Player Matchup

Zeus
Zeus
DanceMonkeys
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
HacheZetha
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 177L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Jho0ny
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,243 Elo+
Party 1
Guan Yu
Guan Yu
Todmaldomundo
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 242L
1,382 Elo+
Solo
Hun Batz
Hun Batz
cyphamer
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,269 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,347 Elo+

VS

Team Averages
Level 23
1,467 SR
1,368 Elo+
Chronos
Chronos
 
Chronos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Jesus1salva0
Yemoja
Level 23
God Stats
2W - 0L
1,735 SR
Queue Stats
7W - 5L
1,412 Elo+
Solo
Achilles
Achilles
Joxols
Achilles
Level 20
God Stats
19W - 34L
1,309 SR
Queue Stats
350W - 421L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
MAHURLEY_BR
Kukulkan
Level 7
God Stats
9W - 10L
1,515 SR
Queue Stats
16W - 33L
1,282 Elo+
Solo
Pele
Pele
XannderSZN
Pele
Level 29
God Stats
11W - 18L
1,277 SR
Queue Stats
153W - 187L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 0
9,435
497
7,775
10,171
2,505
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
12
1 / 6 / 2
7,747
408
5,960
11,803
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Jho0ny
Cthulhu
12
4 / 4 / 1
8,092
426
8,257
12,925
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
16
2 / 1 / 0
9,551
503
9,232
16,728
12,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
cyphamer
Hun Batz
11
0 / 11 / 1
7,179
378
4,715
15,121
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 2 / 0
9,579
504
8,625
10,831
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
1 / 3 / 7
8,341
439
4,875
13,133
7,212
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Achilles
Joxols
Achilles
16
9 / 2 / 7
10,062
530
12,178
12,672
13,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MAHURLEY_BR
Kukulkan
12
2 / 5 / 2
8,333
439
3,191
7,300
2,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 0 / 1
12,316
648
14,952
12,714
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
12
Kills
30
30
Deaths
12
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
2
0
0.5
L
5
8
0
0.63
L
Anhur
1
6
2
0.33
W
Yemoja
1
3
7
1.5
L
Cthulhu
Jho0ny
Cthulhu
4
4
1
1.13
W
Achilles
Joxols
Achilles
9
2
7
6.25
W
Kukulkan
MAHURLEY_BR
Kukulkan
2
5
2
0.6
L
Guan Yu
2
1
0
2
W
17
0
1
17.5
L
Hun Batz
cyphamer
Hun Batz
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
43,821
66,748
Taken
56,650
32,272
Mitigated
30,497
11,790
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,625
3,890
0
2,113
10,831
3,058
3,586
349
10,482
60,247
0
L
7,775
1,801
0
758
10,171
2,505
628
2,284
7,887
47,226
0
L
Anhur
5,960
2,678
0
1,596
11,803
2,875
0
1,337
10,316
0
28,410
W
Yemoja
4,875
2,033
990
3,177
13,133
7,212
784
3,096
9,767
24,388
0
L
Cthulhu
Jho0ny
Cthulhu
8,257
1,061
0
2,892
12,925
10,020
0
2,706
9,985
31,864
0
W
Achilles
Joxols
Achilles
12,178
3,987
0
3,006
12,672
13,038
307
2,345
9,997
0
49,690
W
Kukulkan
MAHURLEY_BR
Kukulkan
3,191
750
0
350
7,300
2,151
1,081
5,195
2,045
31,442
0
L
Guan Yu
9,232
2,026
0
4,949
16,728
12,730
958
9,323
7,405
0
63,996
W
14,952
3,346
0
3,901
12,714
5,038
2,193
4,147
8,327
0
98,602
L
Hun Batz
cyphamer
Hun Batz
4,715
2,541
0
1,595
15,121
4,142
0
1,041
13,720
0
36,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
48,631
388
Minions Killed
460
0
Camps Cleared
0
1,570,650
Distance Traveled
1,494,527
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,579
504
116
6
0
280,256
0
L
Zeus
9,435
497
106
6
0
260,397
2
L
Anhur
7,747
408
51
3
0
296,039
0
W
Yemoja
8,341
439
43
2
0
247,796
0
L
Cthulhu
8,092
426
51
3
0
339,616
8
W
Achilles
10,062
530
70
4
0
314,175
0
W
Kukulkan
8,333
439
58
3
0
231,589
0
L
Guan Yu
9,551
503
121
6
0
338,130
1
W
Pele
12,316
648
173
9
0
420,711
0
L
Hun Batz
7,179
378
59
3
0
336,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role