Player Matchup

Anhur
Anhur
Masters
Dannwey
Anhur
Masters
Level 64
God Stats
99W - 47L
1,770 SR
Queue Stats
341W - 191L
2,596 MMR
Solo
Fenrir
Fenrir
Masters
GobiNumb
Fenrir
Masters
Level 160
God Stats
5W - 10L
1,725 SR
Queue Stats
82W - 66L
2,589 MMR
Solo
Geb
Geb
Masters
Im Kaxi
Geb
Masters
Level 156
God Stats
8W - 2L
1,986 SR
Queue Stats
163W - 164L
2,553 MMR
Solo
Chaac
Chaac
Diamond I
Mermommiie
Chaac
Diamond I
Level 157
God Stats
4W - 5L
1,672 SR
Queue Stats
277W - 246L
2,474 MMR
Solo
Scylla
Scylla
Masters
Skeeeter Pippen
Scylla
Masters
Level 160
God Stats
12W - 15L
1,502 SR
Queue Stats
1,222W - 1,181L
2,757 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,731 SR
2,594 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,661 SR
2,323 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
KURDISH PHEN0M
Cabrakan
Masters
Level 160
God Stats
1W - 2L
1,766 SR
Queue Stats
327W - 309L
2,504 MMR
Solo
Achilles
Achilles
Diamond II
S_C_R_E_A_M_M_M
Achilles
Diamond II
Level 64
God Stats
3W - 3L
1,692 SR
Queue Stats
103W - 85L
2,450 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
The_Bananator
Cu Chulainn
Diamond I
Level 160
God Stats
7W - 11L
1,675 SR
Queue Stats
377W - 367L
2,586 MMR
Solo
Rama
Rama
Masters
dslam27
Rama
Masters
Level 147
God Stats
26W - 29L
1,670 SR
Queue Stats
266W - 254L
2,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dannwey
Anhur
20
12 / 0 / 3
13,163
658
15,381
12,310
5,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GobiNumb
Fenrir
17
2 / 1 / 9
11,233
562
12,108
18,138
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Geb
16
1 / 0 / 13
10,746
537
6,619
15,229
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
20
6 / 0 / 2
13,168
658
14,645
28,099
29,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 2 / 9
11,596
580
12,339
8,628
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetGilgameshAthenaSolKing Arthur

VS

Bans
TiamatSobekHeimdallrGuan YuChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 4 / 0
9,909
495
7,469
11,874
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
12
1 / 6 / 1
7,954
398
8,358
17,385
10,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
17
0 / 5 / 1
9,605
480
6,965
15,155
9,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
The_Bananator
Cu Chulainn
16
0 / 3 / 0
9,482
474
13,130
21,495
21,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
dslam27
Rama
13
0 / 6 / 1
8,768
438
7,595
15,848
4,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
24
Kills
3
3
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
0
0.5
W
Anhur
Dannwey
Anhur
12
0
3
13.5
W
Fenrir
GobiNumb
Fenrir
2
1
9
6.5
W
Geb
1
0
13
7.5
L
Cabrakan
1
6
1
0.25
W
Chaac
6
0
2
7
L
Achilles
0
5
1
0.1
W
3
2
9
3.75
L
Cu Chulainn
The_Bananator
Cu Chulainn
0
3
0
0
L
Rama
dslam27
Rama
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,092
Damage
43,517
82,404
Taken
81,757
58,962
Mitigated
49,890
44,279
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,469
565
0
2,193
11,874
3,598
0
6,307
5,281
73,310
0
W
Anhur
Dannwey
Anhur
15,381
9,067
0
9,034
12,310
5,294
5,150
2,079
10,103
0
104,777
W
Fenrir
GobiNumb
Fenrir
12,108
3,084
0
6,972
18,138
7,878
2,964
3,841
14,115
0
88,627
W
Geb
6,619
1,431
899
5,954
15,229
12,448
229
5,224
9,835
21,492
0
L
Cabrakan
8,358
1,140
0
5,298
17,385
10,723
0
3,655
13,582
37,246
0
W
Chaac
14,645
5,653
0
19,797
28,099
29,912
1,394
3,960
23,058
193
97,372
L
Achilles
6,965
3,966
0
517
15,155
9,555
0
2,299
12,796
0
84,289
W
12,339
1,351
0
1,623
8,628
3,430
1,857
4,281
4,181
87,119
0
L
Cu Chulainn
The_Bananator
Cu Chulainn
13,130
2,488
0
7,403
21,495
21,934
0
1,998
19,479
6,952
61,790
L
Rama
dslam27
Rama
7,595
5,693
0
5,146
15,848
4,080
0
4,320
11,468
0
63,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,906
Gold Earned
45,718
653
Minions Killed
636
0
Camps Cleared
0
2,042,448
Distance Traveled
1,831,399
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,909
495
168
8
0
414,179
2
W
Anhur
13,163
658
156
8
0
383,203
2
W
Fenrir
11,233
562
125
6
0
446,355
3
W
Geb
10,746
537
22
1
0
423,701
12
L
Cabrakan
7,954
398
63
3
0
352,958
9
W
Chaac
13,168
658
189
9
0
413,603
6
L
Achilles
9,605
480
142
7
0
379,435
4
W
Scylla
11,596
580
161
8
0
375,586
3
L
Cu Chulainn
9,482
474
149
7
0
362,574
1
L
Rama
8,768
438
114
6
0
322,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role