Player Matchup

Ares
Ares
CrazyBarbados
Ares
Level 17
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 11L
1,023 Elo+
Party 2
Anhur
Anhur
Lifewlethe
Anhur
Level 13
God Stats
0W - 2L
1,094 SR
Queue Stats
2W - 13L
1,023 Elo+
Solo
Janus
Janus
LostWillow-
Janus
Level 36
God Stats
1W - 4L
1,239 SR
Queue Stats
4W - 11L
1,023 Elo+
Party 2
Team Averages
Level 22
1,335 SR
1,023 Elo+

VS

Team Averages
Level 40
1,497 SR
1,256 Elo+
Zeus
Zeus
CodeBlackSheep27
Zeus
Level 27
God Stats
11W - 11L
1,526 SR
Queue Stats
137W - 171L
1,253 Elo+
Party 1
Ra
Ra
Wolfkilla9978
Ra
Level 49
God Stats
2W - 1L
1,476 SR
Queue Stats
131W - 282L
1,218 Elo+
Party 1
Odin
Odin
fredmma94
Odin
Level 43
God Stats
8W - 5L
1,489 SR
Queue Stats
200W - 256L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 6
12,319
770
10,093
20,219
22,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
9
1 / 6 / 3
8,911
557
872
6,783
2,228
16
8 / 6 / 8
12,208
763
12,899
14,023
5,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 8
12,757
797
13,517
11,776
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 15
10,578
661
6,652
10,175
3,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
7 / 3 / 9
11,836
740
10,290
12,195
10,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
17
Kills
17
18
Deaths
17
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
7
8
1.86
L
8
6
6
1.83
L
Anhur
1
6
3
0.42
L
8
6
8
2
W
1
7
15
1.21
W
Odin
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
30,459
41,025
Taken
34,146
30,540
Mitigated
18,397
7,424
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,517
1,546
1,176
3,354
11,776
4,352
668
8,937
2,839
40,707
0
L
10,093
569
294
3,173
20,219
22,722
0
9,349
10,870
49,442
0
L
Anhur
872
646
0
0
6,783
2,228
0
3,880
2,903
0
6,343
L
12,899
1,402
443
3,514
14,023
5,590
19
7,458
6,565
50,091
0
W
6,652
1,202
358
1,412
10,175
3,756
914
8,721
1,454
30,929
0
W
Odin
10,290
1,786
0
717
12,195
10,289
1,336
5,354
6,841
0
34,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
35,171
111
Minions Killed
135
0
Camps Cleared
0
655,738
Distance Traveled
725,108
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,757
797
37
2
0
228,792
3
L
Ares
12,319
770
46
3
0
285,665
2
L
Anhur
8,911
557
10
1
0
121,612
0
L
Janus
12,208
763
55
3
0
248,461
0
W
Ra
10,578
661
48
3
0
208,257
0
W
Odin
11,836
740
50
3
0
288,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role