Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Meephen
Ah Muzen Cab
Level 66
God Stats
2W - 2L
1,667 SR
Queue Stats
38W - 48L
1,276 Elo+
Party 2
Sol
Sol
akuma16shin
Sol
Level 16
God Stats
3W - 1L
1,394 SR
Queue Stats
14W - 12L
1,388 Elo+
Party 2
Ganesha
Ganesha
ipwnyurface 69
Ganesha
Level 87
God Stats
4W - 1L
1,603 SR
Queue Stats
75W - 79L
1,345 Elo+
Party 2
Team Averages
Level 56
1,555 SR
1,336 Elo+

VS

Team Averages
Level 35
1,603 SR
1,315 Elo+
Scylla
Scylla
Blaringmild24
Scylla
Level 28
God Stats
0W - 1L
1,723 SR
Queue Stats
21W - 33L
1,237 Elo+
Party 1
Skadi
Skadi
God Reanimated
Skadi
Level 28
God Stats
14W - 10L
1,451 SR
Queue Stats
49W - 61L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
Last nomad24
Cthulhu
Level 48
God Stats
20W - 13L
1,633 SR
Queue Stats
69W - 67L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Meephen
Ah Muzen Cab
14
14 / 1 / 7
10,994
846
17,556
8,516
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
10 / 0 / 11
10,809
831
13,462
6,581
2,694
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 3 / 21
10,154
781
7,108
14,705
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
7,390
568
5,782
13,368
4,203
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 8 / 0
7,909
608
7,312
12,974
3,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Last nomad24
Cthulhu
12
2 / 8 / 2
8,679
668
7,583
18,146
16,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
24
Kills
4
4
Deaths
25
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
2
8
0
0.25
L
Cthulhu
Last nomad24
Cthulhu
2
8
2
0.38
W
Ah Muzen Cab
Meephen
Ah Muzen Cab
14
1
7
17.5
W
10
0
11
15.5
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,126
Damage
20,677
29,802
Taken
44,488
22,167
Mitigated
24,933
8,127
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,782
1,379
0
2,397
13,368
4,203
0
6,878
6,490
21,714
0
L
7,312
5,139
330
624
12,974
3,843
57
5,605
7,369
0
30,450
L
Cthulhu
Last nomad24
Cthulhu
7,583
272
697
807
18,146
16,887
0
8,115
10,031
22,811
0
W
Ah Muzen Cab
Meephen
Ah Muzen Cab
17,556
4,976
183
2,554
8,516
3,872
1,089
5,234
3,282
0
60,182
W
13,462
4,404
0
2,324
6,581
2,694
1,714
2,783
3,798
36,889
0
W
7,108
250
661
2,405
14,705
15,601
389
5,859
8,846
17,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
23,978
130
Minions Killed
133
0
Camps Cleared
0
716,216
Distance Traveled
557,432
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,390
568
40
3
0
150,827
2
L
Skadi
7,909
608
60
5
0
168,831
0
L
Cthulhu
8,679
668
33
3
0
237,774
3
W
Ah Muzen Cab
10,994
846
81
6
0
241,384
1
W
Sol
10,809
831
49
4
0
228,250
0
W
Ganesha
10,154
781
0
0
0
246,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role