Player Matchup

Cu Chulainn
Cu Chulainn
Bronze IV
Avatar AzuIa
Cu Chulainn
Bronze IV
Level 48
God Stats
2W - 5L
1,317 SR
Queue Stats
94W - 91L
1,159 MMR
Party 1
Fenrir
Fenrir
Bronze III
Bcharlez
Fenrir
Bronze III
Level 128
God Stats
4W - 7L
1,556 SR
Queue Stats
12W - 16L
1,446 MMR
Party 2
The Morrigan
The Morrigan
Silver II
quick scooper88
The Morrigan
Silver II
Level 80
God Stats
2W - 7L
1,492 SR
Queue Stats
59W - 56L
1,187 MMR
Party 1
Heimdallr
Heimdallr
Silver IV
tew_MuchSauce
Heimdallr
Silver IV
Level 93
God Stats
1W - 1L
1,290 SR
Queue Stats
87W - 101L
1,121 MMR
Party 2
Horus
Horus
Silver I
zstorm6
Horus
Silver I
Level 96
God Stats
27W - 25L
1,549 SR
Queue Stats
67W - 67L
1,152 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,441 SR
1,213 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,582 SR
1,212 MMR
Chaac
Chaac
Bronze III
Adarr01
Chaac
Bronze III
Level 88
God Stats
2W - 1L
1,542 SR
Queue Stats
5W - 11L
1,233 MMR
Solo
Hera
Hera
Silver II
Geekster101
Hera
Silver II
Level 149
God Stats
4W - 2L
1,807 SR
Queue Stats
244W - 254L
1,139 MMR
Solo
Skadi
Skadi
Silver I
Grizzly1481
Skadi
Silver I
Level 68
God Stats
15W - 21L
1,378 SR
Queue Stats
74W - 92L
1,284 MMR
Solo
Loki
Loki
Silver V
MXCH lPijonl
Loki
Silver V
Level 68
God Stats
1W - 0L
1,733 SR
Queue Stats
14W - 21L
1,216 MMR
Solo
Sobek
Sobek
Gold V
NazBollah Gang
Sobek
Gold V
Level 117
God Stats
6W - 6L
1,449 SR
Queue Stats
255W - 246L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Avatar AzuIa
Cu Chulainn
20
2 / 4 / 5
13,114
468
16,115
28,160
27,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Bcharlez
Fenrir
20
9 / 5 / 3
14,960
534
12,491
26,921
12,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
quick scooper88
The Morrigan
20
1 / 3 / 2
13,053
466
7,446
12,273
4,325
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
tew_MuchSauce
Heimdallr
19
2 / 7 / 8
12,679
453
10,531
19,407
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
zstorm6
Horus
16
0 / 8 / 9
11,214
401
5,003
24,967
27,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetAnubisCthulhuAphroditeAthena

VS

Bans
DanzaburouIzanamiKaliCupidTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adarr01
Chaac
19
1 / 2 / 10
14,155
506
13,714
29,670
31,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 1 / 7
16,405
586
17,913
8,458
3,869
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 5 / 5
16,914
604
23,348
15,827
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 0 / 8
15,734
562
14,302
14,937
10,341
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 6 / 15
13,929
497
11,358
28,285
34,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
14
Kills
27
27
Deaths
14
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
Adarr01
Chaac
1
2
10
3
L
Cu Chulainn
Avatar AzuIa
Cu Chulainn
2
4
5
1.13
L
Fenrir
Bcharlez
Fenrir
9
5
3
2.1
W
8
1
7
11.5
W
8
5
5
2.1
W
7
0
8
11
W
3
6
15
1.75
L
The Morrigan
quick scooper88
The Morrigan
1
3
2
0.67
L
Heimdallr
tew_MuchSauce
Heimdallr
2
7
8
0.86
L
Horus
zstorm6
Horus
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
80,635
111,728
Taken
97,177
78,689
Mitigated
86,678
30,280
Healing
36,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Adarr01
Chaac
13,714
2,002
0
14,489
29,670
31,046
998
2,014
27,656
0
86,314
L
Cu Chulainn
Avatar AzuIa
Cu Chulainn
16,115
1,897
0
4,427
28,160
27,142
702
7,873
20,079
14,619
85,036
L
Fenrir
Bcharlez
Fenrir
12,491
2,070
0
9,042
26,921
12,408
689
4,747
22,084
0
104,160
W
17,913
5,239
0
2,594
8,458
3,869
3,336
1,023
7,435
135,569
0
W
23,348
11,741
0
791
15,827
6,710
10,724
3,950
11,877
0
131,340
W
14,302
3,931
0
7,310
14,937
10,341
1,434
977
13,795
0
133,314
W
11,358
858
1,887
9,173
28,285
34,712
675
1,965
26,320
37,935
0
L
The Morrigan
quick scooper88
The Morrigan
7,446
1,451
0
2,585
12,273
4,325
0
4,015
8,054
107,323
2,512
L
Heimdallr
tew_MuchSauce
Heimdallr
10,531
6,522
0
3,445
19,407
7,634
975
3,701
15,606
0
73,560
L
Horus
zstorm6
Horus
5,003
2,224
2,793
7,988
24,967
27,180
160
8,481
16,292
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,020
Gold Earned
77,137
678
Minions Killed
790
0
Camps Cleared
0
2,694,671
Distance Traveled
2,812,090
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,155
506
141
5
0
552,412
10
L
Cu Chulainn
13,114
468
172
6
0
500,105
1
L
Fenrir
14,960
534
143
5
0
595,990
7
W
Hera
16,405
586
253
9
0
559,827
5
W
Skadi
16,914
604
195
7
0
463,211
0
W
Loki
15,734
562
174
6
0
664,660
14
W
Sobek
13,929
497
27
1
0
571,980
6
L
The Morrigan
13,053
466
204
7
0
528,844
11
L
Heimdallr
12,679
453
122
4
0
497,194
6
L
Horus
11,214
401
37
1
0
572,538
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role