Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BrianScottS13
Apollo
Level 34
God Stats
14W - 15L
1,438 SR
Queue Stats
39W - 40L
1,460 Elo+
Solo
Ymir
Ymir
JustAFloatinTurd
Ymir
Level 26
God Stats
3W - 6L
1,823 SR
Queue Stats
59W - 52L
1,518 Elo+
Party 1
Poseidon
Poseidon
Kiwi54life
Poseidon
Level 29
God Stats
10W - 13L
1,657 SR
Queue Stats
382W - 380L
1,488 Elo+
Party 2
Team Averages
Level 52
1,584 SR
1,493 Elo+

VS

Team Averages
Level 52
1,742 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Daddys_Shmeat
Sun Wukong
Level 62
God Stats
4W - 6L
1,555 SR
Queue Stats
130W - 160L
1,461 Elo+
Party 3
Kukulkan
Kukulkan
Koltes105
Kukulkan
Level 37
God Stats
7W - 2L
1,580 SR
Queue Stats
142W - 164L
1,507 Elo+
Party 3
Heimdallr
Heimdallr
Onyx731
Heimdallr
Level 64
God Stats
6W - 2L
2,022 SR
Queue Stats
164W - 189L
1,459 Elo+
Party 3
Mercury
Mercury
Waitedcoot
Mercury
Level 40
God Stats
3W - 1L
1,797 SR
Queue Stats
40W - 53L
1,318 Elo+
Solo
Cerberus
Cerberus
coleslaw877
Cerberus
Level 59
God Stats
17W - 11L
1,758 SR
Queue Stats
133W - 162L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 1
5,428
543
3,840
7,031
3,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
 
Fenrir
7
0 / 4 / 2
4,734
473
3,417
7,791
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 2
4,876
488
2,671
6,446
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 3 / 2
4,544
454
2,187
6,577
2,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Kiwi54life
Poseidon
10
2 / 1 / 0
5,439
544
2,454
3,441
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daddys_Shmeat
Sun Wukong
12
3 / 1 / 0
6,668
667
4,633
6,778
3,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Koltes105
Kukulkan
11
4 / 0 / 0
6,363
636
4,237
3,587
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Onyx731
Heimdallr
10
4 / 1 / 4
6,283
628
5,820
4,276
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Waitedcoot
Mercury
9
1 / 0 / 3
5,400
540
2,260
5,297
1,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
coleslaw877
Cerberus
8
1 / 5 / 3
5,307
531
3,298
8,560
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
13
13
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Fenrir
 
Fenrir
0
4
2
0.25
L
2
3
2
1
W
Sun Wukong
Daddys_Shmeat
Sun Wukong
3
1
0
3
L
2
3
2
1
L
Poseidon
Kiwi54life
Poseidon
2
1
0
2
W
Kukulkan
Koltes105
Kukulkan
4
0
0
4
W
Heimdallr
Onyx731
Heimdallr
4
1
4
6
W
Mercury
Waitedcoot
Mercury
1
0
3
2.5
W
Cerberus
coleslaw877
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
20,248
31,286
Taken
28,498
10,277
Mitigated
11,185
7,300
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,840
1,056
0
1,917
7,031
3,125
0
449
6,582
0
31,909
L
Fenrir
 
Fenrir
3,417
967
0
2,589
7,791
2,433
0
724
7,067
0
21,344
L
2,671
1,422
0
1,638
6,446
1,599
0
2,577
3,869
0
14,916
W
Sun Wukong
Daddys_Shmeat
Sun Wukong
4,633
1,173
0
3,066
6,778
3,052
222
473
6,291
0
41,301
L
2,187
262
0
576
6,577
2,099
0
1,946
4,631
12,249
0
L
Poseidon
Kiwi54life
Poseidon
2,454
591
0
580
3,441
1,021
0
1,839
1,602
22,718
0
W
Kukulkan
Koltes105
Kukulkan
4,237
276
0
740
3,587
1,236
204
1,028
2,509
37,007
0
W
Heimdallr
Onyx731
Heimdallr
5,820
3,792
0
942
4,276
1,449
387
901
3,363
0
29,242
W
Mercury
Waitedcoot
Mercury
2,260
1,602
0
1,671
5,297
1,516
1,214
729
4,550
0
18,203
W
Cerberus
coleslaw877
Cerberus
3,298
212
0
2,245
8,560
3,932
23
1,376
7,144
13,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,021
Gold Earned
30,021
220
Minions Killed
292
0
Camps Cleared
0
1,006,273
Distance Traveled
957,990
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,428
543
68
7
0
187,872
4
L
Fenrir
4,734
473
52
5
0
202,274
3
L
Apollo
4,876
488
25
3
0
235,897
1
W
Sun Wukong
6,668
667
98
10
0
207,406
2
L
Ymir
4,544
454
18
2
0
180,326
2
L
Poseidon
5,439
544
57
6
0
199,904
2
W
Kukulkan
6,363
636
77
8
0
173,470
4
W
Heimdallr
6,283
628
63
6
0
183,659
1
W
Mercury
5,400
540
43
4
0
219,169
0
W
Cerberus
5,307
531
11
1
0
174,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role