Player Matchup

Persephone
Persephone
Heitorrola
Persephone
Level 12
God Stats
9W - 17L
1,371 SR
Queue Stats
162W - 202L
1,362 Elo+
Party 1
Mercury
Mercury
KamiKazyx
Mercury
Level 26
God Stats
7W - 7L
1,456 SR
Queue Stats
69W - 83L
1,403 Elo+
Party 1
Apollo
Apollo
Quslia
Apollo
Level 22
God Stats
34W - 44L
1,532 SR
Queue Stats
91W - 117L
1,412 Elo+
Solo
Ares
Ares
gadoardo
Ares
Level 22
God Stats
1W - 3L
1,457 SR
Queue Stats
54W - 69L
1,391 Elo+
Party 1
Bellona
Bellona
señordelanoche
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,494 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,412 Elo+

VS

Team Averages
Level 21
1,564 SR
1,428 Elo+
Anubis
Anubis
AscendTime
Anubis
Level 15
God Stats
4W - 3L
1,390 SR
Queue Stats
32W - 38L
1,381 Elo+
Solo
Apollo
Apollo
BuckdoneMahone
Apollo
Level 18
God Stats
3W - 0L
1,734 SR
Queue Stats
30W - 24L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
Docov
Gilgamesh
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,450 Elo+
Party 2
Athena
Athena
IronChung
Athena
Level 16
God Stats
12W - 5L
1,696 SR
Queue Stats
24W - 22L
1,445 Elo+
Party 2
Loki
Loki
St1ckyS0ck
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Heitorrola
Persephone
15
1 / 6 / 5
10,014
501
9,864
12,469
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
KamiKazyx
Mercury
18
8 / 4 / 2
11,603
580
6,211
14,521
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Quslia
Apollo
15
4 / 7 / 3
9,166
458
6,859
12,996
4,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
3 / 7 / 9
9,389
469
6,772
20,422
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 7 / 2
9,913
496
11,672
17,618
14,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AscendTime
Anubis
17
3 / 6 / 12
10,483
524
13,750
16,007
9,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
16 / 4 / 7
12,394
620
18,830
12,692
6,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Docov
Gilgamesh
15
3 / 5 / 6
9,916
496
8,136
10,752
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
IronChung
Athena
15
4 / 3 / 18
10,916
546
7,728
13,536
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 5 / 12
10,308
515
9,625
14,862
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
22
Kills
31
31
Deaths
23
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
AscendTime
Anubis
3
6
12
1.5
W
16
4
7
4.88
W
Gilgamesh
Docov
Gilgamesh
3
5
6
1.2
L
Persephone
Heitorrola
Persephone
1
6
5
0.58
W
Athena
IronChung
Athena
4
3
18
4.33
L
Mercury
KamiKazyx
Mercury
8
4
2
2.25
L
Apollo
Quslia
Apollo
4
7
3
0.79
W
5
5
12
2.2
L
Ares
3
7
9
1.07
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,378
Damage
58,069
78,026
Taken
67,849
44,128
Mitigated
37,236
11,111
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AscendTime
Anubis
13,750
344
0
6,366
16,007
9,262
592
6,012
9,995
74,303
0
W
18,830
11,344
0
50
12,692
6,181
5,798
3,123
9,569
0
77,210
W
Gilgamesh
Docov
Gilgamesh
8,136
2,403
0
613
10,752
7,319
1,013
650
10,102
0
35,342
L
Persephone
Heitorrola
Persephone
9,864
1,385
0
1,100
12,469
3,630
0
4,946
7,517
60,605
0
W
Athena
IronChung
Athena
7,728
1,781
0
3,128
13,536
9,248
438
3,561
9,975
22,066
0
L
Mercury
KamiKazyx
Mercury
6,211
3,254
0
4,664
14,521
5,069
0
3,354
11,167
0
66,769
L
Apollo
Quslia
Apollo
6,859
3,960
0
3,323
12,996
4,090
2,893
4,216
8,780
0
52,892
W
9,625
3,502
0
3,894
14,862
5,226
1,307
3,290
11,572
0
52,583
L
Ares
6,772
408
0
876
20,422
16,466
325
5,445
14,977
15,588
0
L
11,672
3,381
0
1,148
17,618
14,873
238
3,515
14,103
0
47,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
54,017
432
Minions Killed
433
0
Camps Cleared
0
1,707,626
Distance Traveled
1,850,975
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,483
524
122
6
0
300,271
2
W
Apollo
12,394
620
132
7
0
371,992
1
W
Gilgamesh
9,916
496
73
4
0
352,582
2
L
Persephone
10,014
501
119
6
0
341,719
0
W
Athena
10,916
546
27
1
0
416,611
4
L
Mercury
11,603
580
120
6
0
414,599
3
L
Apollo
9,166
458
94
5
0
288,634
5
W
Loki
10,308
515
79
4
0
409,519
0
L
Ares
9,389
469
12
1
0
347,377
1
L
Bellona
9,913
496
87
4
0
315,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role