Player Matchup

Odin
Odin
HEAR-BREAcKER
Odin
Level 152
God Stats
55W - 45L
1,656 SR
Queue Stats
182W - 166L
1,629 Elo+
Party 1
Anhur
Anhur
Jet-Black_W1ngs
Anhur
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
44W - 37L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
Jøsē
Nu Wa
Level 44
God Stats
25W - 18L
1,499 SR
Queue Stats
354W - 373L
1,378 Elo+
Solo
Awilix
Awilix
OMGitsME153
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 151L
1,393 Elo+
Party 2
Hel
Hel
YaYi_2
Hel
Level 17
God Stats
6W - 7L
1,464 SR
Queue Stats
20W - 21L
1,590 Elo+
Party 2
Team Averages
Level 65
1,484 SR
1,518 Elo+

VS

Team Averages
Level 69
1,489 SR
1,490 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kvngofthesea
Sol
Level 41
God Stats
5W - 3L
1,717 SR
Queue Stats
130W - 133L
1,500 Elo+
Solo
Discordia
Discordia
Necro_Akuma
Discordia
Level 116
God Stats
1W - 4L
1,100 SR
Queue Stats
135W - 187L
1,454 Elo+
Party 3
Ganesha
Ganesha
Veyrias
Ganesha
Level 69
God Stats
17W - 12L
1,564 SR
Queue Stats
111W - 139L
1,473 Elo+
Party 3
Ares
Ares
kavioney
Ares
Level 50
God Stats
13W - 7L
1,562 SR
Queue Stats
155W - 147L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,888
989
6,330
16,910
17,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 1
8,997
900
5,223
9,591
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Jøsē
Nu Wa
15
1 / 5 / 1
9,011
901
14,490
11,374
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
15
1 / 5 / 3
9,581
958
7,074
12,786
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
YaYi_2
Hel
15
0 / 3 / 1
8,789
879
4,232
13,878
5,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

187

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 0 / 15
9,924
992
7,974
4,201
2,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 13
10,514
1,051
16,601
13,482
10,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Necro_Akuma
Discordia
16
6 / 2 / 10
10,290
1,029
14,747
7,083
3,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Veyrias
Ganesha
17
0 / 0 / 20
9,569
957
7,917
7,032
5,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
17
7 / 1 / 13
10,765
1,077
10,805
9,999
9,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
4
Kills
20
20
Deaths
4
7
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
15
9.5
L
1
3
1
0.5
L
1
4
1
0.38
L
Nu Wa
Jøsē
Nu Wa
1
5
1
0.3
W
5
1
13
11.5
W
Discordia
Necro_Akuma
Discordia
6
2
10
5.5
L
Awilix
1
5
3
0.5
W
Ganesha
Veyrias
Ganesha
0
0
20
10
L
Hel
YaYi_2
Hel
0
3
1
0.17
W
Ares
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
58,044
64,539
Taken
41,797
35,328
Mitigated
31,570
21,040
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,974
3,155
0
2,240
4,201
2,099
0
2,209
1,992
0
38,807
L
6,330
925
0
3,224
16,910
17,982
0
10,606
6,304
0
17,839
L
5,223
2,376
0
1,463
9,591
3,472
0
6,809
2,782
0
21,279
L
Nu Wa
Jøsē
Nu Wa
14,490
3,166
59
479
11,374
3,971
0
10,411
963
34,449
0
W
16,601
6,754
0
4,162
13,482
10,203
0
6,343
7,139
40,775
0
W
Discordia
Necro_Akuma
Discordia
14,747
2,099
0
450
7,083
3,576
0
2,442
4,641
30,939
0
L
Awilix
7,074
4,462
66
399
12,786
4,603
0
10,148
2,613
0
22,153
W
Ganesha
Veyrias
Ganesha
7,917
254
1,570
790
7,032
5,881
0
3,856
3,176
17,456
0
L
Hel
YaYi_2
Hel
4,232
630
9,864
5,486
13,878
5,300
0
12,071
1,807
21,056
0
W
Ares
10,805
417
583
354
9,999
9,811
0
3,872
6,127
17,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
51,062
178
Minions Killed
215
5
Camps Cleared
3
906,370
Distance Traveled
888,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,924
992
89
9
1
161,301
0
L
Odin
9,888
989
27
3
1
183,740
0
L
Anhur
8,997
900
20
2
0
170,165
0
L
Nu Wa
9,011
901
49
5
0
169,060
0
W
Sol
10,514
1,051
73
7
0
157,167
0
W
Discordia
10,290
1,029
28
3
1
179,441
0
L
Awilix
9,581
958
33
3
3
191,058
0
W
Ganesha
9,569
957
0
0
0
203,427
0
L
Hel
8,789
879
49
5
1
192,347
0
W
Ares
10,765
1,077
25
3
1
186,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role