Player Matchup

Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigWillyDilly
Hercules
Level 64
God Stats
24W - 17L
1,615 SR
Queue Stats
258W - 201L
1,499 Elo+
Party 2
Ymir
Ymir
Kingwhitedude
Ymir
Level 124
God Stats
8W - 2L
1,907 SR
Queue Stats
120W - 102L
1,556 Elo+
Solo
Apollo
Apollo
XxL3G1T_MERCYxX
Apollo
Level 106
God Stats
15W - 16L
1,536 SR
Queue Stats
139W - 119L
1,534 Elo+
Party 2
Scylla
Scylla
XxL3G1T_WRECKxX
Scylla
Level 89
God Stats
53W - 28L
1,506 SR
Queue Stats
271W - 201L
1,567 Elo+
Party 2
Team Averages
Level 101
1,613 SR
1,531 Elo+

VS

Team Averages
Level 139
1,610 SR
1,576 Elo+
Nu Wa
Nu Wa
AlmightyLordHuff
Nu Wa
Level 125
God Stats
9W - 8L
1,640 SR
Queue Stats
250W - 240L
1,572 Elo+
Party 3
Cabrakan
Cabrakan
Fee1inLuckyPunk
Cabrakan
Level 141
God Stats
17W - 12L
1,661 SR
Queue Stats
26W - 23L
1,574 Elo+
Party 1
Loki
Loki
IbVeNoM
Loki
Level 160
God Stats
3W - 4L
1,424 SR
Queue Stats
54W - 53L
1,571 Elo+
Party 1
Ra
Ra
PastySoung
Ra
Level 146
God Stats
2W - 1L
1,444 SR
Queue Stats
25W - 26L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
piffalius5
Ratatoskr
Level 123
God Stats
3W - 2L
1,880 SR
Queue Stats
458W - 401L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 0 / 6
8,830
552
8,833
10,766
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
BigWillyDilly
Hercules
16
4 / 0 / 0
9,830
614
6,870
10,576
5,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 0 / 7
7,913
495
5,254
8,115
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 2 / 1
9,599
600
11,238
10,121
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 2
8,090
506
3,160
5,482
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,779
486
6,498
9,878
2,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
0 / 4 / 0
7,870
492
7,921
9,917
9,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
IbVeNoM
Loki
14
3 / 3 / 1
8,715
545
6,921
10,627
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 1
8,050
503
3,800
8,352
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
piffalius5
Ratatoskr
11
1 / 4 / 1
7,283
455
4,316
15,917
7,333
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
4
4
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
6
7
L
0
5
1
0.1
W
Hercules
BigWillyDilly
Hercules
4
0
0
4
L
Cabrakan
0
4
0
0
L
Loki
IbVeNoM
Loki
3
3
1
1.17
W
2
0
7
5.5
L
0
6
1
0.08
W
9
2
1
4.75
W
3
2
2
2
L
Ratatoskr
piffalius5
Ratatoskr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,355
Damage
29,456
45,060
Taken
54,691
20,237
Mitigated
25,185
19,763
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,833
1,561
0
6,210
10,766
4,748
0
1,989
8,777
0
58,900
L
6,498
1,852
0
705
9,878
2,301
0
1,140
8,738
36,568
0
W
Hercules
BigWillyDilly
Hercules
6,870
3,131
0
5,312
10,576
5,453
0
8,532
2,044
0
58,181
L
Cabrakan
7,921
1,277
0
3,449
9,917
9,363
0
0
9,917
47,876
0
L
Loki
IbVeNoM
Loki
6,921
1,711
0
3,853
10,627
3,420
0
2,264
8,061
0
55,235
W
5,254
1,421
0
3,257
8,115
4,956
0
2,696
5,419
25,342
0
L
3,800
298
178
1,100
8,352
2,768
369
1,555
6,392
48,855
0
W
11,238
6,148
0
3,636
10,121
3,339
2,334
3,447
6,674
0
70,074
W
3,160
160
0
1,348
5,482
1,741
0
1,555
3,927
48,552
0
L
Ratatoskr
piffalius5
Ratatoskr
4,316
1,284
0
5,211
15,917
7,333
221
3,199
12,242
0
36,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
39,697
518
Minions Killed
416
0
Camps Cleared
0
1,635,027
Distance Traveled
1,488,002
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,830
552
106
7
0
392,595
2
L
Nu Wa
7,779
486
47
3
0
268,166
0
W
Hercules
9,830
614
145
9
0
344,007
5
L
Cabrakan
7,870
492
106
7
0
292,045
4
L
Loki
8,715
545
92
6
0
335,741
2
W
Ymir
7,913
495
24
2
0
309,129
6
L
Ra
8,050
503
114
7
0
299,613
4
W
Apollo
9,599
600
133
8
0
285,649
2
W
Scylla
8,090
506
110
7
0
303,647
6
L
Ratatoskr
7,283
455
57
4
0
292,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role