Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
AchikyNuggiee
Guan Yu
Level 143
God Stats
11W - 11L
1,643 SR
Queue Stats
879W - 906L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Kylexile
Cthulhu
Level 155
God Stats
6W - 5L
1,706 SR
Queue Stats
845W - 864L
1,471 Elo+
Party 2
Scylla
Scylla
MadnessInducing
Scylla
Level 68
God Stats
12W - 10L
1,581 SR
Queue Stats
174W - 194L
1,453 Elo+
Party 2
Skadi
Skadi
tsundere_waifuu
Skadi
Level 69
God Stats
22W - 41L
1,458 SR
Queue Stats
304W - 378L
1,452 Elo+
Party 2
Team Averages
Level 113
1,578 SR
1,465 Elo+

VS

Team Averages
Level 101
1,635 SR
1,515 Elo+
Cernunnos
Cernunnos
CarmineD
Cernunnos
Level 92
God Stats
2W - 3L
1,784 SR
Queue Stats
312W - 276L
1,529 Elo+
Party 1
Loki
Loki
CosmiCxSymbiosiS
Loki
Level 138
God Stats
25W - 18L
1,672 SR
Queue Stats
280W - 230L
1,524 Elo+
Solo
Hera
Hera
Notsobad15
Hera
Level 112
God Stats
22W - 12L
1,690 SR
Queue Stats
54W - 50L
1,457 Elo+
Solo
Hercules
Hercules
RabeVonRot
Hercules
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 134L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
Tuckoid
Guan Yu
Level 77
God Stats
20W - 17L
1,531 SR
Queue Stats
219W - 207L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 4 / 0
6,599
508
3,294
8,138
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
12
2 / 4 / 0
7,416
570
5,579
10,645
5,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Kylexile
Cthulhu
10
0 / 4 / 3
5,753
443
7,278
11,574
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 1
6,468
498
3,173
7,636
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,396
492
2,474
5,205
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarmineD
Cernunnos
13
2 / 1 / 1
6,895
530
4,997
7,253
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 5
7,576
583
5,279
8,576
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 4
7,983
614
9,572
5,307
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RabeVonRot
Hercules
12
3 / 1 / 8
7,487
576
4,128
9,354
5,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Tuckoid
Guan Yu
12
1 / 1 / 6
7,029
541
6,519
8,670
4,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
18
18
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
0
0.5
L
Guan Yu
2
4
0
0.5
W
Cernunnos
CarmineD
Cernunnos
2
1
1
2.5
W
5
2
5
3.75
L
Cthulhu
Kylexile
Cthulhu
0
4
3
0.38
L
0
4
1
0.13
W
7
0
4
9
W
Hercules
RabeVonRot
Hercules
3
1
8
7
W
Guan Yu
Tuckoid
Guan Yu
1
1
6
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
30,495
43,198
Taken
39,160
15,352
Mitigated
16,127
11,363
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,294
906
0
2,834
8,138
2,351
760
1,422
6,646
0
31,262
L
Guan Yu
5,579
619
0
3,366
10,645
5,383
0
2,490
8,056
0
42,495
W
Cernunnos
CarmineD
Cernunnos
4,997
2,630
0
4,522
7,253
2,208
586
1,348
5,543
0
49,307
W
5,279
1,385
0
2,434
8,576
2,561
0
1,713
6,732
0
42,967
L
Cthulhu
Kylexile
Cthulhu
7,278
418
43
1,913
11,574
4,276
368
2,291
9,225
29,953
0
L
3,173
264
0
1,824
7,636
2,151
0
2,502
5,038
35,487
0
W
9,572
3,210
0
2,303
5,307
1,562
1,150
1,336
3,561
46,490
0
W
Hercules
RabeVonRot
Hercules
4,128
1,044
0
3,979
9,354
5,169
701
4,139
4,729
0
19,595
W
Guan Yu
Tuckoid
Guan Yu
6,519
851
555
4,091
8,670
4,627
22
496
8,144
0
41,401
L
2,474
1,297
0
1,383
5,205
1,191
357
504
4,661
0
26,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
36,970
366
Minions Killed
380
0
Camps Cleared
0
1,227,348
Distance Traveled
1,254,026
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,599
508
73
6
0
275,681
4
L
Guan Yu
7,416
570
104
8
0
231,928
2
W
Cernunnos
6,895
530
89
7
0
208,792
6
W
Loki
7,576
583
85
7
0
270,189
4
L
Cthulhu
5,753
443
46
4
0
259,614
0
L
Scylla
6,468
498
82
6
0
222,615
0
W
Hera
7,983
614
89
7
0
240,410
5
W
Hercules
7,487
576
36
3
0
248,899
2
W
Guan Yu
7,029
541
81
6
0
285,736
1
L
Skadi
6,396
492
61
5
0
237,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role