Player Matchup

Heimdallr
Heimdallr
AmZ-Smoke
Heimdallr
Level 8
God Stats
6W - 4L
1,453 SR
Queue Stats
17W - 13L
1,354 Elo+
Party 1
Odin
Odin
Anbu_Ghost18
Odin
Level 18
God Stats
2W - 1L
1,542 SR
Queue Stats
112W - 131L
1,394 Elo+
Party 3
Mercury
Mercury
Elbobros
Mercury
Level 29
God Stats
4W - 8L
1,317 SR
Queue Stats
212W - 216L
1,468 Elo+
Solo
Izanami
Izanami
Greystoke-_-
Izanami
Level 23
God Stats
7W - 10L
1,260 SR
Queue Stats
54W - 72L
1,312 Elo+
Party 3
Cerberus
Cerberus
oOalex94Oo
Cerberus
Level 29
God Stats
13W - 6L
1,677 SR
Queue Stats
93W - 93L
1,415 Elo+
Party 1
Team Averages
Level 21
1,450 SR
1,389 Elo+

VS

Team Averages
Level 10
1,558 SR
1,547 Elo+
Gilgamesh
Gilgamesh
Ajvar-Cevapovic
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
Carottex420
Thor
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 148L
1,776 Elo+
Party 2
Medusa
Medusa
Gmarvels
Medusa
Level 11
God Stats
4W - 3L
1,532 SR
Queue Stats
191W - 190L
1,372 Elo+
Solo
Artemis
Artemis
LPGCgenteelyale
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 376L
1,313 Elo+
Solo
Chaac
Chaac
SouR x BuDz
Chaac
Level 10
God Stats
3W - 5L
1,759 SR
Queue Stats
146W - 176L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmZ-Smoke
Heimdallr
15
12 / 4 / 7
10,268
604
15,095
12,516
6,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 7
9,482
558
3,679
8,026
6,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mercury
Elbobros
Mercury
17
18 / 2 / 8
11,147
656
14,153
12,278
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Greystoke-_-
Izanami
15
11 / 2 / 10
10,308
606
11,929
12,334
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
oOalex94Oo
Cerberus
14
10 / 8 / 13
10,493
617
10,844
18,885
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajvar-Cevapovic
Gilgamesh
6
0 / 6 / 2
5,596
329
1,123
5,052
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 14 / 4
8,848
520
6,065
15,743
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Gmarvels
Medusa
11
2 / 11 / 2
7,771
457
6,162
14,804
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 12 / 2
8,091
476
7,880
14,539
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 10 / 5
9,311
548
9,518
22,050
12,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
53
Kills
15
16
Deaths
53
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ajvar-Cevapovic
Gilgamesh
0
6
2
0.17
W
Heimdallr
AmZ-Smoke
Heimdallr
12
4
7
3.88
W
2
0
7
5.5
L
4
14
4
0.43
W
Mercury
Elbobros
Mercury
18
2
8
11
L
Medusa
Gmarvels
Medusa
2
11
2
0.27
W
Izanami
Greystoke-_-
Izanami
11
2
10
8
L
4
12
2
0.42
L
5
10
5
0.75
W
Cerberus
oOalex94Oo
Cerberus
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,700
Damage
30,748
64,039
Taken
72,188
36,427
Mitigated
27,966
17,660
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ajvar-Cevapovic
Gilgamesh
1,123
420
0
37
5,052
1,622
265
669
4,383
0
6,761
W
Heimdallr
AmZ-Smoke
Heimdallr
15,095
8,961
0
3,009
12,516
6,619
3,290
0
12,516
0
56,380
W
3,679
261
0
0
8,026
6,114
2,257
0
7,296
0
46,536
L
6,065
2,489
0
244
15,743
4,725
429
1,979
13,764
0
22,747
W
Mercury
Elbobros
Mercury
14,153
7,292
0
3,370
12,278
5,572
637
0
11,118
0
68,478
L
Medusa
Gmarvels
Medusa
6,162
3,010
0
909
14,804
4,266
0
1,287
13,517
0
28,037
W
Izanami
Greystoke-_-
Izanami
11,929
9,463
0
4,843
12,334
4,991
3,966
0
12,334
0
50,359
L
7,880
3,734
0
1,553
14,539
4,923
0
3,355
11,184
0
45,018
L
9,518
2,116
328
3,627
22,050
12,430
236
3,554
18,496
0
32,968
W
Cerberus
oOalex94Oo
Cerberus
10,844
1,479
1,150
5,288
18,885
13,131
782
0
18,721
45,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,698
Gold Earned
39,617
441
Minions Killed
196
0
Camps Cleared
0
1,727,603
Distance Traveled
1,318,994
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,596
329
11
1
0
142,211
0
W
Heimdallr
10,268
604
77
5
0
314,476
0
W
Odin
9,482
558
95
6
0
382,824
2
L
Thor
8,848
520
37
2
0
247,844
1
W
Mercury
11,147
656
106
6
0
410,553
2
L
Medusa
7,771
457
42
2
0
277,590
3
W
Izanami
10,308
606
83
5
0
302,465
0
L
Artemis
8,091
476
74
4
0
308,674
2
L
Chaac
9,311
548
32
2
0
342,675
1
W
Cerberus
10,493
617
80
5
0
317,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role