Player Matchup

Sun Wukong
Sun Wukong
BladesLegend
Sun Wukong
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,313 Elo+
Solo
Danzaburou
Danzaburou
Time To Muck
Danzaburou
Level 65
God Stats
104W - 83L
1,559 SR
Queue Stats
248W - 243L
1,483 Elo+
Solo
Aphrodite
Aphrodite
verdsand
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,631 Elo+
Solo
Team Averages
Level 60
1,520 SR
1,475 Elo+

VS

Team Averages
Level 88
1,483 SR
1,457 Elo+
Tiamat
Tiamat
DBtwentytwo
Tiamat
Level 43
God Stats
2W - 3L
1,381 SR
Queue Stats
78W - 88L
1,362 Elo+
Solo
Khepri
Khepri
Lykanroc
Khepri
Level 127
God Stats
18W - 12L
1,569 SR
Queue Stats
612W - 660L
1,484 Elo+
Solo
Artemis
Artemis
MUTANT_BEAST99
Artemis
Level 94
God Stats
8W - 3L
1,500 SR
Queue Stats
300W - 270L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BladesLegend
Sun Wukong
12
2 / 5 / 2
8,744
625
7,254
14,507
11,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Time To Muck
Danzaburou
12
2 / 7 / 2
8,689
621
8,495
14,768
5,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
verdsand
Aphrodite
11
1 / 7 / 3
8,843
632
6,226
13,656
6,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 4 / 8
10,296
735
9,999
9,238
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Lykanroc
Khepri
13
1 / 0 / 14
10,420
744
6,932
12,103
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
13 / 1 / 4
11,652
832
20,611
9,942
4,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
19
19
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BladesLegend
Sun Wukong
2
5
2
0.6
W
Tiamat
5
4
8
2.25
W
Khepri
Lykanroc
Khepri
1
0
14
8
W
13
1
4
15
L
Danzaburou
Time To Muck
Danzaburou
2
7
2
0.43
L
Aphrodite
verdsand
Aphrodite
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
37,542
42,931
Taken
31,283
22,285
Mitigated
26,503
15,985
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BladesLegend
Sun Wukong
7,254
1,061
576
1,607
14,507
11,114
0
6,237
7,938
0
20,279
W
Tiamat
9,999
1,337
0
2,324
9,238
5,043
0
1,524
7,714
36,041
0
W
Khepri
Lykanroc
Khepri
6,932
498
0
1,309
12,103
16,905
146
2,640
9,463
20,139
0
W
20,611
8,455
0
172
9,942
4,555
658
2,229
7,713
0
62,643
L
Danzaburou
Time To Muck
Danzaburou
8,495
2,737
0
1,650
14,768
5,149
0
4,311
10,159
0
34,540
L
Aphrodite
verdsand
Aphrodite
6,226
872
5,990
6,162
13,656
6,022
0
5,519
7,839
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
32,368
149
Minions Killed
161
0
Camps Cleared
0
715,477
Distance Traveled
778,597
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,744
625
33
2
0
281,140
0
W
Tiamat
10,296
735
64
5
0
254,635
6
W
Khepri
10,420
744
26
2
0
288,086
3
W
Artemis
11,652
832
71
5
0
235,876
1
L
Danzaburou
8,689
621
46
3
0
229,068
1
L
Aphrodite
8,843
632
70
5
0
205,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role