Player Matchup

Ra
Ra
DJXJD
Ra
Level 120
God Stats
36W - 33L
1,535 SR
Queue Stats
447W - 358L
1,607 Elo+
Solo
Ravana
Ravana
NeoLightCiri
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,711 Elo+
Solo
Chernobog
Chernobog
Orhka
Chernobog
Level 139
God Stats
7W - 3L
1,706 SR
Queue Stats
179W - 189L
1,546 Elo+
Party 1
Athena
Athena
fataliz3r
Athena
Level 62
God Stats
9W - 2L
1,843 SR
Queue Stats
74W - 42L
1,702 Elo+
Solo
Erlang Shen
Erlang Shen
tripleEgamer
Erlang Shen
Level 129
God Stats
15W - 27L
1,416 SR
Queue Stats
559W - 535L
1,541 Elo+
Party 1
Team Averages
Level 119
1,600 SR
1,622 Elo+

VS

Team Averages
Level 120
1,529 SR
1,527 Elo+
Agni
Agni
Avro121x
Agni
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 147L
1,395 Elo+
Solo
Hun Batz
Hun Batz
Makeito
Hun Batz
Level 149
God Stats
0W - 2L
1,223 SR
Queue Stats
64W - 57L
1,553 Elo+
Party 2
Ullr
Ullr
Sedlan
Ullr
Level 109
God Stats
40W - 36L
1,646 SR
Queue Stats
530W - 485L
1,616 Elo+
Party 3
Bellona
Bellona
ShallowBeThyGame
Bellona
Level 146
God Stats
25W - 24L
1,449 SR
Queue Stats
209W - 205L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Th3GamingNurse
Sylvanus
Level 90
God Stats
10W - 7L
1,827 SR
Queue Stats
263W - 235L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
4 / 3 / 9
12,447
566
13,827
12,695
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
18
8 / 5 / 6
12,601
573
19,143
19,196
9,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Orhka
Chernobog
20
9 / 3 / 3
13,379
608
12,459
14,496
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
fataliz3r
Athena
16
2 / 4 / 11
11,382
517
8,257
20,417
14,510
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
tripleEgamer
Erlang Shen
17
3 / 4 / 10
11,213
510
11,138
21,905
14,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 10 / 7
9,966
453
11,216
17,160
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Makeito
Hun Batz
17
5 / 6 / 3
10,539
479
12,781
17,890
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
Sedlan
Ullr
19
4 / 2 / 2
11,481
522
11,530
12,518
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 4 / 4
10,723
487
18,388
18,659
11,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
16
1 / 4 / 9
9,761
444
12,462
21,818
17,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
26
Kills
19
19
Deaths
26
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
2
10
7
0.55
W
Ra
4
3
9
2.83
L
Hun Batz
Makeito
Hun Batz
5
6
3
1.08
W
Ravana
8
5
6
2.2
W
Chernobog
Orhka
Chernobog
9
3
3
3.5
L
Ullr
Sedlan
Ullr
4
2
2
2.5
L
7
4
4
2.25
L
Sylvanus
1
4
9
1.38
W
Athena
fataliz3r
Athena
2
4
11
1.88
W
Erlang Shen
tripleEgamer
Erlang Shen
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,824
Damage
66,377
88,709
Taken
88,045
49,155
Mitigated
47,075
32,507
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,216
1,851
0
3,763
17,160
5,313
0
2,424
14,716
53,725
0
W
Ra
13,827
783
6,627
3,853
12,695
5,598
371
2,100
10,595
95,624
0
L
Hun Batz
Makeito
Hun Batz
12,781
4,499
0
3,253
17,890
7,497
847
3,813
13,945
0
70,769
W
Ravana
19,143
4,611
0
5,773
19,196
9,288
558
6,442
12,754
0
67,086
W
Chernobog
Orhka
Chernobog
12,459
7,866
0
4,948
14,496
5,547
5,029
1,894
12,404
0
91,552
L
Ullr
Sedlan
Ullr
11,530
3,780
0
1,141
12,518
5,000
0
3,267
9,149
0
94,079
L
18,388
7,731
0
5,299
18,659
11,698
931
5,251
12,837
0
66,276
L
Sylvanus
12,462
3,708
1,746
6,326
21,818
17,567
114
5,969
15,314
43,673
12,562
W
Athena
fataliz3r
Athena
8,257
1,408
0
3,105
20,417
14,510
322
6,065
14,352
19,032
0
W
Erlang Shen
tripleEgamer
Erlang Shen
11,138
6,187
0
8,201
21,905
14,212
390
6,345
15,560
0
64,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,022
Gold Earned
52,470
556
Minions Killed
567
0
Camps Cleared
0
2,270,843
Distance Traveled
1,964,744
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,966
453
104
5
0
351,216
5
W
Ra
12,447
566
168
8
0
477,697
9
L
Hun Batz
10,539
479
105
5
0
407,763
0
W
Ravana
12,601
573
117
5
0
410,880
8
W
Chernobog
13,379
608
152
7
0
440,172
6
L
Ullr
11,481
522
176
8
0
411,208
4
L
Bellona
10,723
487
102
5
0
417,464
5
L
Sylvanus
9,761
444
80
4
0
377,093
6
W
Athena
11,382
517
33
2
0
469,013
6
W
Erlang Shen
11,213
510
86
4
0
473,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role