Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Bezni
Chaac
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 123L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
Boonay
Jormungandr
Level 118
God Stats
3W - 13L
1,375 SR
Queue Stats
407W - 413L
1,574 Elo+
Party 2
Bacchus
Bacchus
TheScriptkeeper
Bacchus
Level 74
God Stats
2W - 4L
1,294 SR
Queue Stats
69W - 60L
1,577 Elo+
Party 3
Janus
Janus
y0Carl
Janus
Level 123
God Stats
3W - 6L
1,595 SR
Queue Stats
364W - 345L
1,539 Elo+
Party 2
Team Averages
Level 113
1,453 SR
1,550 Elo+

VS

Team Averages
Level 100
1,570 SR
1,556 Elo+
Gilgamesh
Gilgamesh
Creb Guard
Gilgamesh
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 39L
1,557 Elo+
Party 1
Vulcan
Vulcan
ImBuiltDifferent
Vulcan
Level 129
God Stats
2W - 0L
1,741 SR
Queue Stats
35W - 35L
1,568 Elo+
Solo
Nemesis
Nemesis
NerfedNinja
Nemesis
Level 109
God Stats
1W - 3L
1,110 SR
Queue Stats
56W - 51L
1,555 Elo+
Party 1
Neith
Neith
PrincelyPark992
Neith
Level 82
God Stats
9W - 6L
1,680 SR
Queue Stats
363W - 338L
1,522 Elo+
Party 4
Kukulkan
Kukulkan
llStNickll
Kukulkan
Level 82
God Stats
37W - 23L
1,816 SR
Queue Stats
544W - 510L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 0
7,024
502
5,652
7,745
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Bezni
Chaac
12
4 / 4 / 0
7,527
538
9,945
17,484
9,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Boonay
Jormungandr
12
0 / 3 / 2
6,809
486
3,853
12,682
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 1
6,522
466
4,758
10,546
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
y0Carl
Janus
10
0 / 4 / 0
6,264
447
2,920
6,749
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creb Guard
Gilgamesh
14
2 / 3 / 6
7,805
558
8,967
11,864
6,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 1 / 5
7,821
559
6,069
7,319
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
NerfedNinja
Nemesis
13
3 / 1 / 7
7,427
531
7,761
10,195
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 1
6,772
484
4,292
6,997
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
llStNickll
Kukulkan
12
3 / 0 / 7
7,172
512
7,088
4,831
1,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
16
17
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
L
Chaac
Bezni
Chaac
4
4
0
1
L
Jormungandr
Boonay
Jormungandr
0
3
2
0.33
W
Gilgamesh
Creb Guard
Gilgamesh
2
3
6
1.67
W
5
1
5
7.5
W
Nemesis
NerfedNinja
Nemesis
3
1
7
6.5
W
3
2
1
1.75
L
1
3
1
0.5
W
Kukulkan
llStNickll
Kukulkan
3
0
7
6.5
L
Janus
y0Carl
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
34,177
55,206
Taken
41,206
29,956
Mitigated
16,444
18,337
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,652
3,250
0
3,367
7,745
2,393
92
1,437
6,308
0
50,089
L
Chaac
Bezni
Chaac
9,945
2,477
0
6,509
17,484
9,794
362
2,637
14,847
0
38,283
L
Jormungandr
Boonay
Jormungandr
3,853
570
0
5,748
12,682
5,665
0
4,008
8,674
48,698
0
W
Gilgamesh
Creb Guard
Gilgamesh
8,967
2,713
0
3,795
11,864
6,319
0
1,720
10,144
4,214
44,937
W
6,069
2,011
0
2,157
7,319
2,397
52
3,550
3,735
27,130
0
W
Nemesis
NerfedNinja
Nemesis
7,761
3,792
0
5,430
10,195
3,891
0
2,831
7,288
0
43,130
W
4,292
1,808
0
3,901
6,997
2,208
81
1,189
5,804
0
35,492
L
4,758
580
0
1,348
10,546
10,081
0
3,399
7,147
18,906
0
W
Kukulkan
llStNickll
Kukulkan
7,088
748
0
821
4,831
1,629
0
1,971
2,704
42,894
0
L
Janus
y0Carl
Janus
2,920
204
0
1,365
6,749
2,023
0
2,573
4,176
35,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
36,997
366
Minions Killed
383
0
Camps Cleared
0
1,207,039
Distance Traveled
1,325,142
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,024
502
100
7
0
232,038
1
L
Chaac
7,527
538
62
4
0
227,935
2
L
Jormungandr
6,809
486
97
7
0
228,763
1
W
Gilgamesh
7,805
558
101
7
0
272,893
4
W
Vulcan
7,821
559
36
3
0
293,241
0
W
Nemesis
7,427
531
79
6
0
303,890
3
W
Neith
6,772
484
78
6
0
203,243
1
L
Bacchus
6,522
466
34
2
0
261,954
3
W
Kukulkan
7,172
512
89
6
0
251,875
0
L
Janus
6,264
447
73
5
0
256,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role