L
1,433 Elo+
Party 1
Team Averages
Level 19
1,404 SR
1,339 Elo+

VS

Team Averages
Level 8
1,415 SR
1,353 Elo+
Bellona
Bellona
JusticeTheDemon
Bellona
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 3
Scylla
Scylla
Velient
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,269 Elo+
Party 3
Neith
Neith
Vulkatex
Neith
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hyper123564
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
masgliu
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doonkoon
Artemis
18
7 / 2 / 23
12,133
1,103
23,095
11,351
4,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 5 / 10
11,424
1,039
8,655
11,386
8,871
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
18
15 / 1 / 13
13,004
1,182
21,604
9,575
4,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
KiraraKira
Guan Yu
18
4 / 1 / 18
11,559
1,051
10,041
14,445
15,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 0 / 28
11,984
1,089
11,721
10,867
11,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 6
10,596
963
10,199
27,792
20,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Velient
Scylla
16
1 / 12 / 7
10,224
929
10,284
19,300
6,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Vulkatex
Neith
16
3 / 6 / 5
10,384
944
16,135
15,164
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
hyper123564
Tsukuyomi
13
1 / 5 / 2
8,870
806
936
4,441
1,529
16
1 / 6 / 8
10,273
934
11,942
11,676
4,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
37
39
Kills
9
9
Deaths
39
92
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Doonkoon
Artemis
7
2
23
9.25
W
9
5
10
2.8
W
Kukulkan
15
1
13
21.5
L
3
10
6
0.6
W
Guan Yu
KiraraKira
Guan Yu
4
1
18
13
W
4
0
28
18
L
Scylla
Velient
Scylla
1
12
7
0.38
L
Neith
Vulkatex
Neith
3
6
5
0.92
L
Tsukuyomi
hyper123564
Tsukuyomi
1
5
2
0.4
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,116
Damage
49,496
57,624
Taken
78,373
44,677
Mitigated
38,975
18,062
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Doonkoon
Artemis
23,095
12,426
255
2,965
11,351
4,411
0
5,470
5,881
0
40,722
W
8,655
1,530
0
170
11,386
8,871
0
3,419
7,495
0
18,222
W
Kukulkan
21,604
3,109
0
784
9,575
4,033
0
6,173
3,402
33,027
0
L
10,199
2,806
0
753
27,792
20,224
0
10,215
17,577
373
20,641
W
Guan Yu
KiraraKira
Guan Yu
10,041
2,595
4,540
7,119
14,445
15,567
0
4,825
9,620
90
37,346
W
11,721
326
0
2,229
10,867
11,795
0
3,032
7,835
25,608
0
L
Scylla
Velient
Scylla
10,284
1,545
0
150
19,300
6,857
0
8,560
10,740
20,656
0
L
Neith
Vulkatex
Neith
16,135
7,463
147
3,291
15,164
5,521
0
7,717
7,447
327
32,937
L
Tsukuyomi
hyper123564
Tsukuyomi
936
124
0
0
4,441
1,529
0
2,379
2,062
0
1,790
L
11,942
647
903
226
11,676
4,844
0
4,544
7,132
38,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
50,347
185
Minions Killed
149
6
Camps Cleared
2
1,051,830
Distance Traveled
799,057
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,133
1,103
35
3
1
173,469
0
W
Da Ji
11,424
1,039
23
2
1
174,843
1
W
Kukulkan
13,004
1,182
36
3
0
193,927
0
L
Bellona
10,596
963
15
1
0
182,152
1
W
Guan Yu
11,559
1,051
58
5
4
264,455
1
W
Ares
11,984
1,089
33
3
0
245,136
1
L
Scylla
10,224
929
19
2
0
169,047
0
L
Neith
10,384
944
44
4
1
184,942
0
L
Tsukuyomi
8,870
806
1
0
0
49,145
0
L
Ra
10,273
934
70
6
1
213,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role