Player Matchup

Hera
Hera
GenjiNoMada
Hera
Level 7
God Stats
0W - 1L
1,744 SR
Queue Stats
7W - 6L
1,673 Elo+
Party 1
Sun Wukong
Sun Wukong
Jake N Grass
Sun Wukong
Level 15
God Stats
0W - 1L
1,724 SR
Queue Stats
18W - 14L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Saphistired
Ne Zha
Level 114
God Stats
0W - 1L
1,688 SR
Queue Stats
113W - 96L
1,626 Elo+
Party 1
Team Averages
Level 45
1,718 SR
1,607 Elo+

VS

Team Averages
Level 110
1,542 SR
1,537 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Bersani
Cerberus
Level 157
God Stats
1W - 0L
1,626 SR
Queue Stats
84W - 91L
1,611 Elo+
Party 2
Mulan
Mulan
VivaViaggroCrag
Mulan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 40L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,809
654
14,076
7,769
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jake N Grass
Sun Wukong
13
3 / 1 / 2
10,688
713
8,188
18,319
7,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
13
0 / 7 / 3
9,141
609
5,991
9,635
2,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 0 / 7
11,069
738
17,333
9,920
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Bersani
Cerberus
13
4 / 2 / 5
10,945
730
5,857
14,624
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 6
11,306
754
7,620
13,661
10,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
7
8.5
W
Cerberus
Bersani
Cerberus
4
2
5
3.25
L
3
4
2
1
L
Sun Wukong
Jake N Grass
Sun Wukong
3
1
2
4
L
Ne Zha
0
7
3
0.21
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
30,810
35,723
Taken
38,205
12,872
Mitigated
35,129
7,430
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,333
1,383
0
4,886
9,920
9,586
415
2,685
7,059
70,955
0
W
Cerberus
Bersani
Cerberus
5,857
486
0
3,301
14,624
14,978
32
5,680
8,564
24,216
0
L
14,076
2,998
0
410
7,769
2,377
0
5,276
2,112
44,228
0
L
Sun Wukong
Jake N Grass
Sun Wukong
8,188
1,521
0
6,399
18,319
7,551
0
11,765
6,104
0
29,116
L
Ne Zha
5,991
735
0
621
9,635
2,944
0
5,192
4,201
0
45,289
W
7,620
958
0
1,782
13,661
10,565
200
5,103
8,368
0
48,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
33,320
192
Minions Killed
230
0
Camps Cleared
0
848,849
Distance Traveled
892,672
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,069
738
116
8
0
325,428
4
W
Cerberus
10,945
730
51
3
0
272,821
2
L
Hera
9,809
654
82
5
0
253,138
0
L
Sun Wukong
10,688
713
37
2
0
311,240
3
L
Ne Zha
9,141
609
73
5
0
284,471
3
W
Mulan
11,306
754
63
4
0
294,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role