Player Matchup

Cu Chulainn
Cu Chulainn
Bum_Greatest
Cu Chulainn
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 119L
1,112 Elo+
Party 1
Set
Set
D0nkey 7EE7H
Set
Level 10
God Stats
3W - 5L
1,204 SR
Queue Stats
3W - 10L
1,222 Elo+
Solo
Izanami
Izanami
Dookyhead
Izanami
Level 28
God Stats
5W - 7L
1,345 SR
Queue Stats
85W - 83L
1,371 Elo+
Solo
Cthulhu
Cthulhu
MichaelP_03
Cthulhu
Level 18
God Stats
8W - 13L
1,140 SR
Queue Stats
84W - 95L
1,112 Elo+
Party 1
Janus
Janus
Pikariki
Janus
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 8L
1,348 Elo+
Solo
Team Averages
Level 20
1,338 SR
1,233 Elo+

VS

Team Averages
Level 24
1,602 SR
1,425 Elo+
Apollo
Apollo
IDemonKing92
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 139L
1,218 Elo+
Solo
Jormungandr
Jormungandr
RuSh Gains8
Jormungandr
Level 28
God Stats
6W - 10L
1,406 SR
Queue Stats
98W - 97L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
THatNinjaKat
Amaterasu
Level 40
God Stats
12W - 4L
2,060 SR
Queue Stats
153W - 139L
1,499 Elo+
Party 2
Bellona
Bellona
THatStrayKat
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,376 Elo+
Party 2
Arachne
Arachne
selfmade m
Arachne
Level 29
God Stats
21W - 20L
1,545 SR
Queue Stats
135W - 135L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bum_Greatest
Cu Chulainn
20
20 / 0 / 10
14,343
598
24,638
15,276
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 11 / 5
11,236
468
5,009
18,592
10,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Dookyhead
Izanami
19
12 / 2 / 6
13,308
555
18,607
15,084
6,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MichaelP_03
Cthulhu
16
3 / 2 / 13
10,793
450
11,871
24,857
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Pikariki
Janus
20
9 / 4 / 9
13,430
560
20,501
15,851
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 11 / 4
9,171
382
7,043
14,072
4,874
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
RuSh Gains8
Jormungandr
14
2 / 8 / 5
9,415
392
11,590
19,140
17,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
THatNinjaKat
Amaterasu
16
4 / 9 / 4
9,758
407
10,388
28,975
12,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
THatStrayKat
Bellona
13
1 / 15 / 2
8,455
352
5,525
18,502
13,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
selfmade m
Arachne
18
5 / 7 / 4
11,871
495
11,294
17,911
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
50
Kills
15
19
Deaths
50
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bum_Greatest
Cu Chulainn
20
0
10
25
W
6
11
5
0.77
W
Izanami
Dookyhead
Izanami
12
2
6
7.5
L
Apollo
3
11
4
0.45
W
Cthulhu
MichaelP_03
Cthulhu
3
2
13
4.75
W
Janus
Pikariki
Janus
9
4
9
3.38
L
Jormungandr
RuSh Gains8
Jormungandr
2
8
5
0.56
L
Amaterasu
THatNinjaKat
Amaterasu
4
9
4
0.67
L
Bellona
THatStrayKat
Bellona
1
15
2
0.13
L
Arachne
selfmade m
Arachne
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,626
Damage
45,840
89,660
Taken
98,600
55,459
Mitigated
56,018
25,363
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bum_Greatest
Cu Chulainn
24,638
5,797
0
4,900
15,276
14,729
2,896
3,849
10,797
13,818
70,895
W
5,009
2,703
0
0
18,592
10,600
394
1,866
16,546
0
72,393
W
Izanami
Dookyhead
Izanami
18,607
13,523
0
6,722
15,084
6,170
7,393
1,354
13,700
0
102,572
L
Apollo
7,043
4,424
0
0
14,072
4,874
17
5,071
8,529
0
34,739
W
Cthulhu
MichaelP_03
Cthulhu
11,871
1,342
0
10,430
24,857
17,276
1,855
2,433
21,734
39,183
0
W
Janus
Pikariki
Janus
20,501
3,124
166
3,145
15,851
6,684
441
1,800
13,931
97,256
0
L
Jormungandr
RuSh Gains8
Jormungandr
11,590
2,854
1,058
2,378
19,140
17,985
183
4,578
13,707
50,921
0
L
Amaterasu
THatNinjaKat
Amaterasu
10,388
3,212
0
6,268
28,975
12,210
879
12,770
15,195
0
31,727
L
Bellona
THatStrayKat
Bellona
5,525
2,114
0
124
18,502
13,551
688
6,077
11,609
0
26,597
L
Arachne
selfmade m
Arachne
11,294
8,495
0
4,889
17,911
7,398
879
5,984
11,526
0
64,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,110
Gold Earned
48,670
627
Minions Killed
309
0
Camps Cleared
0
2,159,464
Distance Traveled
1,859,477
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,343
598
128
5
0
522,290
1
W
Set
11,236
468
95
4
0
400,326
0
W
Izanami
13,308
555
179
7
0
384,394
4
L
Apollo
9,171
382
64
3
0
307,222
3
W
Cthulhu
10,793
450
46
2
0
419,150
3
W
Janus
13,430
560
179
7
0
433,304
1
L
Jormungandr
9,415
392
58
2
0
378,774
0
L
Amaterasu
9,758
407
29
1
0
453,334
2
L
Bellona
8,455
352
45
2
0
297,258
0
L
Arachne
11,871
495
113
5
0
422,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role