Player Matchup

Hercules
Hercules
Grovestreetcsc
Hercules
Level 24
God Stats
1W - 2L
1,478 SR
Queue Stats
15W - 17L
1,317 Elo+
Party 1
Ra
Ra
Sayuwarrior
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
wee chris01
Danzaburou
Level 61
God Stats
5W - 3L
1,630 SR
Queue Stats
28W - 35L
1,434 Elo+
Party 1
Team Averages
Level 33
1,536 SR
1,412 Elo+

VS

Team Averages
Level 108
1,591 SR
1,537 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DraxiorPL
He Bo
Level 82
God Stats
5W - 3L
1,852 SR
Queue Stats
19W - 21L
1,561 Elo+
Solo
Ullr
Ullr
FetheredElk33
Ullr
Level 87
God Stats
6W - 9L
1,420 SR
Queue Stats
73W - 58L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 5 / 2
7,523
627
2,996
10,513
4,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 1
8,307
692
4,597
6,325
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
wee chris01
Danzaburou
10
1 / 10 / 1
7,553
629
5,049
12,580
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 14
9,504
792
10,456
10,916
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
DraxiorPL
He Bo
13
6 / 1 / 9
9,520
793
7,292
5,802
1,731
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
10 / 1 / 5
9,934
828
9,056
5,889
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
18
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
14
9
W
He Bo
DraxiorPL
He Bo
6
1
9
10.5
W
10
1
5
12.5
L
Hercules
1
5
2
0.4
L
1
3
1
0.5
L
Danzaburou
wee chris01
Danzaburou
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,642
Damage
26,804
29,418
Taken
22,607
10,729
Mitigated
12,614
5,096
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,456
703
197
1,288
10,916
8,583
236
2,474
8,115
30,539
0
W
He Bo
DraxiorPL
He Bo
7,292
277
0
1,297
5,802
1,731
894
806
4,926
34,418
0
W
9,056
1,324
0
597
5,889
2,300
1,197
1,087
4,680
0
39,407
L
Hercules
2,996
559
111
1,702
10,513
4,226
0
6,397
4,116
0
5,748
L
4,597
161
783
1,495
6,325
2,205
0
4,185
2,140
30,272
0
L
Danzaburou
wee chris01
Danzaburou
5,049
1,555
102
903
12,580
4,298
0
7,189
5,391
0
25,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
28,958
107
Minions Killed
147
0
Camps Cleared
0
630,826
Distance Traveled
714,398
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,504
792
30
3
0
239,726
6
W
He Bo
9,520
793
64
5
0
233,393
5
W
Ullr
9,934
828
53
4
0
241,279
0
L
Hercules
7,523
627
4
0
0
216,788
1
L
Ra
8,307
692
66
6
0
221,222
2
L
Danzaburou
7,553
629
37
3
0
192,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role