Player Matchup

Chang'e
Chang'e
CarrierQC
Chang'e
Level 10
God Stats
2W - 3L
1,480 SR
Queue Stats
139W - 126L
1,350 Elo+
Solo
Artemis
Artemis
Kouzuji
Artemis
Level 27
God Stats
1W - 2L
1,234 SR
Queue Stats
27W - 25L
1,361 Elo+
Solo
Ymir
Ymir
MauroSnipeZ
Ymir
Level 15
God Stats
1W - 1L
1,301 SR
Queue Stats
16W - 17L
1,437 Elo+
Solo
Da Ji
Da Ji
MulderIsOutThere
Da Ji
Level 4
God Stats
6W - 8L
1,415 SR
Queue Stats
156W - 131L
1,469 Elo+
Solo
Achilles
Achilles
YAOBIB
Achilles
Level 8
God Stats
3W - 0L
1,679 SR
Queue Stats
6W - 7L
1,378 Elo+
Solo
Team Averages
Level 13
1,422 SR
1,399 Elo+

VS

Team Averages
Level 10
1,590 SR
1,387 Elo+
Anubis
Anubis
LikeaHawk
Anubis
Level 27
God Stats
19W - 14L
1,632 SR
Queue Stats
369W - 357L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Purplepickle211
Tsukuyomi
Level 4
God Stats
3W - 5L
1,434 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 1
Chang'e
Chang'e
Ravenhops
Chang'e
Level 11
God Stats
1W - 4L
1,715 SR
Queue Stats
17W - 14L
1,451 Elo+
Solo
Jormungandr
Jormungandr
TheBruh05
Jormungandr
Level 4
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 1
Izanami
Izanami
Uunilynn
Izanami
Level 5
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CarrierQC
Chang'e
19
4 / 6 / 14
12,598
548
12,514
19,413
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kouzuji
Artemis
20
13 / 5 / 15
13,350
580
24,233
14,932
6,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 7 / 21
12,204
531
13,095
19,758
16,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
26 / 1 / 6
15,971
694
25,676
20,151
9,217
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
YAOBIB
Achilles
20
4 / 2 / 7
12,802
557
9,409
15,578
20,438
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LikeaHawk
Anubis
17
7 / 12 / 6
11,319
492
14,969
22,942
12,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Purplepickle211
Tsukuyomi
16
7 / 10 / 3
10,861
472
13,928
19,074
7,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Ravenhops
Chang'e
18
3 / 8 / 2
10,975
477
14,154
20,919
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
TheBruh05
Jormungandr
12
3 / 10 / 3
8,717
379
9,935
21,080
14,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Uunilynn
Izanami
14
0 / 14 / 4
9,224
401
6,505
17,940
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
54
Kills
20
21
Deaths
54
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CarrierQC
Chang'e
4
6
14
1.83
W
Artemis
Kouzuji
Artemis
13
5
15
4.1
L
Anubis
LikeaHawk
Anubis
7
12
6
0.83
W
7
7
21
2.5
W
26
1
6
29
L
Tsukuyomi
Purplepickle211
Tsukuyomi
7
10
3
0.85
L
Chang'e
Ravenhops
Chang'e
3
8
2
0.5
L
Jormungandr
TheBruh05
Jormungandr
3
10
3
0.45
L
Izanami
Uunilynn
Izanami
0
14
4
0.14
W
Achilles
YAOBIB
Achilles
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,927
Damage
59,491
89,832
Taken
101,955
58,927
Mitigated
54,965
23,377
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CarrierQC
Chang'e
12,514
1,066
3,221
6,169
19,413
6,320
2,987
8,355
10,998
79,508
0
W
Artemis
Kouzuji
Artemis
24,233
14,323
291
4,182
14,932
6,571
4,062
5,779
8,808
0
87,394
L
Anubis
LikeaHawk
Anubis
14,969
1,032
0
4,539
22,942
12,815
750
6,360
16,218
56,752
0
W
13,095
3,019
0
934
19,758
16,381
650
10,366
8,762
46,838
0
W
25,676
8,115
0
6,744
20,151
9,217
3,680
5,732
14,251
0
114,537
L
Tsukuyomi
Purplepickle211
Tsukuyomi
13,928
3,939
123
2,204
19,074
7,945
0
5,243
13,524
0
47,277
L
Chang'e
Ravenhops
Chang'e
14,154
1,195
429
6,010
20,919
14,868
528
4,464
15,793
64,988
0
L
Jormungandr
TheBruh05
Jormungandr
9,935
1,975
135
2,344
21,080
14,532
0
6,074
14,992
31,447
0
L
Izanami
Uunilynn
Izanami
6,505
4,212
0
909
17,940
4,805
251
2,871
15,069
0
45,370
W
Achilles
YAOBIB
Achilles
9,409
3,229
0
1,836
15,578
20,438
2,887
6,993
7,955
0
66,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,925
Gold Earned
51,096
611
Minions Killed
371
0
Camps Cleared
0
2,029,691
Distance Traveled
1,656,868
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,598
548
132
6
0
401,295
2
W
Artemis
13,350
580
123
5
0
348,662
4
L
Anubis
11,319
492
91
4
0
284,894
0
W
Ymir
12,204
531
68
3
0
382,182
1
W
Da Ji
15,971
694
162
7
0
509,871
4
L
Tsukuyomi
10,861
472
62
3
0
450,128
4
L
Chang'e
10,975
477
108
5
0
317,591
0
L
Jormungandr
8,717
379
34
1
0
324,441
3
L
Izanami
9,224
401
76
3
0
279,814
0
W
Achilles
12,802
557
126
5
0
387,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role