Player Matchup

Thanatos
Thanatos
Destroyer997969
Thanatos
Level 19
God Stats
2W - 1L
1,499 SR
Queue Stats
2W - 1L
1,672 Elo+
Solo
Anubis
Anubis
GatorUnderscore3
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Sephiroth30
Gilgamesh
Level 10
God Stats
6W - 6L
1,443 SR
Queue Stats
20W - 15L
1,585 Elo+
Solo
Skadi
Skadi
Wishfullz
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,711 Elo+
Party 2
Kumbhakarna
Kumbhakarna
elisauceda19
Kumbhakarna
Level 77
God Stats
2W - 0L
1,795 SR
Queue Stats
17W - 20L
1,280 Elo+
Party 2
Team Averages
Level 25
1,547 SR
1,531 Elo+

VS

Team Averages
Level 12
1,466 SR
1,416 Elo+
Amaterasu
Amaterasu
AlbinoElephant21
Amaterasu
Level 29
God Stats
23W - 20L
1,458 SR
Queue Stats
102W - 102L
1,431 Elo+
Party 1
Mercury
Mercury
CoorsAndHoors
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,319 Elo+
Solo
Cthulhu
Cthulhu
SirNateDubbzzz93
Cthulhu
Level 10
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo
Neith
Neith
lehmandp
Neith
Level 12
God Stats
17W - 13L
1,564 SR
Queue Stats
95W - 99L
1,416 Elo+
Party 1
Ra
Ra
stached
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
7 / 4 / 2
7,457
621
4,982
8,747
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 5
7,991
666
6,983
5,293
2,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sephiroth30
Gilgamesh
13
4 / 0 / 2
7,699
642
9,775
7,813
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Wishfullz
Skadi
11
3 / 2 / 7
6,902
575
9,429
6,490
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
elisauceda19
Kumbhakarna
11
3 / 0 / 6
7,023
585
5,486
8,396
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
1 / 5 / 0
5,686
474
3,471
11,079
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
12
3 / 5 / 1
6,931
578
4,097
10,955
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
4,818
402
4,442
13,223
5,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
lehmandp
Neith
9
1 / 4 / 0
5,287
441
3,872
7,099
1,751
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 1
4,794
400
1,257
4,263
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
5
6
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
5
0
0.2
L
Mercury
3
5
1
0.7
W
Thanatos
7
4
2
2
W
5
0
5
7.5
W
Gilgamesh
Sephiroth30
Gilgamesh
4
0
2
5
L
0
4
1
0.13
W
Skadi
Wishfullz
Skadi
3
2
7
3.25
W
Kumbhakarna
elisauceda19
Kumbhakarna
3
0
6
6
L
Neith
lehmandp
Neith
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
17,139
36,739
Taken
46,619
17,432
Mitigated
16,084
17,750
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
3,471
1,590
0
3,601
11,079
5,205
0
862
10,217
0
21,417
L
Mercury
4,097
2,244
0
3,746
10,955
2,832
0
3,228
7,727
0
37,479
W
Thanatos
4,982
2,267
0
5,607
8,747
2,767
800
143
8,590
0
39,683
W
6,983
1,087
0
3,903
5,293
2,599
860
1,365
3,720
50,006
0
W
Gilgamesh
Sephiroth30
Gilgamesh
9,775
1,953
0
2,428
7,813
4,519
98
0
7,813
4,878
36,040
L
4,442
530
0
2,573
13,223
5,426
0
3,928
9,295
15,062
0
W
Skadi
Wishfullz
Skadi
9,429
4,463
0
2,782
6,490
2,044
489
2,260
4,230
0
33,624
W
Kumbhakarna
elisauceda19
Kumbhakarna
5,486
1,485
0
3,030
8,396
5,503
0
1,709
6,687
22,461
0
L
Neith
lehmandp
Neith
3,872
2,019
0
735
7,099
1,751
0
2,732
4,367
0
22,365
L
1,257
443
0
0
4,263
870
248
2,813
1,450
10,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
27,516
306
Minions Killed
213
0
Camps Cleared
0
1,096,597
Distance Traveled
1,022,403
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,686
474
52
4
0
267,124
3
L
Mercury
6,931
578
81
7
0
220,781
0
W
Thanatos
7,457
621
69
6
0
241,152
0
W
Anubis
7,991
666
91
8
0
197,763
1
W
Gilgamesh
7,699
642
70
6
0
222,605
0
L
Cthulhu
4,818
402
21
2
0
203,189
0
W
Skadi
6,902
575
58
5
0
205,281
1
W
Kumbhakarna
7,023
585
18
2
0
229,796
3
L
Neith
5,287
441
41
3
0
190,603
2
L
Ra
4,794
400
18
2
0
140,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role