Player Matchup

Tiamat
Tiamat
Energised03
Tiamat
Level 15
God Stats
3W - 3L
1,425 SR
Queue Stats
22W - 14L
1,522 Elo+
Party 1
Neith
Neith
HyperSword
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 214L
1,516 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nikeljordan23
Tsukuyomi
Level 25
God Stats
7W - 5L
1,450 SR
Queue Stats
8W - 7L
1,382 Elo+
Party 1
Ymir
Ymir
NoMessirve10
Ymir
Level 15
God Stats
21W - 11L
1,598 SR
Queue Stats
49W - 29L
1,472 Elo+
Solo
Hercules
Hercules
jay513
Hercules
Level 27
God Stats
3W - 1L
1,732 SR
Queue Stats
320W - 310L
1,458 Elo+
Party 3
Team Averages
Level 22
1,541 SR
1,470 Elo+

VS

Team Averages
Level 10
1,528 SR
1,376 Elo+
Merlin
Merlin
Chargles
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,514 Elo+
Party 2
Hera
Hera
MissYasha
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,268 Elo+
Party 2
Pele
Pele
NevaLovdYah
Pele
Level 17
God Stats
19W - 16L
1,639 SR
Queue Stats
53W - 49L
1,268 Elo+
Party 2
Artemis
Artemis
Reiskoon
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,216 Elo+
Party 2
Bellona
Bellona
Swifterjet02
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 3 / 3
8,275
517
5,212
8,920
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
6 / 1 / 6
8,516
532
8,364
8,147
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Nikeljordan23
Tsukuyomi
15
7 / 2 / 5
9,232
577
5,659
10,371
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
9 / 1 / 2
9,791
612
8,673
9,796
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
jay513
Hercules
13
2 / 2 / 3
7,988
499
4,202
11,184
5,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chargles
Merlin
10
1 / 9 / 5
6,892
431
4,456
9,568
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
11
0 / 4 / 2
6,799
425
6,802
7,171
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 2
8,838
552
7,749
11,314
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Reiskoon
Artemis
11
3 / 7 / 0
6,946
434
7,060
10,391
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Swifterjet02
Bellona
13
1 / 4 / 2
7,354
460
2,959
7,119
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
26
Kills
9
9
Deaths
26
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chargles
Merlin
1
9
5
0.39
W
Tiamat
2
3
3
1.17
W
Neith
6
1
6
9
L
Hera
0
4
2
0.25
L
4
2
2
2.5
W
Tsukuyomi
Nikeljordan23
Tsukuyomi
7
2
5
4.75
W
9
1
2
10
L
Artemis
Reiskoon
Artemis
3
7
0
0.43
L
Bellona
Swifterjet02
Bellona
1
4
2
0.5
W
Hercules
jay513
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,110
Damage
29,026
48,418
Taken
45,563
21,063
Mitigated
18,082
17,022
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chargles
Merlin
4,456
608
0
0
9,568
2,934
0
4,303
5,235
16,365
0
W
Tiamat
5,212
392
0
2,641
8,920
4,431
452
2,874
5,733
45,183
0
W
Neith
8,364
4,734
0
3,625
8,147
2,440
418
2,228
5,535
0
37,530
L
Hera
6,802
2,078
0
870
7,171
2,525
0
3,895
3,086
32,419
0
L
7,749
2,204
0
3,698
11,314
3,793
0
2,283
8,949
0
48,356
W
Tsukuyomi
Nikeljordan23
Tsukuyomi
5,659
1,892
0
2,016
10,371
4,137
288
710
9,565
0
57,971
W
8,673
1,637
0
4,720
9,796
4,832
1,592
1,938
7,671
68,257
0
L
Artemis
Reiskoon
Artemis
7,060
2,626
0
850
10,391
3,830
369
2,048
8,317
0
30,675
L
Bellona
Swifterjet02
Bellona
2,959
1,055
0
274
7,119
5,000
978
992
6,091
0
21,533
W
Hercules
jay513
Hercules
4,202
1,234
0
4,020
11,184
5,223
416
2,426
8,656
0
32,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
36,829
466
Minions Killed
283
0
Camps Cleared
0
1,388,125
Distance Traveled
1,446,676
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,892
431
27
2
0
261,189
2
W
Tiamat
8,275
517
110
7
0
284,141
3
W
Neith
8,516
532
71
4
0
276,316
1
L
Hera
6,799
425
64
4
0
272,966
4
L
Pele
8,838
552
89
6
0
321,143
1
W
Tsukuyomi
9,232
577
87
5
0
328,149
3
W
Ymir
9,791
612
129
8
0
257,420
1
L
Artemis
6,946
434
50
3
0
249,163
2
L
Bellona
7,354
460
53
3
0
342,215
5
W
Hercules
7,988
499
69
4
0
242,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role