Player Matchup

Chang'e
Chang'e
AXXMan3
Chang'e
Level 99
God Stats
11W - 10L
1,578 SR
Queue Stats
442W - 418L
1,596 Elo+
Party 3
Hercules
Hercules
Beck287
Hercules
Level 110
God Stats
10W - 9L
1,502 SR
Queue Stats
54W - 40L
1,628 Elo+
Party 1
Kali
Kali
Mortalzx
Kali
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
129W - 109L
1,552 Elo+
Party 3
Chaac
Chaac
TrueCow
Chaac
Level 21
God Stats
8W - 3L
1,500 SR
Queue Stats
122W - 99L
1,657 Elo+
Party 1
Amaterasu
Amaterasu
xNaami
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,796 Elo+
Party 3
Team Averages
Level 62
1,567 SR
1,646 Elo+

VS

Team Averages
Level 92
1,603 SR
1,726 Elo+
Pele
Pele
CAMÉ
Pele
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 105L
1,922 Elo+
Party 2
Odin
Odin
MonoSpyfy
Odin
Level 129
God Stats
3W - 0L
1,747 SR
Queue Stats
67W - 43L
1,719 Elo+
Party 2
Thanatos
Thanatos
Shliixx
Thanatos
Level 27
God Stats
16W - 13L
1,563 SR
Queue Stats
233W - 197L
1,664 Elo+
Party 2
Neith
Neith
SirCrunchalot
Neith
Level 136
God Stats
9W - 7L
1,609 SR
Queue Stats
194W - 122L
1,699 Elo+
Party 2
Sol
Sol
YorSalty
Sol
Level 42
God Stats
7W - 6L
1,596 SR
Queue Stats
216W - 149L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AXXMan3
Chang'e
11
2 / 5 / 1
5,991
499
3,653
7,581
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Beck287
Hercules
8
0 / 5 / 3
5,002
417
3,005
7,776
4,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
11
1 / 2 / 2
6,109
509
3,073
10,233
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
TrueCow
Chaac
10
2 / 2 / 0
6,144
512
6,801
7,244
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
xNaami
Amaterasu
11
1 / 2 / 0
6,313
526
1,300
5,801
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CAMÉ
Pele
14
4 / 1 / 3
7,724
644
5,836
7,084
2,878
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
9
0 / 2 / 9
6,088
507
1,929
6,652
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Shliixx
Thanatos
12
6 / 1 / 4
7,117
593
5,177
7,700
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 0 / 3
7,585
632
7,089
3,713
1,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 2
6,325
527
4,990
7,369
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
16
16
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AXXMan3
Chang'e
2
5
1
0.5
L
Hercules
Beck287
Hercules
0
5
3
0.3
W
Pele
CAMÉ
Pele
4
1
3
5.5
W
Odin
0
2
9
2.25
L
Kali
1
2
2
1
W
Thanatos
Shliixx
Thanatos
6
1
4
8
W
4
0
3
5.5
L
Chaac
TrueCow
Chaac
2
2
0
1
W
2
2
2
1.5
L
Amaterasu
xNaami
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
25,021
38,635
Taken
32,518
15,077
Mitigated
11,813
10,241
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AXXMan3
Chang'e
3,653
227
164
2,159
7,581
2,113
0
0
7,581
30,641
0
L
Hercules
Beck287
Hercules
3,005
1,171
0
1,050
7,776
4,061
0
1,476
6,300
1,836
12,012
W
Pele
CAMÉ
Pele
5,836
947
0
2,222
7,084
2,878
215
720
6,322
0
52,731
W
Odin
1,929
599
0
1,125
6,652
3,452
162
935
5,655
0
9,311
L
Kali
3,073
924
0
2,516
10,233
3,364
0
0
10,233
0
32,324
W
Thanatos
Shliixx
Thanatos
5,177
1,085
0
7,881
7,700
2,574
184
1,425
6,195
0
34,633
W
7,089
3,007
0
1,526
3,713
1,092
855
819
2,764
0
47,661
L
Chaac
TrueCow
Chaac
6,801
1,674
0
2,666
7,244
2,797
0
3,514
3,730
0
29,245
W
4,990
956
0
2,069
7,369
1,817
0
0
7,369
30,453
0
L
Amaterasu
xNaami
Amaterasu
1,300
290
0
1,686
5,801
2,742
0
0
5,801
0
28,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
34,839
284
Minions Killed
357
0
Camps Cleared
0
1,172,341
Distance Traveled
1,184,010
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,991
499
69
6
0
237,470
1
L
Hercules
5,002
417
24
2
0
232,681
1
W
Pele
7,724
644
90
8
0
251,129
4
W
Odin
6,088
507
13
1
0
237,870
2
L
Kali
6,109
509
65
5
0
254,025
5
W
Thanatos
7,117
593
69
6
0
261,895
3
W
Neith
7,585
632
114
10
0
216,820
4
L
Chaac
6,144
512
60
5
0
223,067
2
W
Sol
6,325
527
71
6
0
216,296
4
L
Amaterasu
6,313
526
66
6
0
225,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role