Player Matchup

Baron Samedi
Baron Samedi
Gold III
Crip-Tastic
Baron Samedi
Gold III
Level 106
God Stats
2W - 4L
1,225 SR
Queue Stats
667W - 618L
1,368 MMR
Party 2
Medusa
Medusa
Gold III
SSLS_HIGH-D
Medusa
Gold III
Level 106
God Stats
32W - 37L
1,535 SR
Queue Stats
524W - 474L
1,459 MMR
Party 2
Sobek
Sobek
Gold III
boss_skills554
Sobek
Gold III
Level 142
God Stats
10W - 11L
1,609 SR
Queue Stats
1,154W - 1,123L
1,398 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,456 SR
1,408 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,562 SR
1,520 MMR
Danzaburou
Danzaburou
Gold V
A-_-Rell
Danzaburou
Gold V
Level 140
God Stats
1W - 2L
1,696 SR
Queue Stats
36W - 32L
1,560 MMR
Party 1
Cthulhu
Cthulhu
Gold II
duhz_it
Cthulhu
Gold II
Level 155
God Stats
8W - 11L
1,465 SR
Queue Stats
233W - 257L
1,670 MMR
Party 1
Kukulkan
Kukulkan
Silver I
spankymoore99
Kukulkan
Silver I
Level 67
God Stats
31W - 35L
1,525 SR
Queue Stats
51W - 53L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crip-Tastic
Baron Samedi
16
10 / 2 / 8
11,953
747
15,703
15,401
8,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
9 / 3 / 6
11,504
719
12,221
13,401
5,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 14
10,560
660
7,483
18,210
18,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GaneshaScyllaKumbhakarnaTiamatAthena

VS

Bans
GilgameshZeusDiscordiaPoseidonAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-_-Rell
Danzaburou
13
3 / 6 / 1
10,144
634
13,658
13,060
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
duhz_it
Cthulhu
12
1 / 6 / 5
9,391
587
12,388
15,060
16,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
spankymoore99
Kukulkan
12
2 / 9 / 2
10,083
630
9,478
10,904
3,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
6
6
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A-_-Rell
Danzaburou
3
6
1
0.58
W
Baron Samedi
Crip-Tastic
Baron Samedi
10
2
8
7
W
Medusa
9
3
6
4
W
2
1
14
9
L
Cthulhu
duhz_it
Cthulhu
1
6
5
0.58
L
Kukulkan
spankymoore99
Kukulkan
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
35,524
47,012
Taken
39,024
32,138
Mitigated
23,802
16,488
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A-_-Rell
Danzaburou
13,658
6,804
0
2,599
13,060
4,332
0
8,047
5,013
0
44,602
W
Baron Samedi
Crip-Tastic
Baron Samedi
15,703
417
2,037
9,079
15,401
8,557
46
7,934
7,467
55,356
0
W
Medusa
12,221
4,424
0
589
13,401
5,221
1,203
6,663
6,738
0
35,967
W
7,483
597
0
4,783
18,210
18,360
32
7,574
10,636
21,265
0
L
Cthulhu
duhz_it
Cthulhu
12,388
556
0
837
15,060
16,069
0
7,736
7,324
31,412
0
L
Kukulkan
spankymoore99
Kukulkan
9,478
537
0
526
10,904
3,401
0
7,495
3,409
35,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
29,618
140
Minions Killed
139
0
Camps Cleared
0
911,613
Distance Traveled
827,568
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,144
634
63
4
0
263,084
4
W
Baron Samedi
11,953
747
67
4
0
289,912
4
W
Medusa
11,504
719
58
4
0
305,610
0
W
Sobek
10,560
660
15
1
0
316,091
3
L
Cthulhu
9,391
587
18
1
0
301,832
2
L
Kukulkan
10,083
630
58
4
0
262,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role