Player Matchup

Neith
Neith
BenGodly
Neith
Level 8
God Stats
9W - 2L
1,835 SR
Queue Stats
22W - 11L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
ConDawg1995
Cthulhu
Level 46
God Stats
31W - 34L
1,413 SR
Queue Stats
48W - 53L
1,432 Elo+
Party 1
Nemesis
Nemesis
iCvlamity
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,449 Elo+

VS

Team Averages
Level 45
1,539 SR
1,472 Elo+
Scylla
Scylla
Kevin_0149
Scylla
Level 6
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 0L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
La-Legion-1000
Danzaburou
Level 24
God Stats
1W - 2L
1,338 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 2
Chaac
Chaac
Tyr_Lord00
Chaac
Level 105
God Stats
35W - 34L
1,566 SR
Queue Stats
502W - 588L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BenGodly
Neith
20
10 / 7 / 6
19,199
640
32,970
28,478
13,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ConDawg1995
Cthulhu
20
9 / 2 / 9
19,018
634
43,599
40,111
47,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
iCvlamity
Nemesis
17
3 / 12 / 8
16,496
550
13,266
28,885
14,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kevin_0149
Scylla
20
0 / 8 / 11
16,003
533
11,630
32,935
26,008
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
La-Legion-1000
Danzaburou
18
4 / 9 / 9
17,395
580
30,441
26,293
13,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
16 / 5 / 4
20,201
673
34,159
49,265
50,825
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
22
Kills
20
21
Deaths
22
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
BenGodly
Neith
10
7
6
1.86
L
Cthulhu
ConDawg1995
Cthulhu
9
2
9
6.75
W
Scylla
Kevin_0149
Scylla
0
8
11
0.69
W
Danzaburou
La-Legion-1000
Danzaburou
4
9
9
0.94
W
Chaac
16
5
4
3.6
L
Nemesis
iCvlamity
Nemesis
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,835
Damage
76,230
97,474
Taken
108,493
75,775
Mitigated
89,957
28,407
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BenGodly
Neith
32,970
17,397
0
10,122
28,478
13,898
2,893
2,796
25,682
0
161,561
L
Cthulhu
ConDawg1995
Cthulhu
43,599
2,468
692
14,799
40,111
47,791
120
7,522
32,589
102,296
0
W
Scylla
Kevin_0149
Scylla
11,630
2,601
800
5,015
32,935
26,008
593
13,048
19,887
79,273
0
W
Danzaburou
La-Legion-1000
Danzaburou
30,441
18,033
0
2,517
26,293
13,124
2,083
12,979
13,314
0
79,059
W
Chaac
34,159
5,145
0
21,257
49,265
50,825
682
17,869
31,396
0
106,875
L
Nemesis
iCvlamity
Nemesis
13,266
4,297
0
2,794
28,885
14,086
0
2,637
26,248
0
34,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
53,599
298
Minions Killed
272
0
Camps Cleared
0
1,522,221
Distance Traveled
1,357,818
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
19,199
640
165
6
0
450,918
4
L
Cthulhu
19,018
634
109
4
0
583,983
0
W
Scylla
16,003
533
79
3
0
389,315
0
W
Danzaburou
17,395
580
65
2
0
417,241
1
W
Chaac
20,201
673
128
4
0
551,262
2
L
Nemesis
16,496
550
24
1
0
487,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role