Player Matchup

Discordia
Discordia
Definition_IV
Discordia
Level 15
God Stats
4W - 3L
1,798 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 2
Da Ji
Da Ji
IronDarkKnife
Da Ji
Level 54
God Stats
1W - 1L
1,286 SR
Queue Stats
77W - 91L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
ItsMeBirdy
Danzaburou
Level 18
God Stats
8W - 7L
1,600 SR
Queue Stats
80W - 96L
1,508 Elo+
Party 2
Khepri
Khepri
Nekomasta
Khepri
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 83L
1,382 Elo+
Party 2
Terra
Terra
Tyrivoc
Terra
Level 25
God Stats
7W - 6L
1,295 SR
Queue Stats
55W - 60L
1,414 Elo+
Party 2
Team Averages
Level 31
1,496 SR
1,443 Elo+

VS

Team Averages
Level 26
1,405 SR
1,308 Elo+
Anubis
Anubis
ANDREKINGYT
Anubis
Level 10
God Stats
19W - 27L
1,209 SR
Queue Stats
64W - 84L
1,097 Elo+
Party 1
Susano
Susano
Menor_Mandraki
Susano
Level 25
God Stats
6W - 9L
1,270 SR
Queue Stats
57W - 56L
1,409 Elo+
Party 1
Sol
Sol
Ry4npr0-_-FRZ
Sol
Level 16
God Stats
12W - 16L
1,457 SR
Queue Stats
93W - 113L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
X-N35C4U_M1LGR4U
Cthulhu
Level 5
God Stats
0W - 2L
1,241 SR
Queue Stats
9W - 15L
1,342 Elo+
Party 1
Chang'e
Chang'e
matheusdepaula16
Chang'e
Level 72
God Stats
2W - 1L
1,846 SR
Queue Stats
250W - 282L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Definition_IV
Discordia
13
2 / 4 / 0
8,549
503
2,748
7,473
2,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 0
8,452
497
6,899
12,486
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ItsMeBirdy
Danzaburou
18
20 / 1 / 0
12,056
709
19,989
11,513
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Nekomasta
Khepri
13
0 / 1 / 12
9,018
530
3,260
11,384
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Tyrivoc
Terra
13
0 / 1 / 5
8,072
475
4,068
10,086
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 5 / 1
7,259
427
5,031
9,212
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 3
8,261
486
2,689
12,471
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 0
6,239
367
2,754
9,557
2,360
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

10
0 / 7 / 1
5,842
344
3,680
12,395
7,664
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 4 / 0
8,050
474
7,905
10,424
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
25
Kills
7
8
Deaths
25
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
1
0.1
W
Discordia
Definition_IV
Discordia
2
4
0
0.5
W
3
1
0
3
W
Danzaburou
ItsMeBirdy
Danzaburou
20
1
0
20
L
2
1
3
3.5
W
Khepri
Nekomasta
Khepri
0
1
12
6
L
0
8
0
0
W
Terra
Tyrivoc
Terra
0
1
5
2.5
L
0
7
1
0.07
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
22,059
52,942
Taken
54,059
30,154
Mitigated
23,507
16,805
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,031
986
0
1,684
9,212
4,022
417
3,555
5,295
33,613
0
W
Discordia
Definition_IV
Discordia
2,748
545
0
1,084
7,473
2,288
122
2,279
5,022
42,448
0
W
6,899
1,872
0
4,524
12,486
5,340
2,150
3,327
8,987
0
52,843
W
Danzaburou
ItsMeBirdy
Danzaburou
19,989
12,225
0
7,376
11,513
5,379
5,238
3,861
7,598
0
78,756
L
2,689
692
0
4,411
12,471
5,767
0
1,298
11,085
0
47,991
W
Khepri
Nekomasta
Khepri
3,260
350
0
1,622
11,384
8,361
196
4,779
6,445
25,720
0
L
2,754
666
0
320
9,557
2,360
0
683
8,874
29,656
0
W
Terra
Tyrivoc
Terra
4,068
1,218
269
1,930
10,086
8,786
983
4,474
5,520
22,086
0
L
3,680
714
0
1,310
12,395
7,664
0
1,349
11,009
18,071
0
L
7,905
480
2,149
3,696
10,424
3,694
0
2,466
7,720
39,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
35,651
391
Minions Killed
352
0
Camps Cleared
0
1,576,438
Distance Traveled
1,462,033
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,259
427
84
5
0
259,692
0
W
Discordia
8,549
503
100
6
0
303,030
0
W
Da Ji
8,452
497
85
5
0
315,230
2
W
Danzaburou
12,056
709
141
8
0
300,015
4
L
Susano
8,261
486
97
6
0
344,169
4
W
Khepri
9,018
530
29
2
0
330,102
7
L
Sol
6,239
367
61
4
0
259,303
1
W
Terra
8,072
475
36
2
0
328,061
2
L
Cthulhu
5,842
344
26
2
0
301,013
0
L
Chang'e
8,050
474
84
5
0
297,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role