Player Matchup

Cthulhu
Cthulhu
Bleuduckster
Cthulhu
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 84L
1,687 Elo+
Party 2
Bellona
Bellona
DVAISMYBAE23
Bellona
Level 28
God Stats
121W - 101L
1,591 SR
Queue Stats
148W - 133L
1,551 Elo+
Solo
Fenrir
Fenrir
GuavaCharles
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Chaac
Chaac
Macaquesnasty
Chaac
Level 25
God Stats
72W - 72L
1,544 SR
Queue Stats
97W - 112L
1,493 Elo+
Solo
Merlin
Merlin
TheThiccLord
Merlin
Level 35
God Stats
11W - 8L
1,604 SR
Queue Stats
227W - 162L
1,651 Elo+
Party 2
Team Averages
Level 28
1,548 SR
1,576 Elo+

VS

Team Averages
Level 29
1,480 SR
1,657 Elo+
Fenrir
Fenrir
Decodash
Fenrir
Level 16
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Achilles
Achilles
IEATROOFIES
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Medusa
Medusa
KweenKeela
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Anubis
Anubis
NCH12
Anubis
Level 20
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Aphrodite
Aphrodite
SuperMatt
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bleuduckster
Cthulhu
10
1 / 1 / 1
5,697
570
3,916
6,199
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
DVAISMYBAE23
Bellona
10
7 / 0 / 3
5,987
599
4,183
6,443
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
3 / 0 / 7
5,949
595
3,344
5,540
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 8
5,329
533
3,086
5,249
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
12
10 / 0 / 3
7,289
729
6,114
3,513
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Decodash
Fenrir
6
0 / 6 / 1
4,170
417
1,904
7,023
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
IEATROOFIES
Achilles
9
1 / 1 / 0
5,181
518
3,538
6,750
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
KweenKeela
Medusa
6
0 / 6 / 0
4,085
409
844
5,543
1,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
NCH12
Anubis
7
0 / 7 / 0
4,207
421
2,074
5,409
2,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
SuperMatt
Aphrodite
6
0 / 2 / 0
4,186
419
2,636
3,906
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
22
Kills
1
2
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bleuduckster
Cthulhu
1
1
1
1.5
W
Bellona
DVAISMYBAE23
Bellona
7
0
3
8.5
L
Fenrir
Decodash
Fenrir
0
6
1
0.08
W
Fenrir
3
0
7
6.5
L
Achilles
IEATROOFIES
Achilles
1
1
0
1
L
Medusa
KweenKeela
Medusa
0
6
0
0
W
1
1
8
5
L
Anubis
NCH12
Anubis
0
7
0
0
L
Aphrodite
SuperMatt
Aphrodite
0
2
0
0
W
Merlin
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
10,996
26,944
Taken
28,631
14,453
Mitigated
10,158
11,211
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bleuduckster
Cthulhu
3,916
434
0
1,969
6,199
4,498
284
0
5,881
22,321
0
W
Bellona
DVAISMYBAE23
Bellona
4,183
739
0
3,676
6,443
4,616
324
981
5,462
3,605
29,636
L
Fenrir
Decodash
Fenrir
1,904
426
0
1,526
7,023
1,782
0
2,109
4,884
0
9,615
W
Fenrir
3,344
795
0
3,011
5,540
1,901
200
785
4,695
0
28,698
L
Achilles
IEATROOFIES
Achilles
3,538
715
0
1,557
6,750
4,121
0
3,055
3,215
0
19,314
L
Medusa
KweenKeela
Medusa
844
585
0
0
5,543
1,003
100
1,047
4,496
0
13,072
W
3,086
178
0
1,358
5,249
2,554
104
1,480
3,769
0
16,184
L
Anubis
NCH12
Anubis
2,074
201
0
463
5,409
2,135
0
3,687
1,722
14,373
0
L
Aphrodite
SuperMatt
Aphrodite
2,636
612
931
1,973
3,906
1,117
110
142
3,764
8,653
0
W
Merlin
6,114
1,214
0
1,197
3,513
884
1,325
1,464
2,049
40,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
21,829
289
Minions Killed
110
0
Camps Cleared
0
960,935
Distance Traveled
877,469
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,697
570
49
5
0
166,000
1
W
Bellona
5,987
599
54
5
0
202,122
3
L
Fenrir
4,170
417
16
2
0
168,909
0
W
Fenrir
5,949
595
62
6
0
204,236
2
L
Achilles
5,181
518
43
4
0
194,795
1
L
Medusa
4,085
409
18
2
0
147,254
0
W
Chaac
5,329
533
39
4
0
201,650
0
L
Anubis
4,207
421
18
2
0
177,921
0
L
Aphrodite
4,186
419
15
2
0
188,590
1
W
Merlin
7,289
729
85
9
0
186,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role