Player Matchup

Artemis
Artemis
Fespond
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 93L
1,392 Elo+
Solo
Vulcan
Vulcan
Juandingoo
Vulcan
Level 18
God Stats
40W - 32L
1,505 SR
Queue Stats
139W - 137L
1,369 Elo+
Party 3
Cu Chulainn
Cu Chulainn
N9teez
Cu Chulainn
Level 26
God Stats
9W - 8L
1,390 SR
Queue Stats
168W - 165L
1,463 Elo+
Party 3
Tyr
Tyr
OhNoATrap
Tyr
Level 22
God Stats
6W - 0L
1,904 SR
Queue Stats
17W - 15L
1,423 Elo+
Solo
Thoth
Thoth
athenamaen
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 106L
1,339 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,397 Elo+

VS

Team Averages
Level 22
1,471 SR
1,386 Elo+
Ymir
Ymir
GeekedUpKam
Ymir
Level 17
God Stats
17W - 9L
1,804 SR
Queue Stats
190W - 187L
1,412 Elo+
Party 2
King Arthur
King Arthur
ObiManGinobili
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 155L
1,424 Elo+
Party 2
Apollo
Apollo
OrbMastaB
Apollo
Level 45
God Stats
8W - 14L
1,386 SR
Queue Stats
270W - 297L
1,407 Elo+
Party 1
Janus
Janus
hanzohunter2018
Janus
Level 16
God Stats
4W - 6L
1,415 SR
Queue Stats
17W - 23L
1,408 Elo+
Party 1
Mercury
Mercury
nelokura22
Mercury
Level 5
God Stats
3W - 2L
1,248 SR
Queue Stats
21W - 22L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fespond
Artemis
15
3 / 5 / 9
9,845
492
7,618
13,767
4,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Juandingoo
Vulcan
17
9 / 2 / 8
11,046
552
18,368
6,924
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
N9teez
Cu Chulainn
18
12 / 3 / 2
11,917
596
12,610
20,773
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 1 / 9
11,756
588
13,710
14,144
13,855
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
18
5 / 1 / 3
10,818
541
9,648
8,000
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,127
356
1,042
18,421
9,344
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ObiManGinobili
King Arthur
12
2 / 11 / 1
8,132
407
12,148
20,596
17,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
OrbMastaB
Apollo
15
7 / 8 / 1
10,074
504
8,651
16,491
5,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 2
9,724
486
6,748
10,790
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
nelokura22
Mercury
13
1 / 9 / 0
8,456
423
2,616
16,605
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
40
Kills
12
12
Deaths
40
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fespond
Artemis
3
5
9
1.5
L
0
6
2
0.17
W
Vulcan
Juandingoo
Vulcan
9
2
8
6.5
W
Cu Chulainn
N9teez
Cu Chulainn
12
3
2
4.33
L
King Arthur
ObiManGinobili
King Arthur
2
11
1
0.23
W
11
1
9
15.5
L
Apollo
OrbMastaB
Apollo
7
8
1
0.94
W
Thoth
5
1
3
6.5
L
2
6
2
0.5
L
Mercury
nelokura22
Mercury
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,954
Damage
31,205
63,608
Taken
82,903
32,625
Mitigated
40,516
24,468
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fespond
Artemis
7,618
4,434
0
4,061
13,767
4,562
720
2,595
10,642
0
42,646
L
1,042
133
202
818
18,421
9,344
456
9,352
8,643
20,020
0
W
Vulcan
Juandingoo
Vulcan
18,368
6,834
0
1,496
6,924
2,555
474
2,086
4,756
69,095
0
W
Cu Chulainn
N9teez
Cu Chulainn
12,610
5,328
0
10,908
20,773
8,634
548
1,814
17,764
0
65,839
L
King Arthur
ObiManGinobili
King Arthur
12,148
2,393
0
785
20,596
17,186
104
3,050
17,444
0
36,751
W
13,710
1,794
0
5,057
14,144
13,855
2,132
598
13,201
0
67,651
L
Apollo
OrbMastaB
Apollo
8,651
6,198
0
3,952
16,491
5,554
623
7,012
9,162
0
48,823
W
Thoth
9,648
259
289
2,657
8,000
3,019
613
3,926
3,838
59,289
0
L
6,748
393
0
1,541
10,790
3,201
822
4,581
5,821
57,528
0
L
Mercury
nelokura22
Mercury
2,616
873
0
0
16,605
5,231
0
2,878
13,607
0
62,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
43,513
484
Minions Killed
396
0
Camps Cleared
0
1,889,877
Distance Traveled
1,806,939
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,845
492
51
3
0
298,540
1
L
Ymir
7,127
356
29
1
0
350,402
3
W
Vulcan
11,046
552
94
5
0
403,230
0
W
Cu Chulainn
11,917
596
121
6
0
360,971
0
L
King Arthur
8,132
407
56
3
0
356,612
1
W
Tyr
11,756
588
109
5
0
454,530
0
L
Apollo
10,074
504
78
4
0
355,625
5
W
Thoth
10,818
541
109
5
0
372,606
1
L
Janus
9,724
486
140
7
0
344,374
2
L
Mercury
8,456
423
93
5
0
399,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role