Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ARATTOK
Thanatos
Level 155
God Stats
8W - 9L
1,454 SR
Queue Stats
247W - 225L
1,504 Elo+
Solo
Sobek
Sobek
Rocksteаdy
Sobek
Level 145
God Stats
10W - 14L
1,536 SR
Queue Stats
742W - 675L
1,538 Elo+
Party 1
Scylla
Scylla
StormyWeatherTV
Scylla
Level 126
God Stats
12W - 18L
1,817 SR
Queue Stats
812W - 756L
1,478 Elo+
Party 1
Anhur
Anhur
justxzach
Anhur
Level 141
God Stats
19W - 15L
1,578 SR
Queue Stats
161W - 152L
1,549 Elo+
Solo
Team Averages
Level 125
1,577 SR
1,514 Elo+

VS

Team Averages
Level 82
1,396 SR
1,553 Elo+
Danzaburou
Danzaburou
Asmodeus
Danzaburou
Level 61
God Stats
1W - 5L
1,314 SR
Queue Stats
47W - 20L
1,650 Elo+
Party 3
Sobek
Sobek
Dydrono
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
NocteRuinam
Tiamat
Level 53
God Stats
4W - 4L
1,485 SR
Queue Stats
224W - 256L
1,356 Elo+
Solo
Loki
Loki
Obscene
Loki
Level 89
God Stats
3W - 3L
1,224 SR
Queue Stats
93W - 61L
1,703 Elo+
Party 3
Gilgamesh
Gilgamesh
Prototypex116
Gilgamesh
Level 120
God Stats
1W - 4L
1,458 SR
Queue Stats
100W - 89L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 0 / 3
9,667
644
7,136
8,507
5,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ARATTOK
Thanatos
15
5 / 3 / 4
8,878
592
5,154
11,646
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
2 / 1 / 8
8,246
550
6,899
10,395
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 0 / 5
7,996
533
7,166
4,826
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
justxzach
Anhur
15
9 / 2 / 2
9,515
634
10,312
7,240
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asmodeus
Danzaburou
11
0 / 5 / 2
7,140
476
4,488
9,967
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Dydrono
Sobek
10
1 / 6 / 2
6,641
443
3,633
13,114
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
11
0 / 3 / 1
6,865
458
3,127
8,119
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Obscene
Loki
12
4 / 3 / 1
7,528
502
4,484
11,200
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Prototypex116
Gilgamesh
11
1 / 4 / 0
6,614
441
5,894
9,877
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
6
6
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
3
6.5
W
Thanatos
ARATTOK
Thanatos
5
3
4
2.33
L
Danzaburou
Asmodeus
Danzaburou
0
5
2
0.2
L
Sobek
Dydrono
Sobek
1
6
2
0.33
L
Tiamat
0
3
1
0.17
L
Loki
Obscene
Loki
4
3
1
1.5
L
Gilgamesh
Prototypex116
Gilgamesh
1
4
0
0.25
W
2
1
8
6
W
0
0
5
2.5
W
Anhur
justxzach
Anhur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
21,626
42,614
Taken
52,277
22,388
Mitigated
21,100
17,330
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,136
2,144
0
1,779
8,507
5,919
670
283
8,210
0
51,976
W
Thanatos
ARATTOK
Thanatos
5,154
2,516
0
9,444
11,646
4,206
218
556
11,078
0
52,227
L
Danzaburou
Asmodeus
Danzaburou
4,488
2,177
0
2,310
9,967
2,254
0
2,216
7,751
0
42,377
L
Sobek
Dydrono
Sobek
3,633
627
342
3,065
13,114
5,996
0
3,805
9,309
14,127
0
L
Tiamat
3,127
565
0
1,720
8,119
3,780
16
4,558
3,561
34,516
0
L
Loki
Obscene
Loki
4,484
1,208
0
996
11,200
3,416
0
2,353
8,847
0
49,775
L
Gilgamesh
Prototypex116
Gilgamesh
5,894
1,772
0
1,302
9,877
5,654
0
1,133
8,744
0
33,418
W
6,899
692
0
4,024
10,395
8,155
0
2,942
7,375
26,763
0
W
7,166
245
0
1,428
4,826
1,456
318
1,009
3,601
53,693
0
W
Anhur
justxzach
Anhur
10,312
4,365
0
655
7,240
2,652
782
1,604
5,590
0
68,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
34,788
486
Minions Killed
343
0
Camps Cleared
0
1,419,412
Distance Traveled
1,401,073
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,667
644
118
8
0
277,556
2
W
Thanatos
8,878
592
105
7
0
290,732
8
L
Danzaburou
7,140
476
86
6
0
252,347
0
L
Sobek
6,641
443
17
1
0
295,099
3
L
Tiamat
6,865
458
88
6
0
285,303
1
L
Loki
7,528
502
90
6
0
305,571
1
L
Gilgamesh
6,614
441
62
4
0
262,753
0
W
Sobek
8,246
550
39
3
0
312,441
4
W
Scylla
7,996
533
109
7
0
283,728
4
W
Anhur
9,515
634
115
8
0
254,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role