Player Matchup

Nemesis
Nemesis
Im Not Kais
Nemesis
Level 21
God Stats
47W - 36L
1,556 SR
Queue Stats
74W - 54L
1,626 Elo+
Solo
Aphrodite
Aphrodite
X iinvert x
Aphrodite
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,115 Elo+
Solo
Bellona
Bellona
iDeuceX
Bellona
Level 26
God Stats
25W - 18L
1,572 SR
Queue Stats
305W - 390L
1,421 Elo+
Solo
Sol
Sol
xCelestialFox
Sol
Level 20
God Stats
14W - 9L
1,500 SR
Queue Stats
75W - 54L
1,605 Elo+
Solo
Anhur
Anhur
xxLucciano513xx
Anhur
Level 26
God Stats
1W - 3L
1,268 SR
Queue Stats
41W - 51L
1,383 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,430 Elo+

VS

Team Averages
Level 16
1,500 SR
1,355 Elo+
Neith
Neith
Dragonite Ivan
Neith
Level 17
God Stats
46W - 36L
1,535 SR
Queue Stats
52W - 42L
1,518 Elo+
Solo
Freya
Freya
Hangz10
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
IllDurty Boy
Baron Samedi
Level 26
God Stats
43W - 40L
1,477 SR
Queue Stats
106W - 123L
1,319 Elo+
Solo
Danzaburou
Danzaburou
Isareti
Danzaburou
Level 16
God Stats
14W - 18L
1,487 SR
Queue Stats
229W - 257L
1,307 Elo+
Solo
Kukulkan
Kukulkan
TusTresPatas
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Im Not Kais
Nemesis
20
27 / 3 / 11
17,608
1,354
47,581
21,463
12,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
X iinvert x
Aphrodite
20
2 / 6 / 16
12,881
991
9,172
13,447
9,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
iDeuceX
Bellona
20
6 / 0 / 25
14,227
1,094
15,291
17,977
17,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 13
14,395
1,107
22,729
15,414
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 12
12,942
996
6,109
8,299
3,374
Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 4
11,469
882
12,547
13,931
6,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Hangz10
Freya
18
2 / 13 / 6
11,859
912
8,190
22,023
11,166
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
IllDurty Boy
Baron Samedi
18
0 / 6 / 7
11,704
900
9,994
15,457
7,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Isareti
Danzaburou
19
7 / 12 / 2
14,410
1,108
20,984
33,433
14,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TusTresPatas
Kukulkan
19
3 / 13 / 5
12,548
965
16,600
21,797
9,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
48
Kills
12
12
Deaths
48
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Freya
Hangz10
Freya
2
13
6
0.38
L
Baron Samedi
IllDurty Boy
Baron Samedi
0
6
7
0.58
W
Nemesis
Im Not Kais
Nemesis
27
3
11
10.83
L
Danzaburou
Isareti
Danzaburou
7
12
2
0.67
L
Kukulkan
TusTresPatas
Kukulkan
3
13
5
0.42
W
Aphrodite
X iinvert x
Aphrodite
2
6
16
1.67
W
Bellona
iDeuceX
Bellona
6
0
25
18.5
W
9
1
13
15.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,882
Damage
68,315
76,600
Taken
106,641
48,313
Mitigated
48,582
25,475
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,547
7,581
0
436
13,931
6,286
0
3,103
10,828
0
31,848
L
Freya
Hangz10
Freya
8,190
3,962
0
1,406
22,023
11,166
0
6,266
15,757
22,045
0
L
Baron Samedi
IllDurty Boy
Baron Samedi
9,994
1,404
2,035
1,818
15,457
7,756
0
4,343
11,114
27,177
0
W
Nemesis
Im Not Kais
Nemesis
47,581
36,598
0
4,381
21,463
12,678
0
7,107
14,356
0
79,522
L
Danzaburou
Isareti
Danzaburou
20,984
11,881
0
10,413
33,433
14,229
0
14,441
18,992
0
68,495
L
Kukulkan
TusTresPatas
Kukulkan
16,600
2,531
231
905
21,797
9,145
0
3,966
17,831
26,621
0
W
Aphrodite
X iinvert x
Aphrodite
9,172
2,254
3,189
4,863
13,447
9,514
0
8,215
5,232
41,257
0
W
Bellona
iDeuceX
Bellona
15,291
6,284
1,019
4,889
17,977
17,035
0
10,343
7,634
218
24,473
W
22,729
5,326
1,144
5,990
15,414
5,712
0
5,842
9,572
48,896
0
W
6,109
1,688
0
0
8,299
3,374
0
3,277
5,022
0
9,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,053
Gold Earned
61,990
228
Minions Killed
229
11
Camps Cleared
3
1,161,496
Distance Traveled
993,848
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,469
882
35
3
1
203,378
2
L
Freya
11,859
912
24
2
2
184,674
2
L
Baron Samedi
11,704
900
52
4
0
239,876
0
W
Nemesis
17,608
1,354
43
3
7
266,010
1
L
Danzaburou
14,410
1,108
92
7
0
184,475
0
L
Kukulkan
12,548
965
26
2
0
181,445
1
W
Aphrodite
12,881
991
82
6
0
198,993
0
W
Bellona
14,227
1,094
18
1
2
250,785
0
W
Sol
14,395
1,107
76
6
2
262,714
3
W
Anhur
12,942
996
9
1
0
182,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role