Player Matchup

Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
EtherD
Ares
Level 88
God Stats
0W - 3L
1,217 SR
Queue Stats
123W - 107L
1,458 Elo+
Party 4
Hachiman
Hachiman
Hellryk
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,708 Elo+
Party 2
Hun Batz
Hun Batz
Stevo
Hun Batz
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 88L
1,350 Elo+
Solo
Team Averages
Level 97
1,443 SR
1,503 Elo+

VS

Team Averages
Level 65
1,450 SR
1,460 Elo+
Thanatos
Thanatos
OneTrickLokiPony
Thanatos
Level 27
God Stats
1W - 1L
1,248 SR
Queue Stats
99W - 66L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
SwitchSmurf101
Sylvanus
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 130L
1,469 Elo+
Solo
Bellona
Bellona
Ungaa_Bungaa
Bellona
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
125W - 99L
1,471 Elo+
Party 3
Mercury
Mercury
ZzzDANKzzZ
Mercury
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 79L
1,425 Elo+
Party 1
Nike
Nike
ZzzDEGENzzZ
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
1 / 3 / 20
12,627
665
21,754
18,702
10,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
20
4 / 5 / 18
11,955
629
13,528
28,756
33,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
EtherD
Ares
20
10 / 4 / 13
12,788
673
27,154
26,841
39,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Hellryk
Hachiman
20
10 / 3 / 12
14,075
741
26,758
18,300
9,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Stevo
Hun Batz
2
0 / 2 / 0
5,184
273
0
1,224
57

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 8
13,147
692
16,821
20,894
16,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
20
7 / 2 / 4
15,198
800
24,915
21,034
19,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Ungaa_Bungaa
Bellona
19
1 / 4 / 7
12,578
662
14,845
28,894
33,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ZzzDANKzzZ
Mercury
19
2 / 8 / 6
12,379
652
11,759
17,519
9,858
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 5 / 3
11,463
603
8,369
24,117
21,215
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
25
Kills
17
17
Deaths
26
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
20
3.67
L
Horus
 
Horus
4
5
18
2.6
L
Ares
EtherD
Ares
10
4
13
4.13
L
Hachiman
Hellryk
Hachiman
10
3
12
5.33
W
6
7
8
1.43
L
Hun Batz
Stevo
Hun Batz
0
2
0
0
W
Sylvanus
7
2
4
4.5
W
Bellona
Ungaa_Bungaa
Bellona
1
4
7
1.13
W
Mercury
ZzzDANKzzZ
Mercury
2
8
6
0.63
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,194
Damage
76,709
93,823
Taken
112,458
94,144
Mitigated
100,098
43,387
Healing
57,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,754
3,334
2,447
7,229
18,702
10,417
805
4,273
14,429
61,349
0
L
Horus
 
Horus
13,528
7,629
5,926
11,696
28,756
33,803
1,114
6,991
21,765
0
20,328
L
Ares
EtherD
Ares
27,154
2,337
2,742
4,306
26,841
39,872
59
7,768
19,073
33,145
0
L
Hachiman
Hellryk
Hachiman
26,758
15,290
2,164
6,877
18,300
9,995
1,414
5,883
12,417
0
63,199
W
16,821
5,600
111
8,368
20,894
16,392
1,839
8,895
11,999
0
40,451
L
Hun Batz
Stevo
Hun Batz
0
0
0
0
1,224
57
0
0
1,224
0
0
W
Sylvanus
24,915
8,061
14,207
12,946
21,034
19,459
798
10,464
10,570
47,922
0
W
Bellona
Ungaa_Bungaa
Bellona
14,845
1,583
524
8,919
28,894
33,174
919
12,326
16,568
0
30,566
W
Mercury
ZzzDANKzzZ
Mercury
11,759
4,057
1,436
1,564
17,519
9,858
2,620
9,523
7,996
0
28,601
W
8,369
1,046
3,918
5,247
24,117
21,215
115
7,700
16,417
0
22,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,629
Gold Earned
64,765
203
Minions Killed
170
0
Camps Cleared
0
1,248,000
Distance Traveled
1,608,326
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,627
665
88
5
0
303,443
1
L
Horus
11,955
629
15
1
0
323,308
0
L
Ares
12,788
673
18
1
0
333,624
1
L
Hachiman
14,075
741
82
4
0
287,625
3
W
Thanatos
13,147
692
40
2
0
286,069
2
L
Hun Batz
5,184
273
0
0
0
0
0
W
Sylvanus
15,198
800
42
2
0
340,545
2
W
Bellona
12,578
662
21
1
0
307,481
0
W
Mercury
12,379
652
50
3
0
317,305
0
W
Nike
11,463
603
17
1
0
356,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role