Player Matchup

Bacchus
Bacchus
Acalith
Bacchus
Level 42
God Stats
0W - 2L
1,485 SR
Queue Stats
70W - 86L
1,460 Elo+
Solo
Osiris
Osiris
HaveANice1
Osiris
Level 45
God Stats
5W - 18L
1,263 SR
Queue Stats
553W - 574L
1,466 Elo+
Solo
Danzaburou
Danzaburou
acousticcherry
Danzaburou
Level 13
God Stats
7W - 10L
1,746 SR
Queue Stats
162W - 205L
1,417 Elo+
Party 2
King Arthur
King Arthur
acousticlime
King Arthur
Level 81
God Stats
3W - 12L
1,278 SR
Queue Stats
536W - 614L
1,411 Elo+
Party 2
Baba Yaga
Baba Yaga
drimax2010
Baba Yaga
Level 49
God Stats
0W - 2L
1,310 SR
Queue Stats
446W - 443L
1,432 Elo+
Solo
Team Averages
Level 46
1,417 SR
1,437 Elo+

VS

Team Averages
Level 57
1,507 SR
1,420 Elo+
Apollo
Apollo
DCA BIG 11
Apollo
Level 48
God Stats
107W - 106L
1,523 SR
Queue Stats
213W - 222L
1,430 Elo+
Party 1
Ratatoskr
Ratatoskr
Neutrality98
Ratatoskr
Level 119
God Stats
6W - 3L
1,743 SR
Queue Stats
255W - 268L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Rabbit9060
Gilgamesh
Level 41
God Stats
2W - 1L
1,190 SR
Queue Stats
6W - 14L
1,263 Elo+
Solo
Merlin
Merlin
Solzz
Merlin
Level 52
God Stats
10W - 10L
1,434 SR
Queue Stats
320W - 321L
1,473 Elo+
Party 1
Ymir
Ymir
rehood1012
Ymir
Level 25
God Stats
33W - 20L
1,643 SR
Queue Stats
82W - 84L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acalith
Bacchus
15
5 / 4 / 2
10,129
533
10,678
21,043
16,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
HaveANice1
Osiris
1
0 / 0 / 0
5,196
273
0
0
0
Danzaburou
acousticcherry
Danzaburou
15
2 / 3 / 5
9,028
475
8,590
12,747
3,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
acousticlime
King Arthur
14
0 / 9 / 0
8,325
438
5,730
20,452
10,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
drimax2010
Baba Yaga
13
1 / 6 / 0
7,724
407
7,944
16,207
5,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DCA BIG 11
Apollo
16
4 / 2 / 4
10,508
553
11,009
10,756
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Neutrality98
Ratatoskr
19
16 / 0 / 3
12,231
644
18,915
17,090
17,886
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Rabbit9060
Gilgamesh
17
2 / 0 / 7
10,308
543
6,429
12,444
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Solzz
Merlin
16
0 / 3 / 9
10,185
536
16,538
8,356
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 4
8,621
454
2,371
12,761
6,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
22
22
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Acalith
Bacchus
5
4
2
1.5
W
Apollo
DCA BIG 11
Apollo
4
2
4
3
L
Osiris
HaveANice1
Osiris
0
0
0
0
W
Ratatoskr
Neutrality98
Ratatoskr
16
0
3
17.5
W
Gilgamesh
Rabbit9060
Gilgamesh
2
0
7
5.5
W
Merlin
Solzz
Merlin
0
3
9
1.5
L
Danzaburou
acousticcherry
Danzaburou
2
3
5
1.5
L
King Arthur
acousticlime
King Arthur
0
9
0
0
L
Baba Yaga
drimax2010
Baba Yaga
1
6
0
0.17
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
55,262
70,449
Taken
61,407
37,079
Mitigated
36,884
20,656
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Acalith
Bacchus
10,678
1,458
486
6,902
21,043
16,544
140
4,476
16,240
36,101
0
W
Apollo
DCA BIG 11
Apollo
11,009
6,861
0
4,248
10,756
3,678
3,020
3,801
6,955
0
64,411
L
Osiris
HaveANice1
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
Neutrality98
Ratatoskr
18,915
5,831
0
8,217
17,090
17,886
1,634
1,987
15,103
0
77,694
W
Gilgamesh
Rabbit9060
Gilgamesh
6,429
2,701
0
1,659
12,444
5,972
2,978
4,201
8,243
0
72,784
W
Merlin
Solzz
Merlin
16,538
980
0
517
8,356
3,293
1,328
4,423
3,933
62,339
0
L
Danzaburou
acousticcherry
Danzaburou
8,590
5,351
0
5,583
12,747
3,817
1,581
2,992
9,645
0
55,329
L
King Arthur
acousticlime
King Arthur
5,730
216
0
3,717
20,452
10,778
126
2,146
18,194
280
48,381
L
Baba Yaga
drimax2010
Baba Yaga
7,944
398
0
3,968
16,207
5,940
0
8,284
7,209
40,400
0
W
2,371
101
0
2,283
12,761
6,055
90
4,486
8,275
11,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
51,853
318
Minions Killed
534
0
Camps Cleared
0
1,294,203
Distance Traveled
1,811,545
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,129
533
43
2
0
333,314
4
W
Apollo
10,508
553
138
7
0
328,406
3
L
Osiris
5,196
273
0
0
0
0
0
W
Ratatoskr
12,231
644
149
8
0
405,489
7
W
Gilgamesh
10,308
543
118
6
0
380,118
0
W
Merlin
10,185
536
109
6
0
348,474
4
L
Danzaburou
9,028
475
103
5
0
297,828
5
L
King Arthur
8,325
438
100
5
0
349,244
0
L
Baba Yaga
7,724
407
72
4
0
313,817
0
W
Ymir
8,621
454
20
1
0
349,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role