Player Matchup

Bacchus
Bacchus
COMAPOOL
Bacchus
Level 83
God Stats
5W - 8L
1,594 SR
Queue Stats
469W - 519L
1,367 Elo+
Party 1
Pele
Pele
Ganjoh4200
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,444 Elo+
Party 3
Hades
Hades
evilsaints23
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 Elo+
Party 3
Tyr
Tyr
fabian1406
Tyr
Level 69
God Stats
0W - 4L
1,118 SR
Queue Stats
36W - 58L
1,339 Elo+
Party 3
Jing Wei
Jing Wei
xxxmcwildcatxxx
Jing Wei
Level 111
God Stats
1W - 1L
1,811 SR
Queue Stats
185W - 204L
1,381 Elo+
Party 1
Team Averages
Level 71
1,505 SR
1,426 Elo+

VS

Team Averages
Level 80
1,466 SR
1,417 Elo+
Skadi
Skadi
Josh245657
Skadi
Level 44
God Stats
3W - 5L
1,528 SR
Queue Stats
272W - 319L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MakinItSwacey
Tsukuyomi
Level 89
God Stats
3W - 3L
1,319 SR
Queue Stats
295W - 287L
1,410 Elo+
Party 4
Ravana
Ravana
PurpleChaos9
Ravana
Level 97
God Stats
9W - 9L
1,311 SR
Queue Stats
185W - 238L
1,420 Elo+
Party 2
Janus
Janus
Scotthunter419
Janus
Level 48
God Stats
5W - 8L
1,391 SR
Queue Stats
101W - 108L
1,343 Elo+
Party 4
Ares
Ares
eagleye4u
Ares
Level 123
God Stats
15W - 10L
1,781 SR
Queue Stats
307W - 369L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
COMAPOOL
Bacchus
11
1 / 3 / 2
7,361
460
4,358
12,837
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 8 / 2
6,524
408
2,549
13,453
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 10 / 0
6,420
401
2,394
9,007
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 0
9,004
563
9,968
13,803
12,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
11
0 / 3 / 0
6,834
427
2,350
8,195
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 0 / 5
8,206
513
4,583
5,457
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
MakinItSwacey
Tsukuyomi
15
5 / 3 / 0
9,266
579
8,423
11,969
9,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
15
9 / 5 / 7
9,343
584
8,768
11,651
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 10
9,425
589
12,306
4,729
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
13
3 / 1 / 10
8,328
521
6,589
10,648
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
27
28
Deaths
9
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
COMAPOOL
Bacchus
1
3
2
0.67
L
0
8
2
0.13
W
Skadi
2
0
5
4.5
W
Tsukuyomi
MakinItSwacey
Tsukuyomi
5
3
0
1.67
W
Ravana
9
5
7
2.5
W
8
0
10
13
W
Ares
3
1
10
8
L
1
10
0
0.1
L
5
4
0
1.25
L
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
40,669
57,295
Taken
44,454
33,645
Mitigated
24,770
10,112
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
COMAPOOL
Bacchus
4,358
1,059
0
2,046
12,837
10,525
70
5,374
7,463
23,209
0
L
2,549
312
0
2,111
13,453
4,114
0
4,559
8,894
0
25,028
W
Skadi
4,583
2,024
0
1,916
5,457
2,094
195
866
4,591
0
44,149
W
Tsukuyomi
MakinItSwacey
Tsukuyomi
8,423
2,303
0
1,218
11,969
9,248
204
43
11,926
0
53,529
W
Ravana
8,768
3,417
0
1,402
11,651
5,287
754
1,861
9,790
0
63,585
W
12,306
359
0
1,060
4,729
1,369
689
1,003
3,726
55,103
0
W
Ares
6,589
667
600
3,227
10,648
6,772
14
3,022
7,626
18,892
0
L
2,394
418
16
434
9,007
3,122
109
4,787
4,220
8,527
0
L
9,968
2,168
0
4,857
13,803
12,951
1,439
1,043
12,760
142
50,834
L
Jing Wei
2,350
1,365
0
648
8,195
2,933
160
3,132
5,063
0
34,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
44,568
259
Minions Killed
405
0
Camps Cleared
0
1,302,504
Distance Traveled
1,461,256
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,361
460
23
1
0
278,235
2
L
Pele
6,524
408
59
4
0
288,414
3
W
Skadi
8,206
513
84
5
0
274,360
2
W
Tsukuyomi
9,266
579
110
7
0
298,414
4
W
Ravana
9,343
584
80
5
0
293,074
1
W
Janus
9,425
589
101
6
0
267,375
1
W
Ares
8,328
521
30
2
0
328,033
6
L
Hades
6,420
401
14
1
0
172,185
1
L
Tyr
9,004
563
86
5
0
280,069
3
L
Jing Wei
6,834
427
77
5
0
283,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role