Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EsborniaJoe
Sobek
Level 40
God Stats
6W - 4L
1,465 SR
Queue Stats
204W - 306L
1,436 Elo+
Party 2
Scylla
Scylla
Klaaüs
Scylla
Level 123
God Stats
1W - 0L
1,733 SR
Queue Stats
5W - 13L
1,374 Elo+
Solo
Merlin
Merlin
NullVolts
Merlin
Level 66
God Stats
4W - 9L
1,529 SR
Queue Stats
376W - 487L
1,454 Elo+
Party 2
Pele
Pele
VelhoBurro
Pele
Level 63
God Stats
7W - 3L
1,783 SR
Queue Stats
211W - 309L
1,380 Elo+
Party 2
Team Averages
Level 89
1,602 SR
1,429 Elo+

VS

Team Averages
Level 92
1,668 SR
1,486 Elo+
Poseidon
Poseidon
ComedorDeNoob
Poseidon
Level 65
God Stats
5W - 4L
1,639 SR
Queue Stats
248W - 278L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Katzart
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,512 Elo+
Party 1
Hercules
Hercules
Pedro_Maluf
Hercules
Level 109
God Stats
0W - 1L
1,831 SR
Queue Stats
14W - 17L
1,458 Elo+
Party 1
Zeus
Zeus
TrinityMoan
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Freya
Freya
tscala12345
Freya
Level 96
God Stats
2W - 1L
1,868 SR
Queue Stats
42W - 42L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 4 / 16
11,377
813
16,916
12,454
5,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 21
9,660
690
4,868
18,055
21,366
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Klaaüs
Scylla
17
4 / 2 / 17
10,731
767
10,689
8,365
3,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
NullVolts
Merlin
20
10 / 4 / 17
12,644
903
21,819
12,331
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 2 / 20
11,263
805
12,787
22,420
10,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ComedorDeNoob
Poseidon
18
4 / 4 / 11
10,964
783
15,747
12,238
4,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Katzart
Hun Batz
15
2 / 9 / 8
9,450
675
6,458
15,988
6,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Pedro_Maluf
Hercules
17
2 / 6 / 12
10,393
742
9,505
21,240
20,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 4 / 4
10,306
736
12,734
9,006
3,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 11
10,768
769
9,252
17,542
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
63
29
Kills
17
17
Deaths
29
91
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
16
3.75
L
Poseidon
ComedorDeNoob
Poseidon
4
4
11
2.38
W
1
5
21
2.3
L
Hun Batz
Katzart
Hun Batz
2
9
8
0.67
W
Scylla
Klaaüs
Scylla
4
2
17
6.25
W
Merlin
NullVolts
Merlin
10
4
17
4.63
L
Hercules
Pedro_Maluf
Hercules
2
6
12
1.33
L
5
4
4
1.75
W
7
2
20
8.5
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,079
Damage
53,696
73,625
Taken
76,014
45,495
Mitigated
44,024
33,572
Healing
31,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,916
6,754
1,624
3,424
12,454
5,624
2,351
8,088
4,366
0
32,361
L
Poseidon
ComedorDeNoob
Poseidon
15,747
1,235
2,841
4,343
12,238
4,638
907
3,664
8,574
44,524
0
W
4,868
407
3,814
3,760
18,055
21,366
284
7,428
10,627
8,104
0
L
Hun Batz
Katzart
Hun Batz
6,458
247
2,365
2,548
15,988
6,984
581
7,561
8,427
0
11,423
W
Scylla
Klaaüs
Scylla
10,689
642
0
2,272
8,365
3,008
885
4,512
3,853
27,130
0
W
Merlin
NullVolts
Merlin
21,819
1,609
3,237
2,432
12,331
5,332
909
7,122
5,209
45,005
0
L
Hercules
Pedro_Maluf
Hercules
9,505
1,344
473
6,891
21,240
20,979
275
11,988
9,252
0
13,686
L
12,734
153
1,473
2,510
9,006
3,702
195
5,462
3,544
30,437
0
W
12,787
2,061
3,717
9,292
22,420
10,165
748
10,583
11,837
0
31,058
L
9,252
3,395
1,646
5,932
17,542
7,721
473
8,701
8,841
20,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,675
Gold Earned
51,881
153
Minions Killed
152
0
Camps Cleared
0
1,422,619
Distance Traveled
1,264,365
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,377
813
28
2
0
271,427
1
L
Poseidon
10,964
783
61
4
0
289,130
3
W
Sobek
9,660
690
11
1
0
285,614
0
L
Hun Batz
9,450
675
10
1
0
239,342
2
W
Scylla
10,731
767
29
2
0
276,673
1
W
Merlin
12,644
903
53
4
0
275,249
0
L
Hercules
10,393
742
9
1
0
285,408
0
L
Zeus
10,306
736
44
3
0
191,753
1
W
Pele
11,263
805
32
2
0
313,656
0
L
Freya
10,768
769
28
2
0
258,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role