Player Matchup

Gilgamesh
Gilgamesh
Aprìl
Gilgamesh
Level 148
God Stats
22W - 4L
1,922 SR
Queue Stats
97W - 49L
1,734 Elo+
Party 1
Tyr
Tyr
Callikdar
Tyr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 0L
1,964 Elo+
Party 1
Agni
Agni
Herobrinе
Agni
Level 148
God Stats
3W - 2L
1,790 SR
Queue Stats
207W - 160L
1,735 Elo+
Party 1
Nox
Nox
MercuryMike
Nox
Level 140
God Stats
1W - 2L
1,323 SR
Queue Stats
101W - 105L
1,538 Elo+
Solo
Susano
Susano
MochaMacaron
Susano
Level 145
God Stats
8W - 9L
1,585 SR
Queue Stats
303W - 258L
1,558 Elo+
Party 1
Team Averages
Level 119
1,624 SR
1,706 Elo+

VS

Team Averages
Level 48
1,468 SR
1,508 Elo+
Tyr
Tyr
Ajrias
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,466 Elo+
Solo
Hades
Hades
DarknessVic
Hades
Level 69
God Stats
3W - 6L
1,542 SR
Queue Stats
18W - 16L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
Durxas
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Agni
Agni
Kahret
Agni
Level 69
God Stats
1W - 5L
1,275 SR
Queue Stats
65W - 61L
1,485 Elo+
Solo
Anhur
Anhur
SLAYER2478
Anhur
Level 41
God Stats
5W - 3L
1,521 SR
Queue Stats
68W - 49L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aprìl
Gilgamesh
17
3 / 1 / 16
11,424
1,142
11,169
12,037
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 5 / 16
10,371
1,037
11,732
15,022
12,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 2 / 14
10,755
1,076
24,265
8,406
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 10
10,700
1,070
7,466
5,010
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
17
8 / 2 / 8
11,176
1,118
15,800
9,623
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

265

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ajrias
Tyr
15
1 / 2 / 6
9,379
938
4,430
12,800
12,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 5 / 7
10,464
1,046
9,130
15,103
7,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Durxas
Cthulhu
15
2 / 3 / 5
9,596
960
6,228
12,727
11,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Kahret
Agni
16
4 / 7 / 4
10,577
1,058
10,623
11,957
3,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
16
1 / 7 / 9
9,982
998
13,155
20,211
7,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
24
Kills
11
11
Deaths
24
64
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
Ajrias
Tyr
1
2
6
2
W
Gilgamesh
Aprìl
Gilgamesh
3
1
16
11
W
4
5
16
2.4
L
3
5
7
1.3
L
Cthulhu
Durxas
Cthulhu
2
3
5
1.5
W
5
2
14
6
L
Agni
Kahret
Agni
4
7
4
0.86
W
4
1
10
9
W
Susano
8
2
8
6
L
Anhur
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,432
Damage
43,566
50,098
Taken
72,798
28,829
Mitigated
42,689
3,179
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Ajrias
Tyr
4,430
399
0
553
12,800
12,705
0
8,042
4,614
0
6,899
W
Gilgamesh
Aprìl
Gilgamesh
11,169
3,216
0
161
12,037
7,527
0
7,344
4,693
0
25,308
W
11,732
1,185
0
1,439
15,022
12,608
0
4,987
10,035
0
13,515
L
9,130
205
805
1,982
15,103
7,188
0
5,904
9,171
23,728
0
L
Cthulhu
Durxas
Cthulhu
6,228
485
213
0
12,727
11,587
0
7,161
5,538
13,434
0
W
24,265
1,743
0
835
8,406
3,161
0
5,091
3,315
40,044
0
L
Agni
Kahret
Agni
10,623
874
682
1,365
11,957
3,864
0
2,944
9,007
40,139
0
W
7,466
1,155
0
653
5,010
1,761
0
3,095
1,915
42,657
0
W
Susano
15,800
3,053
0
91
9,623
3,772
0
5,464
4,159
0
28,579
L
Anhur
13,155
6,560
0
993
20,211
7,345
0
7,366
12,737
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
49,998
185
Minions Killed
155
7
Camps Cleared
5
1,030,880
Distance Traveled
961,389
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,379
938
9
1
1
225,242
1
W
Gilgamesh
11,424
1,142
27
3
1
206,134
0
W
Tyr
10,371
1,037
5
1
0
194,146
1
L
Hades
10,464
1,046
45
5
0
189,866
0
L
Cthulhu
9,596
960
19
2
0
179,613
0
W
Agni
10,755
1,076
37
4
1
232,418
3
L
Agni
10,577
1,058
56
6
1
184,016
3
W
Nox
10,700
1,070
93
9
2
193,406
0
W
Susano
11,176
1,118
23
2
3
204,776
2
L
Anhur
9,982
998
26
3
3
182,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role