Player Matchup

Scylla
Scylla
BunnySmith
Scylla
Level 128
God Stats
2W - 4L
1,190 SR
Queue Stats
8W - 10L
1,580 Elo+
Party 3
Mulan
Mulan
Dispel
Mulan
Level 156
God Stats
17W - 12L
1,658 SR
Queue Stats
257W - 196L
1,729 Elo+
Party 2
Heimdallr
Heimdallr
Dyl8O8
Heimdallr
Level 117
God Stats
6W - 4L
1,580 SR
Queue Stats
290W - 207L
1,674 Elo+
Party 2
Sobek
Sobek
KaiserGojira
Sobek
Level 13
God Stats
2W - 2L
1,561 SR
Queue Stats
6W - 9L
1,566 Elo+
Party 3
Izanami
Izanami
RC100385
Izanami
Level 49
God Stats
11W - 5L
1,714 SR
Queue Stats
440W - 351L
1,705 Elo+
Party 2
Team Averages
Level 93
1,541 SR
1,651 Elo+

VS

Team Averages
Level 77
1,610 SR
1,664 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DubbyaKey
King Arthur
Level 28
God Stats
4W - 3L
1,682 SR
Queue Stats
267W - 65L
1,880 Elo+
Party 1
Yemoja
Yemoja
GozerTheGozerien
Yemoja
Level 54
God Stats
15W - 3L
1,685 SR
Queue Stats
67W - 62L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
mikey33333333122
Ah Puch
Level 35
God Stats
2W - 0L
1,774 SR
Queue Stats
20W - 11L
1,785 Elo+
Solo
Thanatos
Thanatos
tennese
Thanatos
Level 145
God Stats
7W - 6L
1,407 SR
Queue Stats
289W - 195L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BunnySmith
Scylla
12
1 / 2 / 0
6,750
519
1,548
4,206
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Dispel
Mulan
8
2 / 3 / 1
5,674
436
3,791
6,384
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Dyl8O8
Heimdallr
11
1 / 2 / 2
6,476
498
3,511
8,112
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,819
448
1,563
7,549
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
RC100385
Izanami
9
0 / 7 / 0
5,973
459
2,891
10,927
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 1 / 2
6,650
512
2,903
5,556
1,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DubbyaKey
King Arthur
15
8 / 0 / 0
9,434
726
10,128
11,957
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
6,646
511
1,997
6,384
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 0 / 1
9,505
731
3,479
3,502
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tennese
Thanatos
11
2 / 3 / 4
7,199
554
5,484
9,402
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
17
17
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
2
2
L
Scylla
BunnySmith
Scylla
1
2
0
0.5
L
Mulan
Dispel
Mulan
2
3
1
0.83
W
King Arthur
DubbyaKey
King Arthur
8
0
0
8
L
Heimdallr
Dyl8O8
Heimdallr
1
2
2
1
W
0
0
2
1
L
0
3
3
0.5
L
Izanami
RC100385
Izanami
0
7
0
0
W
6
0
1
6.5
W
Thanatos
tennese
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,304
Damage
23,991
37,178
Taken
36,801
13,857
Mitigated
14,616
9,664
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,903
1,255
71
1,443
5,556
1,605
645
698
4,858
0
36,397
L
Scylla
BunnySmith
Scylla
1,548
0
0
935
4,206
1,260
420
1,097
3,109
40,532
0
L
Mulan
Dispel
Mulan
3,791
975
0
2,197
6,384
2,015
0
1,156
5,228
0
20,050
W
King Arthur
DubbyaKey
King Arthur
10,128
1,246
0
4,976
11,957
6,409
0
302
11,616
0
63,563
L
Heimdallr
Dyl8O8
Heimdallr
3,511
1,553
0
2,794
8,112
2,566
0
1,197
6,915
0
41,397
W
1,997
202
1,434
1,785
6,384
2,473
307
431
5,953
16,034
0
L
1,563
273
0
2,646
7,549
5,195
0
2,026
5,523
12,458
0
L
Izanami
RC100385
Izanami
2,891
1,820
0
1,092
10,927
2,821
124
0
10,927
0
31,362
W
3,479
290
0
1,824
3,502
1,127
1,276
906
2,486
65,933
0
W
Thanatos
tennese
Thanatos
5,484
1,894
0
7,727
9,402
3,002
624
625
8,777
0
43,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
39,434
319
Minions Killed
443
0
Camps Cleared
0
1,075,654
Distance Traveled
1,306,890
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,650
512
72
6
0
233,786
5
L
Scylla
6,750
519
99
8
0
231,485
4
L
Mulan
5,674
436
50
4
0
167,982
2
W
King Arthur
9,434
726
126
10
0
292,312
5
L
Heimdallr
6,476
498
81
6
0
213,354
1
W
Yemoja
6,646
511
28
2
0
270,615
1
L
Sobek
5,819
448
16
1
0
233,435
0
L
Izanami
5,973
459
73
6
0
229,398
4
W
Ah Puch
9,505
731
150
12
0
252,758
7
W
Thanatos
7,199
554
67
5
0
257,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role